Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Experimental/Rendering/Universal/Light2DManager.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

121 lines
3.4 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.Universal
{
// Token: 0x020000A6 RID: 166
[Token(Token = "0x200008E")]
internal class Light2DManager : IDisposable
{
// Token: 0x170000AE RID: 174
// (get) Token: 0x060002D5 RID: 725 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170000AD")]
internal static List<Light2D>[] lights
{
[Token(Token = "0x60002BA")]
[Address(RVA = "0x22710B0", Offset = "0x226FEB0", VA = "0x1822710B0")]
get
{
return null;
}
}
// Token: 0x170000AF RID: 175
// (get) Token: 0x060002D6 RID: 726 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x060002D7 RID: 727 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000AE")]
internal static CullingGroup cullingGroup
{
[Token(Token = "0x60002BB")]
[Address(RVA = "0x2271040", Offset = "0x226FE40", VA = "0x182271040")]
get
{
return null;
}
[Token(Token = "0x60002BC")]
[Address(RVA = "0x2271190", Offset = "0x226FF90", VA = "0x182271190")]
set
{
}
}
// Token: 0x170000B0 RID: 176
// (get) Token: 0x060002D8 RID: 728 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x060002D9 RID: 729 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000AF")]
internal static BoundingSphere[] boundingSpheres
{
[Token(Token = "0x60002BD")]
[Address(RVA = "0x2270FD0", Offset = "0x226FDD0", VA = "0x182270FD0")]
get
{
return null;
}
[Token(Token = "0x60002BE")]
[Address(RVA = "0x2271120", Offset = "0x226FF20", VA = "0x182271120")]
set
{
}
}
// Token: 0x060002DA RID: 730 RVA: 0x000037B0 File Offset: 0x000019B0
[Token(Token = "0x60002BF")]
[Address(RVA = "0x2270BB0", Offset = "0x226F9B0", VA = "0x182270BB0")]
internal static bool GetGlobalColor(int sortingLayerIndex, int blendStyleIndex, out Color color)
{
return default(bool);
}
// Token: 0x060002DB RID: 731 RVA: 0x000037C8 File Offset: 0x000019C8
[Token(Token = "0x60002C0")]
[Address(RVA = "0x2270A30", Offset = "0x226F830", VA = "0x182270A30")]
internal static bool ContainsDuplicateGlobalLight(int sortingLayerIndex, int blendStyleIndex)
{
return default(bool);
}
// Token: 0x060002DC RID: 732 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002C1")]
[Address(RVA = "0x2270E90", Offset = "0x226FC90", VA = "0x182270E90")]
internal Light2DManager()
{
}
// Token: 0x060002DD RID: 733 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002C2")]
[Address(RVA = "0x2270B50", Offset = "0x226F950", VA = "0x182270B50", Slot = "4")]
public void Dispose()
{
}
// Token: 0x04000416 RID: 1046
[Token(Token = "0x4000361")]
private const int k_BlendStyleCount = 4;
// Token: 0x04000417 RID: 1047
[Token(Token = "0x4000362")]
private static Light2DManager s_Instance;
// Token: 0x04000418 RID: 1048
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000363")]
private Light2DManager m_PrevInstance;
// Token: 0x04000419 RID: 1049
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000364")]
private List<Light2D>[] m_Lights;
// Token: 0x0400041A RID: 1050
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000365")]
private CullingGroup m_CullingGroup;
// Token: 0x0400041B RID: 1051
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000366")]
private BoundingSphere[] m_BoundingSpheres;
}
}