oh dear
This commit is contained in:
+21
@@ -0,0 +1,21 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Experimental.Rendering.RenderGraphModule
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{
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// Token: 0x02000009 RID: 9
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[Token(Token = "0x2000009")]
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[Flags]
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public enum DepthAccess
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{
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// Token: 0x0400001D RID: 29
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[Token(Token = "0x400001D")]
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Read = 1,
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// Token: 0x0400001E RID: 30
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[Token(Token = "0x400001E")]
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Write = 2,
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// Token: 0x0400001F RID: 31
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[Token(Token = "0x400001F")]
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ReadWrite = 3
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}
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}
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+10
@@ -0,0 +1,10 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Experimental.Rendering.RenderGraphModule
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{
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// Token: 0x0200000D RID: 13
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// (Invoke) Token: 0x0600002C RID: 44
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[Token(Token = "0x200000D")]
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public delegate void RenderFunc<PassData>(PassData data, RenderGraphContext renderGraphContext) where PassData : class, new();
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}
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+408
@@ -0,0 +1,408 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine.Rendering;
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namespace UnityEngine.Experimental.Rendering.RenderGraphModule
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{
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// Token: 0x0200000E RID: 14
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[Token(Token = "0x200000E")]
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public class RenderGraph
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{
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// Token: 0x17000006 RID: 6
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// (get) Token: 0x0600002F RID: 47 RVA: 0x000021A8 File Offset: 0x000003A8
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[Token(Token = "0x17000006")]
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public bool enabled
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{
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[Token(Token = "0x600002F")]
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[Address(RVA = "0x22570B0", Offset = "0x2255EB0", VA = "0x1822570B0")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x17000007 RID: 7
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// (get) Token: 0x06000030 RID: 48 RVA: 0x000021C0 File Offset: 0x000003C0
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[Token(Token = "0x17000007")]
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public RTHandleProperties rtHandleProperties
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{
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[Token(Token = "0x6000030")]
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[Address(RVA = "0x22570D0", Offset = "0x2255ED0", VA = "0x1822570D0")]
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get
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{
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return default(RTHandleProperties);
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}
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}
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// Token: 0x06000031 RID: 49 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000031")]
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[Address(RVA = "0x2256D20", Offset = "0x2255B20", VA = "0x182256D20")]
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public RenderGraph(bool supportMSAA, MSAASamples initialSampleCount)
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{
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}
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// Token: 0x06000032 RID: 50 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000032")]
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[Address(RVA = "0x2254FE0", Offset = "0x2253DE0", VA = "0x182254FE0")]
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public void Cleanup()
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{
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}
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// Token: 0x06000033 RID: 51 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000033")]
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[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
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public void RegisterDebug()
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{
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}
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// Token: 0x06000034 RID: 52 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000034")]
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[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
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public void UnRegisterDebug()
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{
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}
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// Token: 0x06000035 RID: 53 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000035")]
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[Address(RVA = "0x2256CB0", Offset = "0x2255AB0", VA = "0x182256CB0")]
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public void ResetRTHandleReferenceSize(int width, int height)
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{
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}
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// Token: 0x06000036 RID: 54 RVA: 0x000021D8 File Offset: 0x000003D8
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[Token(Token = "0x6000036")]
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[Address(RVA = "0x2255D30", Offset = "0x2254B30", VA = "0x182255D30")]
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public RenderGraphMutableResource ImportTexture(RTHandle rt, int shaderProperty = 0)
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{
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return default(RenderGraphMutableResource);
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}
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// Token: 0x06000037 RID: 55 RVA: 0x000021F0 File Offset: 0x000003F0
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[Token(Token = "0x6000037")]
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[Address(RVA = "0x22552E0", Offset = "0x22540E0", VA = "0x1822552E0")]
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public RenderGraphMutableResource CreateTexture(TextureDesc desc, int shaderProperty = 0)
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{
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return default(RenderGraphMutableResource);
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}
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// Token: 0x06000038 RID: 56 RVA: 0x00002208 File Offset: 0x00000408
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[Token(Token = "0x6000038")]
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[Address(RVA = "0x2255180", Offset = "0x2253F80", VA = "0x182255180")]
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public RenderGraphMutableResource CreateTexture(in RenderGraphResource texture, int shaderProperty = 0)
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{
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return default(RenderGraphMutableResource);
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}
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// Token: 0x06000039 RID: 57 RVA: 0x00002220 File Offset: 0x00000420
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[Token(Token = "0x6000039")]
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[Address(RVA = "0x2255C20", Offset = "0x2254A20", VA = "0x182255C20")]
