This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000011 RID: 17
internal class AddressAttribute : Attribute
{
// Token: 0x04000056 RID: 86
public string RVA;
// Token: 0x04000057 RID: 87
public string Offset;
// Token: 0x04000058 RID: 88
public string VA;
// Token: 0x04000059 RID: 89
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000016 RID: 22
internal class AnalysisFailedException : Exception
{
// Token: 0x0600005C RID: 92 RVA: 0x00002372 File Offset: 0x00000572
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000013 RID: 19
internal class AttributeAttribute : Attribute
{
// Token: 0x0400005B RID: 91
public string Name;
// Token: 0x0400005C RID: 92
public string RVA;
// Token: 0x0400005D RID: 93
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000012 RID: 18
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x0400005A RID: 90
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000014 RID: 20
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x0400005E RID: 94
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000015 RID: 21
internal class TokenAttribute : Attribute
{
// Token: 0x0400005F RID: 95
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,77 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6964D65D-0CBB-4C42-A997-2E6589744D90}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>UnityEngine.TextRenderingModule</RootNamespace>
<AssemblyName>UnityEngine.TextRenderingModule</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnityEngine\CharacterInfo.cs" />
<Compile Include="UnityEngine\Font.cs" />
<Compile Include="UnityEngine\FontStyle.cs" />
<Compile Include="UnityEngine\HorizontalWrapMode.cs" />
<Compile Include="UnityEngine\TextAlignment.cs" />
<Compile Include="UnityEngine\TextAnchor.cs" />
<Compile Include="UnityEngine\TextGenerationError.cs" />
<Compile Include="UnityEngine\TextGenerationSettings.cs" />
<Compile Include="UnityEngine\TextGenerator.cs" />
<Compile Include="UnityEngine\TextMesh.cs" />
<Compile Include="UnityEngine\UICharInfo.cs" />
<Compile Include="UnityEngine\UILineInfo.cs" />
<Compile Include="UnityEngine\UIVertex.cs" />
<Compile Include="UnityEngine\VerticalWrapMode.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d25}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d7c}</Project>
<Name>UnityEngine.CoreModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.SharedInternalsModule\UnityEngine.SharedInternalsModule.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d8a}</Project>
<Name>UnityEngine.SharedInternalsModule</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
@@ -0,0 +1,67 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000B RID: 11
[Token(Token = "0x200000B")]
[UsedByNativeCode]
public struct CharacterInfo
{
// Token: 0x1700000D RID: 13
// (get) Token: 0x0600002C RID: 44 RVA: 0x00002264 File Offset: 0x00000464
[Token(Token = "0x1700000D")]
public int glyphWidth
{
[Token(Token = "0x600002C")]
[Address(RVA = "0x38AEED0", Offset = "0x38ADCD0", VA = "0x1838AEED0")]
get
{
return 0;
}
}
// Token: 0x0400003C RID: 60
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400003C")]
public int index;
// Token: 0x0400003D RID: 61
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400003D")]
[Obsolete]
public Rect uv;
// Token: 0x0400003E RID: 62
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400003E")]
[Obsolete]
public Rect vert;
// Token: 0x0400003F RID: 63
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400003F")]
[Obsolete]
[Obsolete("CharacterInfo.width is deprecated. Use advance instead.")]
