31 lines
644 B
C#
31 lines
644 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x02000025 RID: 37
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[Token(Token = "0x2000025")]
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[Flags]
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internal enum PseudoStates
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{
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// Token: 0x04000081 RID: 129
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[Token(Token = "0x4000081")]
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Active = 1,
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// Token: 0x04000082 RID: 130
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[Token(Token = "0x4000082")]
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Hover = 2,
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// Token: 0x04000083 RID: 131
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[Token(Token = "0x4000083")]
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Checked = 8,
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// Token: 0x04000084 RID: 132
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[Token(Token = "0x4000084")]
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Disabled = 32,
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// Token: 0x04000085 RID: 133
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[Token(Token = "0x4000085")]
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Focus = 64,
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// Token: 0x04000086 RID: 134
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[Token(Token = "0x4000086")]
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Root = 128
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}
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}
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