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public TextureDesc GetTextureDesc(in RenderGraphResource texture)
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{
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return default(TextureDesc);
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}
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// Token: 0x0600003A RID: 58 RVA: 0x00002238 File Offset: 0x00000438
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[Token(Token = "0x600003A")]
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[Address(RVA = "0x2255050", Offset = "0x2253E50", VA = "0x182255050")]
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public RenderGraphResource CreateRendererList(in RendererListDesc desc)
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{
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return default(RenderGraphResource);
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}
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// Token: 0x0600003B RID: 59 RVA: 0x00002250 File Offset: 0x00000450
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[Token(Token = "0x600003B")]
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[Address(RVA = "0x1E69130", Offset = "0x1E67F30", VA = "0x181E69130")]
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public RenderGraphBuilder AddRenderPass<PassData>(string passName, out PassData passData, [Optional] ProfilingSampler sampler) where PassData : class, new()
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{
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return default(RenderGraphBuilder);
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}
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// Token: 0x0600003C RID: 60 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600003C")]
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[Address(RVA = "0x22553A0", Offset = "0x22541A0", VA = "0x1822553A0")]
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public void Execute(ScriptableRenderContext renderContext, CommandBuffer cmd, in RenderGraphExecuteParams parameters)
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{
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}
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// Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600003D")]
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[Address(RVA = "0x2256F90", Offset = "0x2255D90", VA = "0x182256F90")]
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private RenderGraph()
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{
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}
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// Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600003E")]
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[Address(RVA = "0x2256520", Offset = "0x2255320", VA = "0x182256520")]
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private void PreRenderPassSetRenderTargets(in RenderGraph.RenderPass pass, RenderGraphContext rgContext)
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{
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}
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// Token: 0x0600003F RID: 63 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600003F")]
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[Address(RVA = "0x2256440", Offset = "0x2255240", VA = "0x182256440")]
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private void PreRenderPassExecute(int passIndex, in RenderGraph.RenderPass pass, RenderGraphContext rgContext)
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{
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}
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// Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000040")]
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[Address(RVA = "0x2256330", Offset = "0x2255130", VA = "0x182256330")]
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private void PostRenderPassExecute(int passIndex, in RenderGraph.RenderPass pass, RenderGraphContext rgContext)
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{
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}
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// Token: 0x06000041 RID: 65 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000041")]
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[Address(RVA = "0x2255000", Offset = "0x2253E00", VA = "0x182255000")]
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private void ClearRenderPasses()
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{
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}
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// Token: 0x06000042 RID: 66 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000042")]
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[Address(RVA = "0x2255E80", Offset = "0x2254C80", VA = "0x182255E80")]
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private void LogFrameInformation(int renderingWidth, int renderingHeight)
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{
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}
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// Token: 0x06000043 RID: 67 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000043")]
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[Address(RVA = "0x2256220", Offset = "0x2255020", VA = "0x182256220")]
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private void LogRendererListsCreation()
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{
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}
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// Token: 0x06000044 RID: 68 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000044")]
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[Address(RVA = "0x22560B0", Offset = "0x2254EB0", VA = "0x1822560B0")]
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private void LogRenderPassBegin(in RenderGraph.RenderPass pass)
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{
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}
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// Token: 0x0400002E RID: 46
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[Token(Token = "0x400002E")]
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public static readonly int kMaxMRTCount;
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// Token: 0x0400002F RID: 47
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
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[Token(Token = "0x400002F")]
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private RenderGraphResourceRegistry m_Resources;
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// Token: 0x04000030 RID: 48
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000030")]
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private RenderGraphObjectPool m_RenderGraphPool;
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// Token: 0x04000031 RID: 49
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000031")]
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private List<RenderGraph.RenderPass> m_RenderPasses;
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// Token: 0x04000032 RID: 50
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4000032")]
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private List<RenderGraphResource> m_RendererLists;
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// Token: 0x04000033 RID: 51
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000033")]
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private RenderGraphDebugParams m_DebugParameters;
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// Token: 0x04000034 RID: 52
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000034")]
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private RenderGraphLogger m_Logger;
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// Token: 0x0200000F RID: 15
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[Token(Token = "0x20000B4")]
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internal abstract class RenderPass
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{
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// Token: 0x06000046 RID: 70 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x6000497")]
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[Address(RVA = "0x1E69260", Offset = "0x1E68060", VA = "0x181E69260")]
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internal RenderFunc<PassData> GetExecuteDelegate<PassData>() where PassData : class, new()
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{
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return null;
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}
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// Token: 0x06000047 RID: 71
