Files
Apr2020-Cpp2Il-Dump/UnityEngine.PhysicsModule/UnityEngine/PhysicMaterialCombine.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

24 lines
471 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
public enum PhysicMaterialCombine
{
// Token: 0x0400002C RID: 44
[Token(Token = "0x400002C")]
Average,
// Token: 0x0400002D RID: 45
[Token(Token = "0x400002D")]
Minimum = 2,
// Token: 0x0400002E RID: 46
[Token(Token = "0x400002E")]
Multiply = 1,
// Token: 0x0400002F RID: 47
[Token(Token = "0x400002F")]
Maximum = 3
}
}