Files
Apr2020-Cpp2Il-Dump/UnityEngine.UIElementsModule/UnityEngine/UIElements/EventDispatchUtilities.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

32 lines
949 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000055 RID: 85
[Token(Token = "0x2000055")]
internal static class EventDispatchUtilities
{
// Token: 0x060001A3 RID: 419 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A3")]
[Address(RVA = "0x1D84FD0", Offset = "0x1D83DD0", VA = "0x181D84FD0")]
public static void PropagateEvent(EventBase evt)
{
}
// Token: 0x060001A4 RID: 420 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A4")]
[Address(RVA = "0x1D85760", Offset = "0x1D84560", VA = "0x181D85760")]
internal static void PropagateToIMGUIContainer(VisualElement root, EventBase evt)
{
}
// Token: 0x060001A5 RID: 421 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A5")]
[Address(RVA = "0x1D84ED0", Offset = "0x1D83CD0", VA = "0x181D84ED0")]
public static void ExecuteDefaultAction(EventBase evt, IPanel panel)
{
}
}
}