Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/ShadowsMidtonesHighlights.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

78 lines
2.4 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200004A RID: 74
[Token(Token = "0x2000044")]
[VolumeComponentMenu("Post-processing/Shadows, Midtones, Highlights")]
[Serializable]
public sealed class ShadowsMidtonesHighlights : VolumeComponent, IPostProcessComponent
{
// Token: 0x060000E8 RID: 232 RVA: 0x00002A18 File Offset: 0x00000C18
[Token(Token = "0x60000E0")]
[Address(RVA = "0x1F334D0", Offset = "0x1F322D0", VA = "0x181F334D0", Slot = "8")]
public bool IsActive()
{
return default(bool);
}
// Token: 0x060000E9 RID: 233 RVA: 0x00002A30 File Offset: 0x00000C30
[Token(Token = "0x60000E1")]
[Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "9")]
public bool IsTileCompatible()
{
return default(bool);
}
// Token: 0x060000EA RID: 234 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000E2")]
[Address(RVA = "0x1F335A0", Offset = "0x1F323A0", VA = "0x181F335A0")]
public ShadowsMidtonesHighlights()
{
}
// Token: 0x0400017E RID: 382
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400015B")]
[Tooltip("Controls the darkest portions of the render.")]
public Vector4Parameter shadows;
// Token: 0x0400017F RID: 383
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400015C")]
[Tooltip("Power function that controls mid-range tones.")]
public Vector4Parameter midtones;
// Token: 0x04000180 RID: 384
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400015D")]
[Tooltip("Controls the lightest portions of the render.")]
public Vector4Parameter highlights;
// Token: 0x04000181 RID: 385
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400015E")]
[Tooltip("Start point of the transition between shadows and midtones.")]
public MinFloatParameter shadowsStart;
// Token: 0x04000182 RID: 386
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400015F")]
[Tooltip("End point of the transition between shadows and midtones.")]
public MinFloatParameter shadowsEnd;
// Token: 0x04000183 RID: 387
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000160")]
[Tooltip("Start point of the transition between midtones and highlights.")]
public MinFloatParameter highlightsStart;
// Token: 0x04000184 RID: 388
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000161")]
[Tooltip("End point of the transition between midtones and highlights.")]
public MinFloatParameter highlightsEnd;
}
}