This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000004 RID: 4
internal class AddressAttribute : Attribute
{
// Token: 0x04000019 RID: 25
public string RVA;
// Token: 0x0400001A RID: 26
public string Offset;
// Token: 0x0400001B RID: 27
public string VA;
// Token: 0x0400001C RID: 28
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000009 RID: 9
internal class AnalysisFailedException : Exception
{
// Token: 0x0600003B RID: 59 RVA: 0x0000205D File Offset: 0x0000025D
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000006 RID: 6
internal class AttributeAttribute : Attribute
{
// Token: 0x0400001E RID: 30
public string Name;
// Token: 0x0400001F RID: 31
public string RVA;
// Token: 0x04000020 RID: 32
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000005 RID: 5
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x0400001D RID: 29
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000007 RID: 7
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x04000021 RID: 33
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000008 RID: 8
internal class TokenAttribute : Attribute
{
// Token: 0x04000022 RID: 34
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
+61
View File
@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6964D65D-0CBB-4C42-A997-2E6589744D5B}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>SteamVR_Actions</RootNamespace>
<AssemblyName>SteamVR_Actions</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Valve\VR\SteamVR_Actions.cs" />
<Compile Include="Valve\VR\SteamVR_Input_ActionSet_default.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d25}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\SteamVR\SteamVR.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d5c}</Project>
<Name>SteamVR</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
+453
View File
@@ -0,0 +1,453 @@
using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
public class SteamVR_Actions
{
// Token: 0x17000018 RID: 24
// (get) Token: 0x06000019 RID: 25 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000018")]
public static SteamVR_Input_ActionSet_default _default
{
[Token(Token = "0x6000019")]
[Address(RVA = "0x38B9270", Offset = "0x38B8070", VA = "0x1838B9270")]
get
{
return null;
}
}
// Token: 0x0600001A RID: 26 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600001A")]
[Address(RVA = "0x38B9140", Offset = "0x38B7F40", VA = "0x1838B9140")]
private static void StartPreInitActionSets()
{
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000019")]
public static SteamVR_Action_Pose default_Pose
{
[Token(Token = "0x600001B")]
[Address(RVA = "0x38B94A0", Offset = "0x38B82A0", VA = "0x1838B94A0")]
get
{
return null;
}
}
// Token: 0x1700001A RID: 26
// (get) Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001A")]
public static SteamVR_Action_Skeleton default_SkeletonLeftHand
{
[Token(Token = "0x600001C")]
[Address(RVA = "0x38B96D0", Offset = "0x38B84D0", VA = "0x1838B96D0")]
get
{
return null;
}
}
// Token: 0x1700001B RID: 27
// (get) Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001B")]
public static SteamVR_Action_Skeleton default_SkeletonRightHand
{
[Token(Token = "0x600001D")]
[Address(RVA = "0x38B9720", Offset = "0x38B8520", VA = "0x1838B9720")]
get
{
return null;
}
}
// Token: 0x1700001C RID: 28
// (get) Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001C")]
public static SteamVR_Action_Boolean default_HeadsetOnHead
{
[Token(Token = "0x600001E")]
[Address(RVA = "0x38B9360", Offset = "0x38B8160", VA = "0x1838B9360")]
get
{
return null;
}
}
// Token: 0x1700001D RID: 29
// (get) Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001D")]
public static SteamVR_Action_Boolean default_Menu
{
[Token(Token = "0x600001F")]
[Address(RVA = "0x38B9400", Offset = "0x38B8200", VA = "0x1838B9400")]
get
{
return null;
}
}
// Token: 0x1700001E RID: 30
// (get) Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001E")]
public static SteamVR_Action_Vector2 default_Walk
{
[Token(Token = "0x6000020")]
[Address(RVA = "0x38B99A0", Offset = "0x38B87A0", VA = "0x1838B99A0")]
get
{
return null;
}
}
// Token: 0x1700001F RID: 31
// (get) Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001F")]
public static SteamVR_Action_Boolean default_Teleport
{
[Token(Token = "0x6000021")]
[Address(RVA = "0x38B98B0", Offset = "0x38B86B0", VA = "0x1838B98B0")]
get
{
return null;
}
}
// Token: 0x17000020 RID: 32
// (get) Token: 0x06000022 RID: 34 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000020")]
public static SteamVR_Action_Single default_Pickup
{
[Token(Token = "0x6000022")]
[Address(RVA = "0x38B9450", Offset = "0x38B8250", VA = "0x1838B9450")]
get
{
return null;
}
}
// Token: 0x17000021 RID: 33
// (get) Token: 0x06000023 RID: 35 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000021")]