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[Token(Token = "0x6000498")]
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[Address(Slot = "4")]
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internal abstract void Execute(RenderGraphContext renderGraphContext);
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// Token: 0x06000048 RID: 72
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[Token(Token = "0x6000499")]
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[Address(Slot = "5")]
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internal abstract void Release(RenderGraphContext renderGraphContext);
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// Token: 0x06000049 RID: 73
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[Token(Token = "0x600049A")]
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[Address(Slot = "6")]
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internal abstract bool HasRenderFunc();
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// Token: 0x17000008 RID: 8
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// (get) Token: 0x0600004A RID: 74 RVA: 0x00002268 File Offset: 0x00000468
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[Token(Token = "0x1700009C")]
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internal RenderGraphMutableResource depthBuffer
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{
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[Token(Token = "0x600049B")]
|
||||
[Address(RVA = "0xCFAE40", Offset = "0xCF9C40", VA = "0x180CFAE40")]
|
||||
get
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||||
{
|
||||
return default(RenderGraphMutableResource);
|
||||
}
|
||||
}
|
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// Token: 0x17000009 RID: 9
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// (get) Token: 0x0600004B RID: 75 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x1700009D")]
|
||||
internal RenderGraphMutableResource[] colorBuffers
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{
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[Token(Token = "0x600049C")]
|
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[Address(RVA = "0x3FA170", Offset = "0x3F8F70", VA = "0x1803FA170")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000A RID: 10
|
||||
// (get) Token: 0x0600004C RID: 76 RVA: 0x00002280 File Offset: 0x00000480
|
||||
[Token(Token = "0x1700009E")]
|
||||
internal int colorBufferMaxIndex
|
||||
{
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||||
[Token(Token = "0x600049D")]
|
||||
[Address(RVA = "0x7FA0A0", Offset = "0x7F8EA0", VA = "0x1807FA0A0")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600004D RID: 77 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600049E")]
|
||||
[Address(RVA = "0x2257110", Offset = "0x2255F10", VA = "0x182257110")]
|
||||
internal void Clear()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600004E RID: 78 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600049F")]
|
||||
[Address(RVA = "0x2257230", Offset = "0x2256030", VA = "0x182257230")]
|
||||
internal void SetColorBuffer(in RenderGraphMutableResource resource, int index)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600004F RID: 79 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004A0")]
|
||||
[Address(RVA = "0x2257320", Offset = "0x2256120", VA = "0x182257320")]
|
||||
internal void SetDepthBuffer(in RenderGraphMutableResource resource, DepthAccess flags)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000050 RID: 80 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004A1")]
|
||||
[Address(RVA = "0x22573E0", Offset = "0x22561E0", VA = "0x1822573E0")]
|
||||
protected RenderPass()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000035 RID: 53
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400024D")]
|
||||
internal string name;
|
||||
|
||||
// Token: 0x04000036 RID: 54
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400024E")]
|
||||
internal int index;
|
||||
|
||||
// Token: 0x04000037 RID: 55
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x400024F")]
|
||||
internal ProfilingSampler customSampler;
|
||||
|
||||
// Token: 0x04000038 RID: 56
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4000250")]
|
||||
internal List<RenderGraphResource> resourceReadList;
|
||||
|
||||
// Token: 0x04000039 RID: 57
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x4000251")]
|
||||
internal List<RenderGraphMutableResource> resourceWriteList;
|
||||
|
||||
// Token: 0x0400003A RID: 58
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x4000252")]
|
||||
internal List<RenderGraphResource> usedRendererListList;
|
||||
|
||||
// Token: 0x0400003B RID: 59
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x4000253")]
|
||||
internal bool enableAsyncCompute;
|
||||
|
||||
// Token: 0x0400003C RID: 60
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x4000254")]
|
||||
protected RenderGraphMutableResource[] m_ColorBuffers;
|
||||
|
||||
// Token: 0x0400003D RID: 61
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x4000255")]
|
||||
protected RenderGraphMutableResource m_DepthBuffer;
|
||||
|
||||
// Token: 0x0400003E RID: 62
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x5C")]
|
||||
[Token(Token = "0x4000256")]
|
||||
protected int m_MaxColorBufferIndex;
|
||||
}
|
||||
|
||||
// Token: 0x02000010 RID: 16
|
||||
[Token(Token = "0x20000B5")]
|
||||
internal sealed class RenderPass<PassData> : RenderGraph.RenderPass where PassData : class, new()
|
||||
{
|
||||
// Token: 0x06000051 RID: 81 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004A2")]
|
||||
[Address(RVA = "0x2B051E0", Offset = "0x2B03FE0", VA = "0x182B051E0", Slot = "4")]
|
||||
internal override void Execute(RenderGraphContext renderGraphContext)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004A3")]
|
||||
[Address(RVA = "0x2B05260", Offset = "0x2B04060", VA = "0x182B05260", Slot = "5")]
|
||||
internal override void Release(RenderGraphContext renderGraphContext)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000053 RID: 83 RVA: 0x00002298 File Offset: 0x00000498
|
||||
[Token(Token = "0x60004A4")]
|
||||
[Address(RVA = "0x12357B0", Offset = "0x12345B0", VA = "0x1812357B0", Slot = "6")]
|
||||
internal override bool HasRenderFunc()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x06000054 RID: 84 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004A5")]
|
||||
[Address(RVA = "0x2B052F0", Offset = "0x2B040F0", VA = "0x182B052F0")]
|
||||
public RenderPass()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400003F RID: 63
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000257")]
|
||||
internal PassData data;
|
||||
|
||||
// Token: 0x04000040 RID: 64
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000258")]
|
||||
internal RenderFunc<PassData> renderFunc;
|
||||
}
|
||||
}
|
||||
}
|
||||
+100
@@ -0,0 +1,100 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000011 RID: 17
|
||||
[Token(Token = "0x200000F")]
|
||||
public struct RenderGraphBuilder : IDisposable
|
||||
{
|
||||
// Token: 0x06000055 RID: 85 RVA: 0x000022B0 File Offset: 0x000004B0
|
||||
[Token(Token = "0x6000046")]
|
||||
[Address(RVA = "0x22510B0", Offset = "0x224FEB0", VA = "0x1822510B0")]
|
||||
public RenderGraphMutableResource UseColorBuffer(in RenderGraphMutableResource input, int index)
|
||||
{
|
||||
return default(RenderGraphMutableResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000056 RID: 86 RVA: 0x000022C8 File Offset: 0x000004C8
|
||||
[Token(Token = "0x6000047")]
|
||||
[Address(RVA = "0x2251280", Offset = "0x2250080", VA = "0x182251280")]
|
||||
public RenderGraphMutableResource UseDepthBuffer(in RenderGraphMutableResource input, DepthAccess flags)
|
||||
{
|
||||
return default(RenderGraphMutableResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000057 RID: 87 RVA: 0x000022E0 File Offset: 0x000004E0
|
||||
[Token(Token = "0x6000048")]
|
||||
[Address(RVA = "0x2250FF0", Offset = "0x224FDF0", VA = "0x182250FF0")]
|
||||
public RenderGraphResource ReadTexture(in RenderGraphResource input)
|
||||
{
|
||||
return default(RenderGraphResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000058 RID: 88 RVA: 0x000022F8 File Offset: 0x000004F8
|
||||
[Token(Token = "0x6000049")]
|
||||
[Address(RVA = "0x2251500", Offset = "0x2250300", VA = "0x182251500")]
|
||||
public RenderGraphMutableResource WriteTexture(in RenderGraphMutableResource input)
|
||||
{
|
||||
return default(RenderGraphMutableResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000059 RID: 89 RVA: 0x00002310 File Offset: 0x00000510
|
||||
[Token(Token = "0x600004A")]
|
||||
[Address(RVA = "0x2251460", Offset = "0x2250260", VA = "0x182251460")]
|
||||
public RenderGraphResource UseRendererList(in RenderGraphResource input)
|
||||
{
|
||||
return default(RenderGraphResource);
