Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/CameraOverrideOption.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

23 lines
495 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000070 RID: 112
[Token(Token = "0x2000064")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum CameraOverrideOption
{
// Token: 0x04000222 RID: 546
[Token(Token = "0x40001EF")]
Off,
// Token: 0x04000223 RID: 547
[Token(Token = "0x40001F0")]
On,
// Token: 0x04000224 RID: 548
[Token(Token = "0x40001F1")]
UsePipelineSettings
}
}