oh dear
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Rendering
|
||||
{
|
||||
// Token: 0x020000BB RID: 187
|
||||
[Token(Token = "0x2000086")]
|
||||
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
|
||||
[Serializable]
|
||||
public class NoInterpVector2Parameter : VolumeParameter<Vector2>
|
||||
{
|
||||
// Token: 0x06000447 RID: 1095 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000375")]
|
||||
[Address(RVA = "0x258D540", Offset = "0x258C340", VA = "0x18258D540")]
|
||||
public NoInterpVector2Parameter(Vector2 value, bool overrideState = false)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user