Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/OpaqueTextureRenderMode.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
411 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000018 RID: 24
[Token(Token = "0x2000016")]
public enum OpaqueTextureRenderMode
{
// Token: 0x04000050 RID: 80
[Token(Token = "0x4000041")]
Required,
// Token: 0x04000051 RID: 81
[Token(Token = "0x4000042")]
Automatic,
// Token: 0x04000052 RID: 82
[Token(Token = "0x4000043")]
Disabled
}
}