|
||||
}
|
||||
|
||||
// Token: 0x0600005A RID: 90 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004B")]
|
||||
[Address(RVA = "0x1B974F0", Offset = "0x1B962F0", VA = "0x181B974F0")]
|
||||
public void SetRenderFunc<PassData>(RenderFunc<PassData> renderFunc) where PassData : class, new()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600005B RID: 91 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004C")]
|
||||
[Address(RVA = "0x2250FD0", Offset = "0x224FDD0", VA = "0x182250FD0")]
|
||||
public void EnableAsyncCompute(bool value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004D")]
|
||||
[Address(RVA = "0x2250FC0", Offset = "0x224FDC0", VA = "0x182250FC0", Slot = "4")]
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600005D RID: 93 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004E")]
|
||||
[Address(RVA = "0x2251630", Offset = "0x2250430", VA = "0x182251630")]
|
||||
internal RenderGraphBuilder(RenderGraph.RenderPass renderPass, RenderGraphResourceRegistry resources)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004F")]
|
||||
[Address(RVA = "0x2250FC0", Offset = "0x224FDC0", VA = "0x182250FC0")]
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000041 RID: 65
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000035")]
|
||||
private RenderGraph.RenderPass m_RenderPass;
|
||||
|
||||
// Token: 0x04000042 RID: 66
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000036")]
|
||||
private RenderGraphResourceRegistry m_Resources;
|
||||
|
||||
// Token: 0x04000043 RID: 67
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000037")]
|
||||
private bool m_Disposed;
|
||||
}
|
||||
}
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x0200000A RID: 10
|
||||
[Token(Token = "0x200000A")]
|
||||
public ref struct RenderGraphContext
|
||||
{
|
||||
// Token: 0x04000020 RID: 32
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000020")]
|
||||
public ScriptableRenderContext renderContext;
|
||||
|
||||
// Token: 0x04000021 RID: 33
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000021")]
|
||||
public CommandBuffer cmd;
|
||||
|
||||
// Token: 0x04000022 RID: 34
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000022")]
|
||||
public RenderGraphObjectPool renderGraphPool;
|
||||
|
||||
// Token: 0x04000023 RID: 35
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000023")]
|
||||
public RenderGraphResourceRegistry resources;
|
||||
}
|
||||
}
|
||||
+66
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x0200000C RID: 12
|
||||
[Token(Token = "0x200000C")]
|
||||
internal class RenderGraphDebugParams
|
||||
{
|
||||
// Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001C")]
|
||||
[Address(RVA = "0x2251640", Offset = "0x2250440", VA = "0x182251640")]
|
||||
public void RegisterDebug()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001D")]
|
||||
[Address(RVA = "0x2251B10", Offset = "0x2250910", VA = "0x182251B10")]
|
||||
public void UnRegisterDebug()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001E")]
|
||||
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
|
||||
public RenderGraphDebugParams()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000027 RID: 39
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000027")]
|
||||
public bool enableRenderGraph;
|
||||
|
||||
// Token: 0x04000028 RID: 40
|
||||
[FieldOffset(Offset = "0x11")]
|
||||
[Token(Token = "0x4000028")]
|
||||
public bool tagResourceNamesWithRG;
|
||||
|
||||
// Token: 0x04000029 RID: 41
|
||||
[FieldOffset(Offset = "0x12")]
|
||||
[Token(Token = "0x4000029")]
|
||||
public bool clearRenderTargetsAtCreation;
|
||||
|
||||
// Token: 0x0400002A RID: 42
|
||||
[FieldOffset(Offset = "0x13")]
|
||||
[Token(Token = "0x400002A")]
|
||||
public bool clearRenderTargetsAtRelease;
|
||||
|
||||
// Token: 0x0400002B RID: 43
|
||||
[FieldOffset(Offset = "0x14")]
|
||||
[Token(Token = "0x400002B")]
|
||||
public bool unbindGlobalTextures;
|
||||
|
||||
// Token: 0x0400002C RID: 44
|
||||
[FieldOffset(Offset = "0x15")]
|
||||
[Token(Token = "0x400002C")]
|
||||
public bool logFrameInformation;
|
||||
|
||||
// Token: 0x0400002D RID: 45
|
||||
[FieldOffset(Offset = "0x16")]
|
||||
[Token(Token = "0x400002D")]
|
||||
public bool logResources;
|
||||
}
|
||||
}
|
||||
+26
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x0200000B RID: 11
|
||||
[Token(Token = "0x200000B")]
|
||||
public struct RenderGraphExecuteParams
|
||||
{
|
||||
// Token: 0x04000024 RID: 36
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000024")]
|
||||
public int renderingWidth;
|
||||
|
||||
// Token: 0x04000025 RID: 37
|
||||
[FieldOffset(Offset = "0x4")]
|
||||
[Token(Token = "0x4000025")]
|
||||
public int renderingHeight;
|
||||
|
||||
// Token: 0x04000026 RID: 38
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000026")]
|
||||
public MSAASamples msaaSamples;
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000012 RID: 18
|
||||
[Token(Token = "0x2000010")]
|
||||
internal struct RenderGraphLogIndent : IDisposable
|
||||
{
|
||||
// Token: 0x0600005F RID: 95 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000050")]
|
||||
[Address(RVA = "0x2251CD0", Offset = "0x2250AD0", VA = "0x182251CD0")]
|
||||
public RenderGraphLogIndent(RenderGraphLogger logger, int indentation = 1)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000060 RID: 96 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000051")]
|
||||
[Address(RVA = "0x2251C30", Offset = "0x2250A30", VA = "0x182251C30", Slot = "4")]
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000052")]
|
||||
[Address(RVA = "0x2251B80", Offset = "0x2250980", VA = "0x182251B80")]
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000044 RID: 68
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000038")]
|
||||
private int m_Indentation;
|
||||
|
||||
// Token: 0x04000045 RID: 69
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000039")]
|
||||
private RenderGraphLogger m_Logger;
|
||||
|
||||
// Token: 0x04000046 RID: 70
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400003A")]
|
||||
private bool m_Disposed;
|
||||
}
|
||||
}
|
||||
+64
@@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Text;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000013 RID: 19
|
||||
[Token(Token = "0x2000011")]
|
||||
internal class RenderGraphLogger
|
||||
{
|
||||
// Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000053")]
|
||||
[Address(RVA = "0x2251E50", Offset = "0x2250C50", VA = "0x182251E50")]
|
||||
public void Initialize()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000054")]
|
||||
[Address(RVA = "0x2251DE0", Offset = "0x2250BE0", VA = "0x182251DE0")]
|
||||
public void IncrementIndentation(int value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000055")]
|
||||
[Address(RVA = "0x2251D60", Offset = "0x2250B60", VA = "0x182251D60")]
|
||||
public void DecrementIndentation(int value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000065 RID: 101 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000056")]
|
||||
[Address(RVA = "0x2251E80", Offset = "0x2250C80", VA = "0x182251E80")]
|
||||
public void LogLine(string format, params object[] args)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000066 RID: 102 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
[Token(Token = "0x6000057")]
|
||||
[Address(RVA = "0x5B6AF0", Offset = "0x5B58F0", VA = "0x1805B6AF0")]
|
||||
public string GetLog()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000067 RID: 103 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000058")]
|
||||
[Address(RVA = "0x2251F10", Offset = "0x2250D10", VA = "0x182251F10")]
|
||||
public RenderGraphLogger()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000047 RID: 71
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400003B")]
|
||||
private StringBuilder m_Builder;
|
||||
|
||||
// Token: 0x04000048 RID: 72
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400003C")]
|
||||
private int m_CurrentIndentation;
|
||||
}
|
||||
}
|
||||
+106
@@ -0,0 +1,106 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000019 RID: 25
|
||||
[Token(Token = "0x2000016")]
|
||||
[DebuggerDisplay("{type} ({handle})")]
|
||||
public struct RenderGraphMutableResource
|
||||
{
|
||||
// Token: 0x1700000E RID: 14
|
||||
// (get) Token: 0x0600007A RID: 122 RVA: 0x00002370 File Offset: 0x00000570
|
||||
// (set) Token: 0x0600007B RID: 123 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000A")]
|
||||
internal int handle
|
||||
{
|
||||
[Token(Token = "0x6000066")]
|
||||
[Address(RVA = "0x57C620", Offset = "0x57B420", VA = "0x18057C620")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
[Token(Token = "0x6000067")]
|
||||
[Address(RVA = "0x724F70", Offset = "0x723D70", VA = "0x180724F70")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000F RID: 15
|
||||
// (get) Token: 0x0600007C RID: 124 RVA: 0x00002388 File Offset: 0x00000588
