Files
Apr2020-Cpp2Il-Dump/UnityEngine.UIElementsModule/UnityEngine/UIElements/PseudoStates.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

31 lines
644 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000025 RID: 37
[Token(Token = "0x2000025")]
[Flags]
internal enum PseudoStates
{
// Token: 0x04000081 RID: 129
[Token(Token = "0x4000081")]
Active = 1,
// Token: 0x04000082 RID: 130
[Token(Token = "0x4000082")]
Hover = 2,
// Token: 0x04000083 RID: 131
[Token(Token = "0x4000083")]
Checked = 8,
// Token: 0x04000084 RID: 132
[Token(Token = "0x4000084")]
Disabled = 32,
// Token: 0x04000085 RID: 133
[Token(Token = "0x4000085")]
Focus = 64,
// Token: 0x04000086 RID: 134
[Token(Token = "0x4000086")]
Root = 128
}
}