Files
Apr2020-Cpp2Il-Dump/UnityEngine.AnimationModule/UnityEngine/Animations/AnimationClipPlayable.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

39 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x0200002A RID: 42
[Token(Token = "0x200002A")]
[RequiredByNativeCode]
[StaticAccessor("AnimationClipPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationClipPlayable.bindings.h")]
[NativeHeader("Modules/Animation/Director/AnimationClipPlayable.h")]
public struct AnimationClipPlayable : IEquatable<AnimationClipPlayable>
{
// Token: 0x060001C9 RID: 457 RVA: 0x00002E98 File Offset: 0x00001098
[Token(Token = "0x60001C9")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001CA RID: 458 RVA: 0x00002EB0 File Offset: 0x000010B0
[Token(Token = "0x60001CA")]
[Address(RVA = "0x6E2600", Offset = "0x6E1400", VA = "0x1806E2600", Slot = "4")]
public bool Equals(AnimationClipPlayable other)
{
return default(bool);
}
// Token: 0x040000BC RID: 188
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000BC")]
private PlayableHandle m_Handle;
}
}