|
||||
// (set) Token: 0x0600007D RID: 125 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000B")]
|
||||
internal RenderGraphResourceType type
|
||||
{
|
||||
[Token(Token = "0x6000068")]
|
||||
[Address(RVA = "0x5DD040", Offset = "0x5DBE40", VA = "0x1805DD040")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return RenderGraphResourceType.Invalid;
|
||||
}
|
||||
[Token(Token = "0x6000069")]
|
||||
[Address(RVA = "0xD19CA0", Offset = "0xD18AA0", VA = "0x180D19CA0")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000010 RID: 16
|
||||
// (get) Token: 0x0600007E RID: 126 RVA: 0x000023A0 File Offset: 0x000005A0
|
||||
// (set) Token: 0x0600007F RID: 127 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000C")]
|
||||
internal int version
|
||||
{
|
||||
[Token(Token = "0x600006A")]
|
||||
[Address(RVA = "0x4C4D90", Offset = "0x4C3B90", VA = "0x1804C4D90")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
[Token(Token = "0x600006B")]
|
||||
[Address(RVA = "0x1747530", Offset = "0x1746330", VA = "0x181747530")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000080 RID: 128 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600006C")]
|
||||
[Address(RVA = "0x2251F80", Offset = "0x2250D80", VA = "0x182251F80")]
|
||||
internal RenderGraphMutableResource(int handle, RenderGraphResourceType type)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000081 RID: 129 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600006D")]
|
||||
[Address(RVA = "0x2251F90", Offset = "0x2250D90", VA = "0x182251F90")]
|
||||
internal RenderGraphMutableResource(RenderGraphMutableResource other)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000082 RID: 130 RVA: 0x000023B8 File Offset: 0x000005B8
|
||||
[Token(Token = "0x600006E")]
|
||||
[Address(RVA = "0x2251FB0", Offset = "0x2250DB0", VA = "0x182251FB0")]
|
||||
public static implicit operator RenderGraphResource(RenderGraphMutableResource handle)
|
||||
{
|
||||
return default(RenderGraphResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000083 RID: 131 RVA: 0x000023D0 File Offset: 0x000005D0
|
||||
[Token(Token = "0x600006F")]
|
||||
[Address(RVA = "0x2251F70", Offset = "0x2250D70", VA = "0x182251F70")]
|
||||
internal bool IsValid()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
}
|
||||
+120
@@ -0,0 +1,120 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000014 RID: 20
|
||||
[Token(Token = "0x2000012")]
|
||||
public sealed class RenderGraphObjectPool
|
||||
{
|
||||
// Token: 0x06000068 RID: 104 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000059")]
|
||||
[Address(RVA = "0x2252380", Offset = "0x2251180", VA = "0x182252380")]
|
||||
internal RenderGraphObjectPool()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000069 RID: 105 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
[Token(Token = "0x600005A")]
|
||||
[Address(RVA = "0x1E68E60", Offset = "0x1E67C60", VA = "0x181E68E60")]
|
||||
public T[] GetTempArray<T>(int size)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600006A RID: 106 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
[Token(Token = "0x600005B")]
|
||||
[Address(RVA = "0x2251FE0", Offset = "0x2250DE0", VA = "0x182251FE0")]
|
||||
public MaterialPropertyBlock GetTempMaterialPropertyBlock()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600006B RID: 107 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600005C")]
|
||||
[Address(RVA = "0x2252090", Offset = "0x2250E90", VA = "0x182252090")]
|
||||
internal void ReleaseAllTempAlloc()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600006C RID: 108 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
[Token(Token = "0x600005D")]
|
||||
[Address(RVA = "0x129AD20", Offset = "0x1299B20", VA = "0x18129AD20")]
|
||||
internal T Get<T>() where T : new()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600006D RID: 109 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600005E")]
|
||||
[Address(RVA = "0x1B975A0", Offset = "0x1B963A0", VA = "0x181B975A0")]
|
||||
internal void Release<T>(T value) where T : new()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000049 RID: 73
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400003D")]
|
||||
private Dictionary<ValueTuple<Type, int>, Stack<object>> m_ArrayPool;
|
||||
|
||||
// Token: 0x0400004A RID: 74
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400003E")]
|
||||
private List<ValueTuple<object, ValueTuple<Type, int>>> m_AllocatedArrays;
|
||||
|
||||
// Token: 0x0400004B RID: 75
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x400003F")]
|
||||
private List<MaterialPropertyBlock> m_AllocatedMaterialPropertyBlocks;
|
||||
|
||||
// Token: 0x02000015 RID: 21
|
||||
[Token(Token = "0x20000B6")]
|
||||
private class SharedObjectPool<T> where T : new()
|
||||
{
|
||||
// Token: 0x0600006E RID: 110 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
[Token(Token = "0x60004A6")]
|
||||
[Address(RVA = "0x2B05790", Offset = "0x2B04590", VA = "0x182B05790")]
|
||||
public T Get()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600006F RID: 111 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004A7")]
|
||||
[Address(RVA = "0x18D0820", Offset = "0x18CF620", VA = "0x1818D0820")]
|
||||
public void Release(T value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x1700000B RID: 11
|
||||
// (get) Token: 0x06000070 RID: 112 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
[Token(Token = "0x1700009F")]
|
||||
public static RenderGraphObjectPool.SharedObjectPool<T> sharedPool
|
||||
{
|
||||
[Token(Token = "0x60004A8")]
|
||||
[Address(RVA = "0x2B05980", Offset = "0x2B04780", VA = "0x182B05980")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000071 RID: 113 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004A9")]
|
||||
[Address(RVA = "0x2B05900", Offset = "0x2B04700", VA = "0x182B05900")]
|
||||
public SharedObjectPool()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400004C RID: 76
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000259")]
|
||||
private Stack<T> m_Pool;
|
||||
|
||||
// Token: 0x0400004D RID: 77
|
||||
[Token(Token = "0x400025A")]
|
||||
private static readonly Lazy<RenderGraphObjectPool.SharedObjectPool<T>> s_Instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
+17
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000016 RID: 22
|
||||
[Token(Token = "0x2000013")]
|
||||
internal enum RenderGraphProfileId
|
||||
{
|
||||
// Token: 0x0400004F RID: 79
|
||||
[Token(Token = "0x4000041")]
|
||||
RenderGraphClear,
|
||||
// Token: 0x04000050 RID: 80
|
||||
[Token(Token = "0x4000042")]
|
||||
RenderGraphClearDebug
|
||||
}
|
||||
}
|
||||
+77
@@ -0,0 +1,77 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000018 RID: 24
|
||||
[Token(Token = "0x2000015")]
|
||||
[DebuggerDisplay("{type} ({handle})")]
|
||||
public struct RenderGraphResource
|
||||
{
|
||||
// Token: 0x1700000C RID: 12
|
||||
// (get) Token: 0x06000073 RID: 115 RVA: 0x00002328 File Offset: 0x00000528
|
||||
// (set) Token: 0x06000074 RID: 116 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000008")]
|
||||
internal int handle
|
||||
{
|
||||
[Token(Token = "0x600005F")]
|
||||
[Address(RVA = "0x57C620", Offset = "0x57B420", VA = "0x18057C620")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
[Token(Token = "0x6000060")]
|
||||
[Address(RVA = "0x724F70", Offset = "0x723D70", VA = "0x180724F70")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000D RID: 13
|
||||
// (get) Token: 0x06000075 RID: 117 RVA: 0x00002340 File Offset: 0x00000540
|
||||
// (set) Token: 0x06000076 RID: 118 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000009")]
|
||||
internal RenderGraphResourceType type
|
||||
{
|
||||
[Token(Token = "0x6000061")]
|
||||
[Address(RVA = "0x5DD040", Offset = "0x5DBE40", VA = "0x1805DD040")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return RenderGraphResourceType.Invalid;
|
||||
}
|
||||
[Token(Token = "0x6000062")]
|
||||
[Address(RVA = "0xD19CA0", Offset = "0xD18AA0", VA = "0x180D19CA0")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000077 RID: 119 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000063")]
|
||||
[Address(RVA = "0x2254FD0", Offset = "0x2253DD0", VA = "0x182254FD0")]
|
||||
internal RenderGraphResource(RenderGraphMutableResource mutableResource)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000078 RID: 120 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000064")]
|
||||
[Address(RVA = "0x4C30C0", Offset = "0x4C1EC0", VA = "0x1804C30C0")]
|
||||
internal RenderGraphResource(int handle, RenderGraphResourceType type)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000079 RID: 121 RVA: 0x00002358 File Offset: 0x00000558
|
||||
[Token(Token = "0x6000065")]
|
||||
[Address(RVA = "0x2251F70", Offset = "0x2250D70", VA = "0x182251F70")]
|
||||
public bool IsValid()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
}
|
||||
+365
