Files
Apr2020-Cpp2Il-Dump/UnityEngine.PhysicsModule/UnityEngine/CharacterController.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

118 lines
3.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000015 RID: 21
[Token(Token = "0x2000015")]
[NativeHeader("Modules/Physics/CharacterController.h")]
public class CharacterController : Collider
{
// Token: 0x06000083 RID: 131 RVA: 0x00002418 File Offset: 0x00000618
[Token(Token = "0x6000083")]
[Address(RVA = "0x70AEF0", Offset = "0x709CF0", VA = "0x18070AEF0")]
public bool SimpleMove(Vector3 speed)
{
return default(bool);
}
// Token: 0x06000084 RID: 132 RVA: 0x00002430 File Offset: 0x00000630
[Token(Token = "0x6000084")]
[Address(RVA = "0x70AE50", Offset = "0x709C50", VA = "0x18070AE50")]
public CollisionFlags Move(Vector3 motion)
{
return CollisionFlags.None;
}
// Token: 0x17000032 RID: 50
// (get) Token: 0x06000085 RID: 133 RVA: 0x00002448 File Offset: 0x00000648
[Token(Token = "0x17000032")]
public bool isGrounded
{
[Token(Token = "0x6000085")]
[Address(RVA = "0x70B040", Offset = "0x709E40", VA = "0x18070B040")]
[NativeName("IsGrounded")]
get
{
return default(bool);
}
}
// Token: 0x17000033 RID: 51
// (get) Token: 0x06000086 RID: 134 RVA: 0x00002460 File Offset: 0x00000660
[Token(Token = "0x17000033")]
public float radius
{
[Token(Token = "0x6000086")]
[Address(RVA = "0x70B080", Offset = "0x709E80", VA = "0x18070B080")]
get
{
return 0f;
}
}
// Token: 0x17000034 RID: 52
// (get) Token: 0x06000087 RID: 135 RVA: 0x00002478 File Offset: 0x00000678
[Token(Token = "0x17000034")]
public float height
{
[Token(Token = "0x6000087")]
[Address(RVA = "0x70B000", Offset = "0x709E00", VA = "0x18070B000")]
get
{
return 0f;
}
}
// Token: 0x17000035 RID: 53
// (get) Token: 0x06000088 RID: 136 RVA: 0x00002490 File Offset: 0x00000690
[Token(Token = "0x17000035")]
public Vector3 center
{
[Token(Token = "0x6000088")]
[Address(RVA = "0x70AF90", Offset = "0x709D90", VA = "0x18070AF90")]
get
{
return default(Vector3);
}
}
// Token: 0x17000036 RID: 54
// (get) Token: 0x06000089 RID: 137 RVA: 0x000024A8 File Offset: 0x000006A8
[Token(Token = "0x17000036")]
public float stepOffset
{
[Token(Token = "0x6000089")]
[Address(RVA = "0x70B0C0", Offset = "0x709EC0", VA = "0x18070B0C0")]
get
{
return 0f;
}
}
// Token: 0x0600008A RID: 138 RVA: 0x000024C0 File Offset: 0x000006C0
[Token(Token = "0x600008A")]
[Address(RVA = "0x70AEA0", Offset = "0x709CA0", VA = "0x18070AEA0")]
private bool SimpleMove_Injected(ref Vector3 speed)
{
return default(bool);
}
// Token: 0x0600008B RID: 139 RVA: 0x000024D8 File Offset: 0x000006D8
[Token(Token = "0x600008B")]
[Address(RVA = "0x70AE00", Offset = "0x709C00", VA = "0x18070AE00")]
private CollisionFlags Move_Injected(ref Vector3 motion)
{
return CollisionFlags.None;
}
// Token: 0x0600008C RID: 140 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008C")]
[Address(RVA = "0x70AF40", Offset = "0x709D40", VA = "0x18070AF40")]
private void get_center_Injected(out Vector3 ret)
{
}
}
}