public static SteamVR_Action_Single default_Trigger
{
[Token(Token = "0x6000023")]
[Address(RVA = "0x38B9950", Offset = "0x38B8750", VA = "0x1838B9950")]
get
{
return null;
}
}
// Token: 0x17000022 RID: 34
// (get) Token: 0x06000024 RID: 36 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000022")]
public static SteamVR_Action_Boolean default_Sprint
{
[Token(Token = "0x6000024")]
[Address(RVA = "0x38B9810", Offset = "0x38B8610", VA = "0x1838B9810")]
get
{
return null;
}
}
// Token: 0x17000023 RID: 35
// (get) Token: 0x06000025 RID: 37 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000023")]
public static SteamVR_Action_Boolean default_Slide
{
[Token(Token = "0x6000025")]
[Address(RVA = "0x38B9770", Offset = "0x38B8570", VA = "0x1838B9770")]
get
{
return null;
}
}
// Token: 0x17000024 RID: 36
// (get) Token: 0x06000026 RID: 38 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000024")]
public static SteamVR_Action_Boolean default_PushToTalk
{
[Token(Token = "0x6000026")]
[Address(RVA = "0x38B94F0", Offset = "0x38B82F0", VA = "0x1838B94F0")]
get
{
return null;
}
}
// Token: 0x17000025 RID: 37
// (get) Token: 0x06000027 RID: 39 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000025")]
public static SteamVR_Action_Boolean default_SmoothRotate
{
[Token(Token = "0x6000027")]
[Address(RVA = "0x38B97C0", Offset = "0x38B85C0", VA = "0x1838B97C0")]
get
{
return null;
}
}
// Token: 0x17000026 RID: 38
// (get) Token: 0x06000028 RID: 40 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000026")]
public static SteamVR_Action_Vector2 default_Rotate
{
[Token(Token = "0x6000028")]
[Address(RVA = "0x38B95E0", Offset = "0x38B83E0", VA = "0x1838B95E0")]
get
{
return null;
}
}
// Token: 0x17000027 RID: 39
// (get) Token: 0x06000029 RID: 41 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000027")]
public static SteamVR_Action_Vector2 default_SwipeRotate
{
[Token(Token = "0x6000029")]
[Address(RVA = "0x38B9860", Offset = "0x38B8660", VA = "0x1838B9860")]
get
{
return null;
}
}
// Token: 0x17000028 RID: 40
// (get) Token: 0x0600002A RID: 42 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000028")]
public static SteamVR_Action_Boolean default_SelfScale
{
[Token(Token = "0x600002A")]
[Address(RVA = "0x38B9680", Offset = "0x38B8480", VA = "0x1838B9680")]
get
{
return null;
}
}
// Token: 0x17000029 RID: 41
// (get) Token: 0x0600002B RID: 43 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000029")]
public static SteamVR_Action_Boolean default_RotateAxisTouch
{
[Token(Token = "0x600002B")]
[Address(RVA = "0x38B9590", Offset = "0x38B8390", VA = "0x1838B9590")]
get
{
return null;
}
}
// Token: 0x1700002A RID: 42
// (get) Token: 0x0600002C RID: 44 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002A")]
public static SteamVR_Action_Boolean default_RotateAxisPress
{
[Token(Token = "0x600002C")]
[Address(RVA = "0x38B9540", Offset = "0x38B8340", VA = "0x1838B9540")]
get
{
return null;
}
}
// Token: 0x1700002B RID: 43
// (get) Token: 0x0600002D RID: 45 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002B")]
public static SteamVR_Action_Single default_HandOpenClose
{
[Token(Token = "0x600002D")]
[Address(RVA = "0x38B9310", Offset = "0x38B8110", VA = "0x1838B9310")]
get
{
return null;
}
}
// Token: 0x1700002C RID: 44
// (get) Token: 0x0600002E RID: 46 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002C")]
public static SteamVR_Action_Boolean default_ThumbDown
{
[Token(Token = "0x600002E")]
[Address(RVA = "0x38B9900", Offset = "0x38B8700", VA = "0x1838B9900")]
get
{
return null;
}
}
// Token: 0x1700002D RID: 45
// (get) Token: 0x0600002F RID: 47 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002D")]
public static SteamVR_Action_Single default_CapacitivePickup
{
[Token(Token = "0x600002F")]
[Address(RVA = "0x38B92C0", Offset = "0x38B80C0", VA = "0x1838B92C0")]
get
{
return null;
}
}
// Token: 0x1700002E RID: 46
// (get) Token: 0x06000030 RID: 48 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002E")]
public static SteamVR_Action_Vector2 default_Scroll
{
[Token(Token = "0x6000030")]
[Address(RVA = "0x38B9630", Offset = "0x38B8430", VA = "0x1838B9630")]
get
{
return null;
}
}
// Token: 0x1700002F RID: 47
// (get) Token: 0x06000031 RID: 49 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002F")]
public static SteamVR_Action_Vibration default_MainHaptic
{
[Token(Token = "0x6000031")]
[Address(RVA = "0x38B93B0", Offset = "0x38B81B0", VA = "0x1838B93B0")]
get
{
return null;
}
}
// Token: 0x06000032 RID: 50 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000032")]
[Address(RVA = "0x38B5760", Offset = "0x38B4560", VA = "0x1838B5760")]
private static void InitializeActionArrays()
{
}
// Token: 0x06000033 RID: 51 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000033")]
