Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/DepthBits.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

27 lines
550 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000077 RID: 119
[Token(Token = "0x200004B")]
public enum DepthBits
{
// Token: 0x040001A8 RID: 424
[Token(Token = "0x4000132")]
None,
// Token: 0x040001A9 RID: 425
[Token(Token = "0x4000133")]
Depth8 = 8,
// Token: 0x040001AA RID: 426
[Token(Token = "0x4000134")]
Depth16 = 16,
// Token: 0x040001AB RID: 427
[Token(Token = "0x4000135")]
Depth24 = 24,
// Token: 0x040001AC RID: 428
[Token(Token = "0x4000136")]
Depth32 = 32
}
}