Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/RenderPassEvent.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

56 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200005C RID: 92
[Token(Token = "0x2000054")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum RenderPassEvent
{
// Token: 0x040001BE RID: 446
[Token(Token = "0x4000196")]
BeforeRendering,
// Token: 0x040001BF RID: 447
[Token(Token = "0x4000197")]
BeforeRenderingShadows = 50,
// Token: 0x040001C0 RID: 448
[Token(Token = "0x4000198")]
AfterRenderingShadows = 100,
// Token: 0x040001C1 RID: 449
[Token(Token = "0x4000199")]
BeforeRenderingPrepasses = 150,
// Token: 0x040001C2 RID: 450
[Token(Token = "0x400019A")]
AfterRenderingPrePasses = 200,
// Token: 0x040001C3 RID: 451
[Token(Token = "0x400019B")]
BeforeRenderingOpaques = 250,
// Token: 0x040001C4 RID: 452
[Token(Token = "0x400019C")]
AfterRenderingOpaques = 300,
// Token: 0x040001C5 RID: 453
[Token(Token = "0x400019D")]
BeforeRenderingSkybox = 350,
// Token: 0x040001C6 RID: 454
[Token(Token = "0x400019E")]
AfterRenderingSkybox = 400,
// Token: 0x040001C7 RID: 455
[Token(Token = "0x400019F")]
BeforeRenderingTransparents = 450,
// Token: 0x040001C8 RID: 456
[Token(Token = "0x40001A0")]
AfterRenderingTransparents = 500,
// Token: 0x040001C9 RID: 457
[Token(Token = "0x40001A1")]
BeforeRenderingPostProcessing = 550,
// Token: 0x040001CA RID: 458
[Token(Token = "0x40001A2")]
AfterRenderingPostProcessing = 600,
// Token: 0x040001CB RID: 459
[Token(Token = "0x40001A3")]
AfterRendering = 1000
}
}