[NativeName("advance")]
public float width;
// Token: 0x04000040 RID: 64
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000040")]
public int size;
// Token: 0x04000041 RID: 65
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000041")]
public FontStyle style;
// Token: 0x04000042 RID: 66
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000042")]
[Obsolete]
public bool flipped;
}
}
@@ -0,0 +1,359 @@
using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000F")]
[NativeHeader("Modules/TextRendering/Public/FontImpl.h")]
[NativeClass("TextRendering::Font")]
[NativeHeader("Modules/TextRendering/Public/Font.h")]
[StaticAccessor("TextRenderingPrivate", StaticAccessorType.DoubleColon)]
public sealed class Font : Object
{
// Token: 0x14000001 RID: 1
// (add) Token: 0x0600002E RID: 46 RVA: 0x00002096 File Offset: 0x00000296
// (remove) Token: 0x0600002F RID: 47 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x14000001")]
public static event Action<Font> textureRebuilt
{
[Token(Token = "0x600002E")]
[Address(RVA = "0x38AF800", Offset = "0x38AE600", VA = "0x1838AF800")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x600002F")]
[Address(RVA = "0x38AFB10", Offset = "0x38AE910", VA = "0x1838AFB10")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x14000002 RID: 2
// (add) Token: 0x06000030 RID: 48 RVA: 0x00002096 File Offset: 0x00000296
// (remove) Token: 0x06000031 RID: 49 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x14000002")]
private event Font.FontTextureRebuildCallback m_FontTextureRebuildCallback
{
[Token(Token = "0x6000030")]
[Address(RVA = "0x38AF760", Offset = "0x38AE560", VA = "0x1838AF760")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000031")]
[Address(RVA = "0x38AFA70", Offset = "0x38AE870", VA = "0x1838AFA70")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x06000032 RID: 50 RVA: 0x00002156 File Offset: 0x00000356
// (set) Token: 0x06000033 RID: 51 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x1700000E")]
public Material material
{
[Token(Token = "0x6000032")]
[Address(RVA = "0x38AFA30", Offset = "0x38AE830", VA = "0x1838AFA30")]
get
{
return null;
}
[Token(Token = "0x6000033")]
[Address(RVA = "0x38AFC60", Offset = "0x38AEA60", VA = "0x1838AFC60")]
set
{
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x06000034 RID: 52 RVA: 0x00002156 File Offset: 0x00000356
// (set) Token: 0x06000035 RID: 53 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x1700000F")]
public string[] fontNames
{
[Token(Token = "0x6000034")]
[Address(RVA = "0x38AF970", Offset = "0x38AE770", VA = "0x1838AF970")]
get
{
return null;
}
[Token(Token = "0x6000035")]
[Address(RVA = "0x38AFC10", Offset = "0x38AEA10", VA = "0x1838AFC10")]
set
{
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x06000036 RID: 54 RVA: 0x0000227C File Offset: 0x0000047C
[Token(Token = "0x17000010")]
public bool dynamic
{
[Token(Token = "0x6000036")]
[Address(RVA = "0x38AF930", Offset = "0x38AE730", VA = "0x1838AF930")]
get
{
return default(bool);
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x06000037 RID: 55 RVA: 0x00002294 File Offset: 0x00000494
[Token(Token = "0x17000011")]
public int ascent
{
[Token(Token = "0x6000037")]
[Address(RVA = "0x38AF8B0", Offset = "0x38AE6B0", VA = "0x1838AF8B0")]
get
{
return 0;
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000038 RID: 56 RVA: 0x000022AC File Offset: 0x000004AC
[Token(Token = "0x17000012")]
public int fontSize
{
[Token(Token = "0x6000038")]
[Address(RVA = "0x38AF9B0", Offset = "0x38AE7B0", VA = "0x1838AF9B0")]
get
{
return 0;
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000039 RID: 57 RVA: 0x00002156 File Offset: 0x00000356
// (set) Token: 0x0600003A RID: 58 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x17000013")]
public CharacterInfo[] characterInfo
{
[Token(Token = "0x6000039")]
[Address(RVA = "0x38AF8F0", Offset = "0x38AE6F0", VA = "0x1838AF8F0")]
[FreeFunction]
get
{
return null;
}
[Token(Token = "0x600003A")]
[Address(RVA = "0x38AFBC0", Offset = "0x38AE9C0", VA = "0x1838AFBC0")]
[FreeFunction]
set
{
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x0600003B RID: 59 RVA: 0x000022C4 File Offset: 0x000004C4
[Token(Token = "0x17000014")]
[NativeProperty]
public int lineHeight
{
[Token(Token = "0x600003B")]
[Address(RVA = "0x38AF9F0", Offset = "0x38AE7F0", VA = "0x1838AF9F0")]
get
{
return 0;