@@ -0,0 +1,365 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x0200001C RID: 28
|
||||
[Token(Token = "0x2000019")]
|
||||
public class RenderGraphResourceRegistry
|
||||
{
|
||||
// Token: 0x0600008A RID: 138 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
[Token(Token = "0x6000076")]
|
||||
[Address(RVA = "0x22534D0", Offset = "0x22522D0", VA = "0x1822534D0")]
|
||||
public RTHandle GetTexture(in RenderGraphResource handle)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600008B RID: 139 RVA: 0x00002400 File Offset: 0x00000600
|
||||
[Token(Token = "0x6000077")]
|
||||
[Address(RVA = "0x22532D0", Offset = "0x22520D0", VA = "0x1822532D0")]
|
||||
public RendererList GetRendererList(in RenderGraphResource handle)
|
||||
{
|
||||
return default(RendererList);
|
||||
}
|
||||
|
||||
// Token: 0x0600008C RID: 140 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000078")]
|
||||
[Address(RVA = "0x2254D80", Offset = "0x2253B80", VA = "0x182254D80")]
|
||||
private RenderGraphResourceRegistry()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600008D RID: 141 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000079")]
|
||||
[Address(RVA = "0x2254E70", Offset = "0x2253C70", VA = "0x182254E70")]
|
||||
internal RenderGraphResourceRegistry(bool supportMSAA, MSAASamples initialSampleCount, RenderGraphDebugParams renderGraphDebug, RenderGraphLogger logger)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600008E RID: 142 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600007A")]
|
||||
[Address(RVA = "0x2254AC0", Offset = "0x22538C0", VA = "0x182254AC0")]
|
||||
internal void SetRTHandleReferenceSize(int width, int height, MSAASamples msaaSamples)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600008F RID: 143 RVA: 0x00002418 File Offset: 0x00000618
|
||||
[Token(Token = "0x600007B")]
|
||||
[Address(RVA = "0x2253290", Offset = "0x2252090", VA = "0x182253290")]
|
||||
internal RTHandleProperties GetRTHandleProperties()
|
||||
{
|
||||
return default(RTHandleProperties);
|
||||
}
|
||||
|
||||
// Token: 0x06000090 RID: 144 RVA: 0x00002430 File Offset: 0x00000630
|
||||
[Token(Token = "0x600007C")]
|
||||
[Address(RVA = "0x2253530", Offset = "0x2252330", VA = "0x182253530")]
|
||||
internal RenderGraphMutableResource ImportTexture(RTHandle rt, int shaderProperty = 0)
|
||||
{
|
||||
return default(RenderGraphMutableResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000091 RID: 145 RVA: 0x00002448 File Offset: 0x00000648
|
||||
[Token(Token = "0x600007D")]
|
||||
[Address(RVA = "0x2253160", Offset = "0x2251F60", VA = "0x182253160")]
|
||||
internal RenderGraphMutableResource CreateTexture(in TextureDesc desc, int shaderProperty = 0)
|
||||
{
|
||||
return default(RenderGraphMutableResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000092 RID: 146 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600007E")]
|
||||
[Address(RVA = "0x2254BA0", Offset = "0x22539A0", VA = "0x182254BA0")]
|
||||
internal void UpdateTextureFirstWrite(RenderGraphResource tex, int passIndex)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000093 RID: 147 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600007F")]
|
||||
[Address(RVA = "0x2254C60", Offset = "0x2253A60", VA = "0x182254C60")]
|
||||
internal void UpdateTextureLastRead(RenderGraphResource tex, int passIndex)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000094 RID: 148 RVA: 0x00002460 File Offset: 0x00000660
|
||||
[Token(Token = "0x6000080")]
|
||||
[Address(RVA = "0x2253470", Offset = "0x2252270", VA = "0x182253470")]
|
||||
private RenderGraphResourceRegistry.TextureResource GetTextureResource(RenderGraphResource res)
|
||||
{
|
||||
return default(RenderGraphResourceRegistry.TextureResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000095 RID: 149 RVA: 0x00002478 File Offset: 0x00000678
|
||||
[Token(Token = "0x6000081")]
|
||||
[Address(RVA = "0x22533D0", Offset = "0x22521D0", VA = "0x1822533D0")]
|
||||
internal TextureDesc GetTextureResourceDesc(RenderGraphResource res)
|
||||
{
|
||||
return default(TextureDesc);
|
||||
}
|
||||
|
||||
// Token: 0x06000096 RID: 150 RVA: 0x00002490 File Offset: 0x00000690
|
||||
[Token(Token = "0x6000082")]
|
||||
[Address(RVA = "0x2252A50", Offset = "0x2251850", VA = "0x182252A50")]
|
||||
internal RenderGraphResource CreateRendererList(in RendererListDesc desc)
|
||||
{
|
||||
return default(RenderGraphResource);
|
||||
}
|
||||
|
||||
// Token: 0x06000097 RID: 151 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000083")]
|
||||
[Address(RVA = "0x22526D0", Offset = "0x22514D0", VA = "0x1822526D0")]
|
||||
internal void CreateAndClearTexturesForPass(RenderGraphContext rgContext, int passIndex, List<RenderGraphMutableResource> textures)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000098 RID: 152 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000084")]
|
||||
[Address(RVA = "0x2252D70", Offset = "0x2251B70", VA = "0x182252D70")]
|
||||
private void CreateTextureForPass(ref RenderGraphResourceRegistry.TextureResource resource)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000099 RID: 153 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000085")]
|
||||
[Address(RVA = "0x2254650", Offset = "0x2253450", VA = "0x182254650")]
|
||||
private void SetGlobalTextures(RenderGraphContext rgContext, List<RenderGraphResource> textures, bool bindDummyTexture)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009A RID: 154 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000086")]
|
||||
[Address(RVA = "0x2253E50", Offset = "0x2252C50", VA = "0x182253E50")]
|
||||
internal void PreRenderPassSetGlobalTextures(RenderGraphContext rgContext, List<RenderGraphResource> textures)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000087")]
|
||||
[Address(RVA = "0x2253E20", Offset = "0x2252C20", VA = "0x182253E20")]
|
||||
internal void PostRenderPassUnbindGlobalTextures(RenderGraphContext rgContext, List<RenderGraphResource> textures)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009C RID: 156 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000088")]
|
||||
[Address(RVA = "0x2254190", Offset = "0x2252F90", VA = "0x182254190")]
|
||||
internal void ReleaseTexturesForPass(RenderGraphContext rgContext, int passIndex, List<RenderGraphResource> readTextures, List<RenderGraphMutableResource> writtenTextures)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009D RID: 157 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000089")]
|
||||
[Address(RVA = "0x2253E80", Offset = "0x2252C80", VA = "0x182253E80")]
|
||||
private void ReleaseTextureForPass(RenderGraphResource res)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009E RID: 158 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008A")]
|
||||
[Address(RVA = "0x22540B0", Offset = "0x2252EB0", VA = "0x1822540B0")]
|
||||
private void ReleaseTextureResource(int hash, RTHandle rt)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009F RID: 159 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008B")]
|
||||
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
|
||||
private void ValidateTextureDesc(in TextureDesc desc)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A0 RID: 160 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008C")]
|
||||
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
|
||||
private void ValidateRendererListDesc(in RendererListDesc desc)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A1 RID: 161 RVA: 0x000024A8 File Offset: 0x000006A8
|
||||
[Token(Token = "0x600008D")]
|
||||
[Address(RVA = "0x2254AF0", Offset = "0x22538F0", VA = "0x182254AF0")]
|
||||
private bool TryGetRenderTarget(int hashCode, out RTHandle rt)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060000A2 RID: 162 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008E")]
|
||||
[Address(RVA = "0x2252B80", Offset = "0x2251980", VA = "0x182252B80")]
|
||||
internal void CreateRendererLists(List<RenderGraphResource> rendererLists)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A3 RID: 163 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008F")]
|
||||
[Address(RVA = "0x2252660", Offset = "0x2251460", VA = "0x182252660")]
|
||||
internal void Clear()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A4 RID: 164 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000090")]
|
||||
[Address(RVA = "0x2254630", Offset = "0x2253430", VA = "0x182254630")]
|
||||
internal void ResetRTHandleReferenceSize(int width, int height)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A5 RID: 165 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000091")]
|
||||
[Address(RVA = "0x2252430", Offset = "0x2251230", VA = "0x182252430")]
|
||||
internal void Cleanup()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A6 RID: 166 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000092")]
|
||||
[Address(RVA = "0x2253BC0", Offset = "0x22529C0", VA = "0x182253BC0")]
|
||||
