Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Experimental/Rendering/RenderGraphModule/RenderGraphBuilder.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

101 lines
3.4 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x200000F")]
public struct RenderGraphBuilder : IDisposable
{
// Token: 0x06000055 RID: 85 RVA: 0x000022B0 File Offset: 0x000004B0
[Token(Token = "0x6000046")]
[Address(RVA = "0x22510B0", Offset = "0x224FEB0", VA = "0x1822510B0")]
public RenderGraphMutableResource UseColorBuffer(in RenderGraphMutableResource input, int index)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000056 RID: 86 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000047")]
[Address(RVA = "0x2251280", Offset = "0x2250080", VA = "0x182251280")]
public RenderGraphMutableResource UseDepthBuffer(in RenderGraphMutableResource input, DepthAccess flags)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000057 RID: 87 RVA: 0x000022E0 File Offset: 0x000004E0
[Token(Token = "0x6000048")]
[Address(RVA = "0x2250FF0", Offset = "0x224FDF0", VA = "0x182250FF0")]
public RenderGraphResource ReadTexture(in RenderGraphResource input)
{
return default(RenderGraphResource);
}
// Token: 0x06000058 RID: 88 RVA: 0x000022F8 File Offset: 0x000004F8
[Token(Token = "0x6000049")]
[Address(RVA = "0x2251500", Offset = "0x2250300", VA = "0x182251500")]
public RenderGraphMutableResource WriteTexture(in RenderGraphMutableResource input)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000059 RID: 89 RVA: 0x00002310 File Offset: 0x00000510
[Token(Token = "0x600004A")]
[Address(RVA = "0x2251460", Offset = "0x2250260", VA = "0x182251460")]
public RenderGraphResource UseRendererList(in RenderGraphResource input)
{
return default(RenderGraphResource);
}
// Token: 0x0600005A RID: 90 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004B")]
[Address(RVA = "0x1B974F0", Offset = "0x1B962F0", VA = "0x181B974F0")]
public void SetRenderFunc<PassData>(RenderFunc<PassData> renderFunc) where PassData : class, new()
{
}
// Token: 0x0600005B RID: 91 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004C")]
[Address(RVA = "0x2250FD0", Offset = "0x224FDD0", VA = "0x182250FD0")]
public void EnableAsyncCompute(bool value)
{
}
// Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004D")]
[Address(RVA = "0x2250FC0", Offset = "0x224FDC0", VA = "0x182250FC0", Slot = "4")]
public void Dispose()
{
}
// Token: 0x0600005D RID: 93 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004E")]
[Address(RVA = "0x2251630", Offset = "0x2250430", VA = "0x182251630")]
internal RenderGraphBuilder(RenderGraph.RenderPass renderPass, RenderGraphResourceRegistry resources)
{
}
// Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004F")]
[Address(RVA = "0x2250FC0", Offset = "0x224FDC0", VA = "0x182250FC0")]
private void Dispose(bool disposing)
{
}
// Token: 0x04000041 RID: 65
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000035")]
private RenderGraph.RenderPass m_RenderPass;
// Token: 0x04000042 RID: 66
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000036")]
private RenderGraphResourceRegistry m_Resources;
// Token: 0x04000043 RID: 67
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000037")]
private bool m_Disposed;
}
}