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x0600003C RID: 60 RVA: 0x00002156 File Offset: 0x00000356
// (set) Token: 0x0600003D RID: 61 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x17000015")]
[Obsolete]
public Font.FontTextureRebuildCallback textureRebuildCallback
{
[Token(Token = "0x600003C")]
[Address(RVA = "0x61E750", Offset = "0x61D550", VA = "0x18061E750")]
get
{
return null;
}
[Token(Token = "0x600003D")]
[Address(RVA = "0x3F7210", Offset = "0x3F6010", VA = "0x1803F7210")]
set
{
}
}
// Token: 0x0600003E RID: 62 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600003E")]
[Address(RVA = "0x38AF5E0", Offset = "0x38AE3E0", VA = "0x1838AF5E0")]
public Font()
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600003F")]
[Address(RVA = "0x38AF660", Offset = "0x38AE460", VA = "0x1838AF660")]
public Font(string name)
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000040")]
[Address(RVA = "0x38AF540", Offset = "0x38AE340", VA = "0x1838AF540")]
private Font(string[] names, int size)
{
}
// Token: 0x06000041 RID: 65 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x6000041")]
[Address(RVA = "0x38AEEF0", Offset = "0x38ADCF0", VA = "0x1838AEEF0")]
public static Font CreateDynamicFontFromOSFont(string fontname, int size)
{
return null;
}
// Token: 0x06000042 RID: 66 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x6000042")]
[Address(RVA = "0x38AEFC0", Offset = "0x38ADDC0", VA = "0x1838AEFC0")]
public static Font CreateDynamicFontFromOSFont(string[] fontnames, int size)
{
return null;
}
// Token: 0x06000043 RID: 67 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000043")]
[Address(RVA = "0x38AF3B0", Offset = "0x38AE1B0", VA = "0x1838AF3B0")]
[RequiredByNativeCode]
internal static void InvokeTextureRebuilt_Internal(Font font)
{
}
// Token: 0x06000044 RID: 68 RVA: 0x000022DC File Offset: 0x000004DC
[Token(Token = "0x6000044")]
[Address(RVA = "0x38AF1A0", Offset = "0x38ADFA0", VA = "0x1838AF1A0")]
public static int GetMaxVertsForString(string str)
{
return 0;
}
// Token: 0x06000045 RID: 69 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x6000045")]
[Address(RVA = "0x38AF170", Offset = "0x38ADF70", VA = "0x1838AF170")]
internal static Font GetDefault()
{
return null;
}
// Token: 0x06000046 RID: 70 RVA: 0x000022F4 File Offset: 0x000004F4
[Token(Token = "0x6000046")]
[Address(RVA = "0x38AF220", Offset = "0x38AE020", VA = "0x1838AF220")]
public bool HasCharacter(char c)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x0000230C File Offset: 0x0000050C
[Token(Token = "0x6000047")]
[Address(RVA = "0x38AF270", Offset = "0x38AE070", VA = "0x1838AF270")]
private bool HasCharacter(int c)
{
return default(bool);
}
// Token: 0x06000048 RID: 72 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x6000048")]
[Address(RVA = "0x38AF1C0", Offset = "0x38ADFC0", VA = "0x1838AF1C0")]
public static string[] GetOSInstalledFontNames()
{
return null;
}
// Token: 0x06000049 RID: 73 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x6000049")]
[Address(RVA = "0x38AF1F0", Offset = "0x38ADFF0", VA = "0x1838AF1F0")]
public static string[] GetPathsToOSFonts()
{
return null;
}
// Token: 0x0600004A RID: 74 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600004A")]
[Address(RVA = "0x38AF360", Offset = "0x38AE160", VA = "0x1838AF360")]
private static void Internal_CreateFont([Writable] Font self, string name)
{
}
// Token: 0x0600004B RID: 75 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600004B")]
[Address(RVA = "0x38AF310", Offset = "0x38AE110", VA = "0x1838AF310")]
private static void Internal_CreateFontFromPath([Writable] Font self, string fontPath)
{
}
// Token: 0x0600004C RID: 76 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600004C")]
[Address(RVA = "0x38AF2B0", Offset = "0x38AE0B0", VA = "0x1838AF2B0")]
private static void Internal_CreateDynamicFont([Writable] Font self, string[] _names, int size)
{
}
// Token: 0x0600004D RID: 77 RVA: 0x00002324 File Offset: 0x00000524
[Token(Token = "0x600004D")]
[Address(RVA = "0x38AF100", Offset = "0x38ADF00", VA = "0x1838AF100")]
[FreeFunction]
public bool GetCharacterInfo(char ch, out CharacterInfo info, [DefaultValue("0")] int size, [DefaultValue("FontStyle.Normal")] FontStyle style)
{
return default(bool);
}
// Token: 0x0600004E RID: 78 RVA: 0x0000233C File Offset: 0x0000053C
[Token(Token = "0x600004E")]
