Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/Unity/Collections/Allocator.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

32 lines
648 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace Unity.Collections
{
// Token: 0x0200001E RID: 30
[Token(Token = "0x200001E")]
[UsedByNativeCode]
public enum Allocator
{
// Token: 0x04000022 RID: 34
[Token(Token = "0x4000022")]
Invalid,
// Token: 0x04000023 RID: 35
[Token(Token = "0x4000023")]
None,
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000024")]
Temp,
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000025")]
TempJob,
// Token: 0x04000026 RID: 38
[Token(Token = "0x4000026")]
Persistent,
// Token: 0x04000027 RID: 39
[Token(Token = "0x4000027")]
AudioKernel
}
}