[Address(RVA = "0x38B8BF0", Offset = "0x38B79F0", VA = "0x1838B8BF0")]
private static void PreInitActions()
{
}
// Token: 0x06000034 RID: 52 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000034")]
[Address(RVA = "0x38B8FA0", Offset = "0x38B7DA0", VA = "0x1838B8FA0")]
public static void PreInitialize()
{
}
// Token: 0x06000035 RID: 53 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000035")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public SteamVR_Actions()
{
}
// Token: 0x04000001 RID: 1
[Token(Token = "0x4000001")]
private static SteamVR_Input_ActionSet_default p__default;
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
private static SteamVR_Action_Pose p_default_Pose;
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
private static SteamVR_Action_Skeleton p_default_SkeletonLeftHand;
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
private static SteamVR_Action_Skeleton p_default_SkeletonRightHand;
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
private static SteamVR_Action_Boolean p_default_HeadsetOnHead;
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
private static SteamVR_Action_Boolean p_default_Menu;
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
private static SteamVR_Action_Vector2 p_default_Walk;
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
private static SteamVR_Action_Boolean p_default_Teleport;
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
private static SteamVR_Action_Single p_default_Pickup;
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
private static SteamVR_Action_Single p_default_Trigger;
// Token: 0x0400000B RID: 11
[Token(Token = "0x400000B")]
private static SteamVR_Action_Boolean p_default_Sprint;
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
private static SteamVR_Action_Boolean p_default_Slide;
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
private static SteamVR_Action_Boolean p_default_PushToTalk;
// Token: 0x0400000E RID: 14
[Token(Token = "0x400000E")]
private static SteamVR_Action_Boolean p_default_SmoothRotate;
// Token: 0x0400000F RID: 15
[Token(Token = "0x400000F")]
private static SteamVR_Action_Vector2 p_default_Rotate;
// Token: 0x04000010 RID: 16
[Token(Token = "0x4000010")]
private static SteamVR_Action_Vector2 p_default_SwipeRotate;
// Token: 0x04000011 RID: 17
[Token(Token = "0x4000011")]
private static SteamVR_Action_Boolean p_default_SelfScale;
// Token: 0x04000012 RID: 18
[Token(Token = "0x4000012")]
private static SteamVR_Action_Boolean p_default_RotateAxisTouch;
// Token: 0x04000013 RID: 19
[Token(Token = "0x4000013")]
private static SteamVR_Action_Boolean p_default_RotateAxisPress;
// Token: 0x04000014 RID: 20
[Token(Token = "0x4000014")]
private static SteamVR_Action_Single p_default_HandOpenClose;
// Token: 0x04000015 RID: 21
[Token(Token = "0x4000015")]
private static SteamVR_Action_Boolean p_default_ThumbDown;
// Token: 0x04000016 RID: 22
[Token(Token = "0x4000016")]
private static SteamVR_Action_Single p_default_CapacitivePickup;
// Token: 0x04000017 RID: 23
[Token(Token = "0x4000017")]
private static SteamVR_Action_Vector2 p_default_Scroll;
// Token: 0x04000018 RID: 24
[Token(Token = "0x4000018")]
private static SteamVR_Action_Vibration p_default_MainHaptic;
}
}
@@ -0,0 +1,316 @@
using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public class SteamVR_Input_ActionSet_default : SteamVR_ActionSet
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000001")]
public virtual SteamVR_Action_Pose Pose
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x38B94A0", Offset = "0x38B82A0", VA = "0x1838B94A0", Slot = "26")]
get
{
return null;
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000002")]
public virtual SteamVR_Action_Skeleton SkeletonLeftHand
{
[Token(Token = "0x6000002")]
[Address(RVA = "0x38B96D0", Offset = "0x38B84D0", VA = "0x1838B96D0", Slot = "27")]
get
{
return null;
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000003")]
public virtual SteamVR_Action_Skeleton SkeletonRightHand
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x38B9720", Offset = "0x38B8520", VA = "0x1838B9720", Slot = "28")]
get
{
return null;
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000004")]
public virtual SteamVR_Action_Boolean HeadsetOnHead
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x38B9360", Offset = "0x38B8160", VA = "0x1838B9360", Slot = "29")]
get
{
return null;
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000005")]
public virtual SteamVR_Action_Boolean Menu
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x38B9400", Offset = "0x38B8200", VA = "0x1838B9400", Slot = "30")]
get
{
return null;
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000006")]
public virtual SteamVR_Action_Vector2 Walk
{
[Token(Token = "0x6000006")]