[Address(RVA = "0x38AF030", Offset = "0x38ADE30", VA = "0x1838AF030")]
[ExcludeFromDocs]
public bool GetCharacterInfo(char ch, out CharacterInfo info, int size)
{
return default(bool);
}
// Token: 0x0600004F RID: 79 RVA: 0x00002354 File Offset: 0x00000554
[Token(Token = "0x600004F")]
[Address(RVA = "0x38AF0A0", Offset = "0x38ADEA0", VA = "0x1838AF0A0")]
[ExcludeFromDocs]
public bool GetCharacterInfo(char ch, out CharacterInfo info)
{
return default(bool);
}
// Token: 0x06000050 RID: 80 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000050")]
[Address(RVA = "0x38AF4D0", Offset = "0x38AE2D0", VA = "0x1838AF4D0")]
public void RequestCharactersInTexture(string characters, [DefaultValue("0")] int size, [DefaultValue("FontStyle.Normal")] FontStyle style)
{
}
// Token: 0x06000051 RID: 81 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000051")]
[Address(RVA = "0x38AF420", Offset = "0x38AE220", VA = "0x1838AF420")]
[ExcludeFromDocs]
public void RequestCharactersInTexture(string characters, int size)
{
}
// Token: 0x06000052 RID: 82 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000052")]
[Address(RVA = "0x38AF480", Offset = "0x38AE280", VA = "0x1838AF480")]
[ExcludeFromDocs]
public void RequestCharactersInTexture(string characters)
{
}
// Token: 0x02000010 RID: 16
// (Invoke) Token: 0x06000054 RID: 84
[Token(Token = "0x2000010")]
public delegate void FontTextureRebuildCallback();
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public enum FontStyle
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Normal,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Bold,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Italic,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
BoldAndItalic
}
}
@@ -0,0 +1,17 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
public enum HorizontalWrapMode
{
// Token: 0x04000037 RID: 55
[Token(Token = "0x4000037")]
Wrap,
// Token: 0x04000038 RID: 56
[Token(Token = "0x4000038")]
Overflow
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
public enum TextAlignment
{
// Token: 0x04000029 RID: 41
[Token(Token = "0x4000029")]
Left,
// Token: 0x0400002A RID: 42
[Token(Token = "0x400002A")]
Center,
// Token: 0x0400002B RID: 43
[Token(Token = "0x400002B")]
Right
}
}
@@ -0,0 +1,38 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
public enum TextAnchor
{
// Token: 0x0400002D RID: 45
[Token(Token = "0x400002D")]
UpperLeft,
// Token: 0x0400002E RID: 46
[Token(Token = "0x400002E")]
UpperCenter,
// Token: 0x0400002F RID: 47
[Token(Token = "0x400002F")]
UpperRight,
// Token: 0x04000030 RID: 48
[Token(Token = "0x4000030")]
MiddleLeft,
// Token: 0x04000031 RID: 49
[Token(Token = "0x4000031")]
MiddleCenter,
// Token: 0x04000032 RID: 50
[Token(Token = "0x4000032")]
MiddleRight,
// Token: 0x04000033 RID: 51
[Token(Token = "0x4000033")]
LowerLeft,
// Token: 0x04000034 RID: 52
[Token(Token = "0x4000034")]
LowerCenter,
// Token: 0x04000035 RID: 53
[Token(Token = "0x4000035")]
LowerRight
}
}
@@ -0,0 +1,24 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[Flags]
internal enum TextGenerationError
{
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
None = 0,
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
CustomSizeOnNonDynamicFont = 1,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
CustomStyleOnNonDynamicFont = 2,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
NoFont = 4
}
}
@@ -0,0 +1,124 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
public struct TextGenerationSettings
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x38AFCB0", Offset = "0x38AEAB0", VA = "0x1838AFCB0")]
private bool CompareColors(Color left, Color right)
{
return default(bool);
}
// Token: 0x06000002 RID: 2 RVA: 0x00002068 File Offset: 0x00000268
[Token(Token = "0x6000002")]
[Address(RVA = "0x38AFE10", Offset = "0x38AEC10", VA = "0x1838AFE10")]
private bool CompareVector2(Vector2 left, Vector2 right)
{
return default(bool);
}
// Token: 0x06000003 RID: 3 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x6000003")]
[Address(RVA = "0x38AFEB0", Offset = "0x38AECB0", VA = "0x1838AFEB0")]
public bool Equals(TextGenerationSettings other)
{
return default(bool);
}
// Token: 0x0400000B RID: 11
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400000B")]
public Font font;
// Token: 0x0400000C RID: 12
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400000C")]
public Color color;
