30 lines
656 B
C#
30 lines
656 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine
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{
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// Token: 0x02000133 RID: 307
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[Token(Token = "0x2000133")]
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[VisibleToOtherModules]
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internal class SystemClock
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{
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// Token: 0x17000246 RID: 582
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// (get) Token: 0x06000B8D RID: 2957 RVA: 0x00008400 File Offset: 0x00006600
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[Token(Token = "0x17000246")]
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public static DateTime now
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{
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[Token(Token = "0x6000B8D")]
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[Address(RVA = "0x300C2D0", Offset = "0x300B0D0", VA = "0x18300C2D0")]
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get
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{
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return default(DateTime);
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}
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}
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// Token: 0x04000497 RID: 1175
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[Token(Token = "0x4000497")]
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private static readonly DateTime s_Epoch;
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}
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}
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