Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/Experimental/Playables/MaterialEffectPlayable.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

40 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.Playables
{
// Token: 0x020002AA RID: 682
[Token(Token = "0x20002AA")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Shaders/Director/MaterialEffectPlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[NativeHeader("Runtime/Export/Director/MaterialEffectPlayable.bindings.h")]
[StaticAccessor("MaterialEffectPlayableBindings", StaticAccessorType.DoubleColon)]
public struct MaterialEffectPlayable : IEquatable<MaterialEffectPlayable>
{
// Token: 0x0600109E RID: 4254 RVA: 0x0000A890 File Offset: 0x00008A90
[Token(Token = "0x600109E")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x0600109F RID: 4255 RVA: 0x0000A8A8 File Offset: 0x00008AA8
[Token(Token = "0x600109F")]
[Address(RVA = "0x2B8A0F0", Offset = "0x2B88EF0", VA = "0x182B8A0F0", Slot = "4")]
public bool Equals(MaterialEffectPlayable other)
{
return default(bool);
}
// Token: 0x040008DC RID: 2268
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008DC")]
private PlayableHandle m_Handle;
}
}