[Address(RVA = "0x38B99A0", Offset = "0x38B87A0", VA = "0x1838B99A0", Slot = "31")]
get
{
return null;
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000007 RID: 7 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000007")]
public virtual SteamVR_Action_Boolean Teleport
{
[Token(Token = "0x6000007")]
[Address(RVA = "0x38B98B0", Offset = "0x38B86B0", VA = "0x1838B98B0", Slot = "32")]
get
{
return null;
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000008")]
public virtual SteamVR_Action_Single Pickup
{
[Token(Token = "0x6000008")]
[Address(RVA = "0x38B9450", Offset = "0x38B8250", VA = "0x1838B9450", Slot = "33")]
get
{
return null;
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000009 RID: 9 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000009")]
public virtual SteamVR_Action_Single Trigger
{
[Token(Token = "0x6000009")]
[Address(RVA = "0x38B9950", Offset = "0x38B8750", VA = "0x1838B9950", Slot = "34")]
get
{
return null;
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000A")]
public virtual SteamVR_Action_Boolean Sprint
{
[Token(Token = "0x600000A")]
[Address(RVA = "0x38B9810", Offset = "0x38B8610", VA = "0x1838B9810", Slot = "35")]
get
{
return null;
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000B")]
public virtual SteamVR_Action_Boolean Slide
{
[Token(Token = "0x600000B")]
[Address(RVA = "0x38B9770", Offset = "0x38B8570", VA = "0x1838B9770", Slot = "36")]
get
{
return null;
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000C")]
public virtual SteamVR_Action_Boolean PushToTalk
{
[Token(Token = "0x600000C")]
[Address(RVA = "0x38B94F0", Offset = "0x38B82F0", VA = "0x1838B94F0", Slot = "37")]
get
{
return null;
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000D")]
public virtual SteamVR_Action_Boolean SmoothRotate
{
[Token(Token = "0x600000D")]
[Address(RVA = "0x38B97C0", Offset = "0x38B85C0", VA = "0x1838B97C0", Slot = "38")]
get
{
return null;
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000E")]
public virtual SteamVR_Action_Vector2 Rotate
{
[Token(Token = "0x600000E")]
[Address(RVA = "0x38B95E0", Offset = "0x38B83E0", VA = "0x1838B95E0", Slot = "39")]
get
{
return null;
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000F")]
public virtual SteamVR_Action_Vector2 SwipeRotate
{
[Token(Token = "0x600000F")]
[Address(RVA = "0x38B9860", Offset = "0x38B8660", VA = "0x1838B9860", Slot = "40")]
get
{
return null;
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000010")]
public virtual SteamVR_Action_Boolean SelfScale
{
[Token(Token = "0x6000010")]
[Address(RVA = "0x38B9680", Offset = "0x38B8480", VA = "0x1838B9680", Slot = "41")]
get
{
return null;
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x06000011 RID: 17 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000011")]
public virtual SteamVR_Action_Boolean RotateAxisTouch
{
[Token(Token = "0x6000011")]
[Address(RVA = "0x38B9590", Offset = "0x38B8390", VA = "0x1838B9590", Slot = "42")]
get
{
return null;
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000012 RID: 18 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000012")]
public virtual SteamVR_Action_Boolean RotateAxisPress
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x38B9540", Offset = "0x38B8340", VA = "0x1838B9540", Slot = "43")]
get
{
return null;
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000013")]
public virtual SteamVR_Action_Single HandOpenClose
{
[Token(Token = "0x6000013")]
[Address(RVA = "0x38B9310", Offset = "0x38B8110", VA = "0x1838B9310", Slot = "44")]
get
{
return null;
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000014")]
public virtual SteamVR_Action_Boolean ThumbDown
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x38B9900", Offset = "0x38B8700", VA = "0x1838B9900", Slot = "45")]
get
{
return null;
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000015 RID: 21 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000015")]
public virtual SteamVR_Action_Single CapacitivePickup
{
[Token(Token = "0x6000015")]
[Address(RVA = "0x38B92C0", Offset = "0x38B80C0", VA = "0x1838B92C0", Slot = "46")]
get
{
return null;
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000016")]
public virtual SteamVR_Action_Vector2 Scroll
{
[Token(Token = "0x6000016")]
[Address(RVA = "0x38B9630", Offset = "0x38B8430", VA = "0x1838B9630", Slot = "47")]
get
{
return null;
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000017")]
public virtual SteamVR_Action_Vibration MainHaptic
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x38B93B0", Offset = "0x38B81B0", VA = "0x1838B93B0", Slot = "48")]
get
{
return null;
}
}
// Token: 0x06000018 RID: 24 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000018")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public SteamVR_Input_ActionSet_default()
{
}
}
}