private void LogTextureCreation(RTHandle rt, bool cleared)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A7 RID: 167 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000093")]
|
||||
[Address(RVA = "0x2253D30", Offset = "0x2252B30", VA = "0x182253D30")]
|
||||
private void LogTextureRelease(RTHandle rt)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A8 RID: 168 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000094")]
|
||||
[Address(RVA = "0x2253660", Offset = "0x2252460", VA = "0x182253660")]
|
||||
private void LogResources()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000077 RID: 119
|
||||
[Token(Token = "0x4000069")]
|
||||
private static readonly ShaderTagId s_EmptyName;
|
||||
|
||||
// Token: 0x04000078 RID: 120
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400006A")]
|
||||
private DynamicArray<RenderGraphResourceRegistry.TextureResource> m_TextureResources;
|
||||
|
||||
// Token: 0x04000079 RID: 121
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400006B")]
|
||||
private Dictionary<int, Stack<RTHandle>> m_TexturePool;
|
||||
|
||||
// Token: 0x0400007A RID: 122
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x400006C")]
|
||||
private DynamicArray<RenderGraphResourceRegistry.RendererListResource> m_RendererListResources;
|
||||
|
||||
// Token: 0x0400007B RID: 123
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x400006D")]
|
||||
private RTHandleSystem m_RTHandleSystem;
|
||||
|
||||
// Token: 0x0400007C RID: 124
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x400006E")]
|
||||
private RenderGraphDebugParams m_RenderGraphDebug;
|
||||
|
||||
// Token: 0x0400007D RID: 125
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x400006F")]
|
||||
private RenderGraphLogger m_Logger;
|
||||
|
||||
// Token: 0x0400007E RID: 126
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x4000070")]
|
||||
private List<ValueTuple<int, RTHandle>> m_AllocatedTextures;
|
||||
|
||||
// Token: 0x0200001D RID: 29
|
||||
[Token(Token = "0x20000B7")]
|
||||
internal struct TextureResource
|
||||
{
|
||||
// Token: 0x060000AA RID: 170 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004AB")]
|
||||
[Address(RVA = "0x2258790", Offset = "0x2257590", VA = "0x182258790")]
|
||||
internal TextureResource(RTHandle rt, int shaderProperty)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000AB RID: 171 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004AC")]
|
||||
[Address(RVA = "0x22586F0", Offset = "0x22574F0", VA = "0x1822586F0")]
|
||||
internal TextureResource(in TextureDesc desc, int shaderProperty)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000AC RID: 172 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004AD")]
|
||||
[Address(RVA = "0x22586B0", Offset = "0x22574B0", VA = "0x1822586B0")]
|
||||
private void Reset()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400007F RID: 127
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x400025B")]
|
||||
public TextureDesc desc;
|
||||
|
||||
// Token: 0x04000080 RID: 128
|
||||
[FieldOffset(Offset = "0x70")]
|
||||
[Token(Token = "0x400025C")]
|
||||
public bool imported;
|
||||
|
||||
// Token: 0x04000081 RID: 129
|
||||
[FieldOffset(Offset = "0x78")]
|
||||
[Token(Token = "0x400025D")]
|
||||
public RTHandle rt;
|
||||
|
||||
// Token: 0x04000082 RID: 130
|
||||
[FieldOffset(Offset = "0x80")]
|
||||
[Token(Token = "0x400025E")]
|
||||
public int cachedHash;
|
||||
|
||||
// Token: 0x04000083 RID: 131
|
||||
[FieldOffset(Offset = "0x84")]
|
||||
[Token(Token = "0x400025F")]
|
||||
public int firstWritePassIndex;
|
||||
|
||||
// Token: 0x04000084 RID: 132
|
||||
[FieldOffset(Offset = "0x88")]
|
||||
[Token(Token = "0x4000260")]
|
||||
public int lastReadPassIndex;
|
||||
|
||||
// Token: 0x04000085 RID: 133
|
||||
[FieldOffset(Offset = "0x8C")]
|
||||
[Token(Token = "0x4000261")]
|
||||
public int shaderProperty;
|
||||
|
||||
// Token: 0x04000086 RID: 134
|
||||
[FieldOffset(Offset = "0x90")]
|
||||
[Token(Token = "0x4000262")]
|
||||
public bool wasReleased;
|
||||
}
|
||||
|
||||
// Token: 0x0200001E RID: 30
|
||||
[Token(Token = "0x20000B8")]
|
||||
internal struct RendererListResource
|
||||
{
|
||||
// Token: 0x060000AD RID: 173 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60004AE")]
|
||||
[Address(RVA = "0x22576F0", Offset = "0x22564F0", VA = "0x1822576F0")]
|
||||
internal RendererListResource(in RendererListDesc desc)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000087 RID: 135
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000263")]
|
||||
public RendererListDesc desc;
|
||||
|
||||
// Token: 0x04000088 RID: 136
|
||||
[FieldOffset(Offset = "0xC0")]
|
||||
[Token(Token = "0x4000264")]
|
||||
public RendererList rendererList;
|
||||
}
|
||||
}
|
||||
}
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x02000017 RID: 23
|
||||
[Token(Token = "0x2000014")]
|
||||
internal enum RenderGraphResourceType
|
||||
{
|
||||
// Token: 0x04000052 RID: 82
|
||||
[Token(Token = "0x4000044")]
|
||||
Invalid,
|
||||
// Token: 0x04000053 RID: 83
|
||||
[Token(Token = "0x4000045")]
|
||||
Texture,
|
||||
// Token: 0x04000054 RID: 84
|
||||
[Token(Token = "0x4000046")]
|
||||
RendererList
|
||||
}
|
||||
}
|
||||
+179
@@ -0,0 +1,179 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x0200001B RID: 27
|
||||
[Token(Token = "0x2000018")]
|
||||
public struct TextureDesc
|
||||
{
|
||||
// Token: 0x06000084 RID: 132 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000070")]
|
||||
[Address(RVA = "0x2258420", Offset = "0x2257220", VA = "0x182258420")]
|
||||
private void InitDefaultValues(bool dynamicResolution, bool xrReady)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000085 RID: 133 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000071")]
|
||||
[Address(RVA = "0x2258550", Offset = "0x2257350", VA = "0x182258550")]
|
||||
public TextureDesc(int width, int height, bool dynamicResolution = false, bool xrReady = false)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000086 RID: 134 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000072")]
|
||||
[Address(RVA = "0x22585C0", Offset = "0x22573C0", VA = "0x1822585C0")]
|
||||
public TextureDesc(Vector2 scale, bool dynamicResolution = false, bool xrReady = false)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000087 RID: 135 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000073")]
|
||||
[Address(RVA = "0x2258640", Offset = "0x2257440", VA = "0x182258640")]
|
||||
public TextureDesc(ScaleFunc func, bool dynamicResolution = false, bool xrReady = false)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000088 RID: 136 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000074")]
|
||||
[Address(RVA = "0x2258510", Offset = "0x2257310", VA = "0x182258510")]
|
||||
public TextureDesc(TextureDesc input)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000089 RID: 137 RVA: 0x000023E8 File Offset: 0x000005E8
|
||||
[Token(Token = "0x6000075")]
|
||||
[Address(RVA = "0x22582B0", Offset = "0x22570B0", VA = "0x1822582B0", Slot = "2")]
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x0400005E RID: 94
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000050")]
|
||||
public TextureSizeMode sizeMode;
|
||||
|
||||
// Token: 0x0400005F RID: 95
|
||||
[FieldOffset(Offset = "0x4")]
|
||||
[Token(Token = "0x4000051")]
|
||||
public int width;
|
||||
|
||||
// Token: 0x04000060 RID: 96
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000052")]
|
||||
public int height;
|
||||
|
||||
// Token: 0x04000061 RID: 97
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x4000053")]
|
||||
public int slices;
|
||||
|
||||
// Token: 0x04000062 RID: 98
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000054")]
|
||||
public Vector2 scale;
|
||||
|
||||
// Token: 0x04000063 RID: 99
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000055")]
|
||||
public ScaleFunc func;
|
||||
|
||||
// Token: 0x04000064 RID: 100
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000056")]
|
||||
public DepthBits depthBufferBits;
|
||||
|
||||
// Token: 0x04000065 RID: 101
|
||||
[FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x4000057")]
|
||||
public GraphicsFormat colorFormat;
|
||||
|
||||
// Token: 0x04000066 RID: 102
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4000058")]
|
||||
public FilterMode filterMode;
|
||||
|
||||
// Token: 0x04000067 RID: 103
|
||||
[FieldOffset(Offset = "0x2C")]
|
||||
[Token(Token = "0x4000059")]
|
||||
public TextureWrapMode wrapMode;
|
||||
|
||||
// Token: 0x04000068 RID: 104
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x400005A")]
|
||||
public TextureDimension dimension;
|
||||
|
||||
// Token: 0x04000069 RID: 105
|
||||
[FieldOffset(Offset = "0x34")]
|
||||
[Token(Token = "0x400005B")]
|
||||
public bool enableRandomWrite;
|
||||
|
||||
// Token: 0x0400006A RID: 106
|
||||
[FieldOffset(Offset = "0x35")]
|
||||
[Token(Token = "0x400005C")]
