Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/NoInterpCubemapParameter.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
565 B
C#

using System;
using System.Diagnostics;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x020000C5 RID: 197
[Token(Token = "0x2000090")]
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
[Serializable]
public class NoInterpCubemapParameter : VolumeParameter<Cubemap>
{
// Token: 0x06000453 RID: 1107 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000381")]
[Address(RVA = "0x258CEB0", Offset = "0x258BCB0", VA = "0x18258CEB0")]
public NoInterpCubemapParameter(Cubemap value, bool overrideState = false)
{
}
}
}