|
||||
public bool useMipMap;
|
||||
|
||||
// Token: 0x0400006B RID: 107
|
||||
[FieldOffset(Offset = "0x36")]
|
||||
[Token(Token = "0x400005D")]
|
||||
public bool autoGenerateMips;
|
||||
|
||||
// Token: 0x0400006C RID: 108
|
||||
[FieldOffset(Offset = "0x37")]
|
||||
[Token(Token = "0x400005E")]
|
||||
public bool isShadowMap;
|
||||
|
||||
// Token: 0x0400006D RID: 109
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x400005F")]
|
||||
public int anisoLevel;
|
||||
|
||||
// Token: 0x0400006E RID: 110
|
||||
[FieldOffset(Offset = "0x3C")]
|
||||
[Token(Token = "0x4000060")]
|
||||
public float mipMapBias;
|
||||
|
||||
// Token: 0x0400006F RID: 111
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x4000061")]
|
||||
public bool enableMSAA;
|
||||
|
||||
// Token: 0x04000070 RID: 112
|
||||
[FieldOffset(Offset = "0x44")]
|
||||
[Token(Token = "0x4000062")]
|
||||
public MSAASamples msaaSamples;
|
||||
|
||||
// Token: 0x04000071 RID: 113
|
||||
[FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x4000063")]
|
||||
public bool bindTextureMS;
|
||||
|
||||
// Token: 0x04000072 RID: 114
|
||||
[FieldOffset(Offset = "0x49")]
|
||||
[Token(Token = "0x4000064")]
|
||||
public bool useDynamicScale;
|
||||
|
||||
// Token: 0x04000073 RID: 115
|
||||
[FieldOffset(Offset = "0x4C")]
|
||||
[Token(Token = "0x4000065")]
|
||||
public RenderTextureMemoryless memoryless;
|
||||
|
||||
// Token: 0x04000074 RID: 116
|
||||
[FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x4000066")]
|
||||
public string name;
|
||||
|
||||
// Token: 0x04000075 RID: 117
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x4000067")]
|
||||
public bool clearBuffer;
|
||||
|
||||
// Token: 0x04000076 RID: 118
|
||||
[FieldOffset(Offset = "0x5C")]
|
||||
[Token(Token = "0x4000068")]
|
||||
public Color clearColor;
|
||||
}
|
||||
}
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
|
||||
{
|
||||
// Token: 0x0200001A RID: 26
|
||||
[Token(Token = "0x2000017")]
|
||||
public enum TextureSizeMode
|
||||
{
|
||||
// Token: 0x0400005B RID: 91
|
||||
[Token(Token = "0x400004D")]
|
||||
Explicit,
|
||||
// Token: 0x0400005C RID: 92
|
||||
[Token(Token = "0x400004E")]
|
||||
Scale,
|
||||
// Token: 0x0400005D RID: 93
|
||||
[Token(Token = "0x400004F")]
|
||||
Functor
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering
|
||||
{
|
||||
// Token: 0x02000007 RID: 7
|
||||
[Token(Token = "0x2000007")]
|
||||
public struct RendererList
|
||||
{
|
||||
// Token: 0x17000001 RID: 1
|
||||
// (get) Token: 0x0600000D RID: 13 RVA: 0x000020B4 File Offset: 0x000002B4
|
||||
// (set) Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000001")]
|
||||
public bool isValid
|
||||
{
|
||||
[Token(Token = "0x600000D")]
|
||||
[Address(RVA = "0x60EA40", Offset = "0x60D840", VA = "0x18060EA40")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x600000E")]
|
||||
[Address(RVA = "0x737850", Offset = "0x736650", VA = "0x180737850")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600000F RID: 15 RVA: 0x000020CC File Offset: 0x000002CC
|
||||
[Token(Token = "0x600000F")]
|
||||
[Address(RVA = "0x2257810", Offset = "0x2256610", VA = "0x182257810")]
|
||||
public static RendererList Create(in RendererListDesc desc)
|
||||
{
|
||||
return default(RendererList);
|
||||
}
|
||||
|
||||
// Token: 0x04000009 RID: 9
|
||||
[Token(Token = "0x4000009")]
|
||||
private static readonly ShaderTagId s_EmptyName;
|
||||
|
||||
// Token: 0x0400000A RID: 10
|
||||
[Token(Token = "0x400000A")]
|
||||
public static readonly RendererList nullRendererList;
|
||||
|
||||
// Token: 0x0400000C RID: 12
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x400000C")]
|
||||
public CullingResults cullingResult;
|
||||
|
||||
// Token: 0x0400000D RID: 13
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400000D")]
|
||||
public DrawingSettings drawSettings;
|
||||
|
||||
// Token: 0x0400000E RID: 14
|
||||
[FieldOffset(Offset = "0x150")]
|
||||
[Token(Token = "0x400000E")]
|
||||
public FilteringSettings filteringSettings;
|
||||
|
||||
// Token: 0x0400000F RID: 15
|
||||
[FieldOffset(Offset = "0x168")]
|
||||
[Token(Token = "0x400000F")]
|
||||
public RenderStateBlock? stateBlock;
|
||||
}
|
||||
}
|
||||
+158
@@ -0,0 +1,158 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Experimental.Rendering
|
||||
{
|
||||
// Token: 0x02000008 RID: 8
|
||||
[Token(Token = "0x2000008")]
|
||||
public struct RendererListDesc
|
||||
{
|
||||
// Token: 0x17000002 RID: 2
|
||||
// (get) Token: 0x06000011 RID: 17 RVA: 0x000020E4 File Offset: 0x000002E4
|
||||
// (set) Token: 0x06000012 RID: 18 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000002")]
|
||||
internal CullingResults cullingResult
|
||||
{
|
||||
[Token(Token = "0x6000011")]
|
||||
[Address(RVA = "0x12C9FB0", Offset = "0x12C8DB0", VA = "0x1812C9FB0")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return default(CullingResults);
|
||||
}
|
||||
[Token(Token = "0x6000012")]
|
||||
[Address(RVA = "0x12C87E0", Offset = "0x12C75E0", VA = "0x1812C87E0")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000003 RID: 3
|
||||
// (get) Token: 0x06000013 RID: 19 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
// (set) Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000003")]
|
||||
internal Camera camera
|
||||
{
|
||||
[Token(Token = "0x6000013")]
|
||||
[Address(RVA = "0x536430", Offset = "0x535230", VA = "0x180536430")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x6000014")]
|
||||
[Address(RVA = "0x536B60", Offset = "0x535960", VA = "0x180536B60")]
|
||||
[CompilerGenerated]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000004 RID: 4
|
||||
// (get) Token: 0x06000015 RID: 21 RVA: 0x00002100 File Offset: 0x00000300
|
||||
// (set) Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000004")]
|
||||
internal ShaderTagId passName
|
||||
{
|
||||
[Token(Token = "0x6000015")]
|
||||
[Address(RVA = "0x12683C0", Offset = "0x12671C0", VA = "0x1812683C0")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return default(ShaderTagId);
|
||||
}
|
||||
[Token(Token = "0x6000016")]
|
||||
[Address(RVA = "0x1267D80", Offset = "0x1266B80", VA = "0x181267D80")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000005 RID: 5
|
||||
// (get) Token: 0x06000017 RID: 23 RVA: 0x000020FA File Offset: 0x000002FA
|
||||
// (set) Token: 0x06000018 RID: 24 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000005")]
|
||||
internal ShaderTagId[] passNames
|
||||
{
|
||||
[Token(Token = "0x6000017")]
|
||||
[Address(RVA = "0x8931A0", Offset = "0x891FA0", VA = "0x1808931A0")]
|
||||
[CompilerGenerated]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x6000018")]
|
||||
[Address(RVA = "0x8968D0", Offset = "0x8956D0", VA = "0x1808968D0")]
|
||||
[CompilerGenerated]
|
||||
private set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000019 RID: 25 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000019")]
|
||||
[Address(RVA = "0x22575A0", Offset = "0x22563A0", VA = "0x1822575A0")]
|
||||
public RendererListDesc(ShaderTagId passName, CullingResults cullingResult, Camera camera)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001A")]
|
||||
[Address(RVA = "0x2257620", Offset = "0x2256420", VA = "0x182257620")]
|
||||
public RendererListDesc(ShaderTagId[] passNames, CullingResults cullingResult, Camera camera)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600001B RID: 27 RVA: 0x00002118 File Offset: 0x00000318
|
||||
[Token(Token = "0x600001B")]
|
||||
[Address(RVA = "0x22574D0", Offset = "0x22562D0", VA = "0x1822574D0")]
|
||||
public bool IsValid()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x04000010 RID: 16
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000010")]
|
||||
public SortingCriteria sortingCriteria;
|
||||
|
||||
// Token: 0x04000011 RID: 17
|
||||
[FieldOffset(Offset = "0x4")]
|
||||
[Token(Token = "0x4000011")]
|
||||
public PerObjectData rendererConfiguration;
|
||||
|
||||
// Token: 0x04000012 RID: 18
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000012")]
|
||||
public RenderQueueRange renderQueueRange;
|
||||
|
||||
// Token: 0x04000013 RID: 19
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000013")]
|
||||
public RenderStateBlock? stateBlock;
|
||||
|
||||
// Token: 0x04000014 RID: 20
|
||||
[FieldOffset(Offset = "0x80")]
|
||||
[Token(Token = "0x4000014")]
|
||||
public Material overrideMaterial;
|
||||
|
||||
// Token: 0x04000015 RID: 21
|
||||
[FieldOffset(Offset = "0x88")]
|
||||
[Token(Token = "0x4000015")]
|
||||
public bool excludeObjectMotionVectors;
|
||||
|
||||
// Token: 0x04000016 RID: 22
|
||||
[FieldOffset(Offset = "0x8C")]
|
||||
[Token(Token = "0x4000016")]
|
||||
public int layerMask;
|
||||
|
||||
// Token: 0x04000017 RID: 23
|
||||
[FieldOffset(Offset = "0x90")]
|
||||
[Token(Token = "0x4000017")]
|
||||
public int overrideMaterialPassIndex;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user