// Token: 0x0400000D RID: 13
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400000D")]
public int fontSize;
// Token: 0x0400000E RID: 14
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400000E")]
public float lineSpacing;
// Token: 0x0400000F RID: 15
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400000F")]
public bool richText;
// Token: 0x04000010 RID: 16
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000010")]
public float scaleFactor;
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000011")]
public FontStyle fontStyle;
// Token: 0x04000012 RID: 18
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000012")]
public TextAnchor textAnchor;
// Token: 0x04000013 RID: 19
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000013")]
public bool alignByGeometry;
// Token: 0x04000014 RID: 20
[FieldOffset(Offset = "0x31")]
[Token(Token = "0x4000014")]
public bool resizeTextForBestFit;
// Token: 0x04000015 RID: 21
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000015")]
public int resizeTextMinSize;
// Token: 0x04000016 RID: 22
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000016")]
public int resizeTextMaxSize;
// Token: 0x04000017 RID: 23
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000017")]
public bool updateBounds;
// Token: 0x04000018 RID: 24
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000018")]
public VerticalWrapMode verticalOverflow;
// Token: 0x04000019 RID: 25
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000019")]
public HorizontalWrapMode horizontalOverflow;
// Token: 0x0400001A RID: 26
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400001A")]
public Vector2 generationExtents;
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400001B")]
public Vector2 pivot;
// Token: 0x0400001C RID: 28
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400001C")]
public bool generateOutOfBounds;
}
}
@@ -0,0 +1,360 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
[UsedByNativeCode]
[NativeHeader("Modules/TextRendering/TextGenerator.h")]
[StructLayout(0)]
public sealed class TextGenerator : IDisposable
{
// Token: 0x06000004 RID: 4 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000004")]
[Address(RVA = "0x38B17D0", Offset = "0x38B05D0", VA = "0x1838B17D0")]
public TextGenerator()
{
}
// Token: 0x06000005 RID: 5 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000005")]
[Address(RVA = "0x38B16E0", Offset = "0x38B04E0", VA = "0x1838B16E0")]
public TextGenerator(int initialCapacity)
{
}
// Token: 0x06000006 RID: 6 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000006")]
[Address(RVA = "0x38B0210", Offset = "0x38AF010", VA = "0x1838B0210", Slot = "1")]
protected override void Finalize()
{
}
// Token: 0x06000007 RID: 7 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000007")]
[Address(RVA = "0x38B1310", Offset = "0x38B0110", VA = "0x1838B1310", Slot = "4")]
void IDisposable.Dispose()
{
}
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000008 RID: 8 RVA: 0x00002098 File Offset: 0x00000298
[Token(Token = "0x17000001")]
public int characterCountVisible
{
[Token(Token = "0x6000008")]
[Address(RVA = "0x38B18B0", Offset = "0x38B06B0", VA = "0x1838B18B0")]
get
{
return 0;
}
}
// Token: 0x06000009 RID: 9 RVA: 0x000020B0 File Offset: 0x000002B0
[Token(Token = "0x6000009")]
[Address(RVA = "0x38B1390", Offset = "0x38B0190", VA = "0x1838B1390")]
private TextGenerationSettings ValidatedSettings(TextGenerationSettings settings)
{
return default(TextGenerationSettings);
}
// Token: 0x0600000A RID: 10 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600000A")]
[Address(RVA = "0x38B05A0", Offset = "0x38AF3A0", VA = "0x1838B05A0")]
public void Invalidate()
{
}
// Token: 0x0600000B RID: 11 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600000B")]
[Address(RVA = "0x38B02B0", Offset = "0x38AF0B0", VA = "0x1838B02B0")]
public void GetCharacters(List<UICharInfo> characters)
{
}
// Token: 0x0600000C RID: 12 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600000C")]
[Address(RVA = "0x38B0300", Offset = "0x38AF100", VA = "0x1838B0300")]
public void GetLines(List<UILineInfo> lines)
{
}
// Token: 0x0600000D RID: 13 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600000D")]
[Address(RVA = "0x38B04E0", Offset = "0x38AF2E0", VA = "0x1838B04E0")]
public void GetVertices(List<UIVertex> vertices)
{
}
// Token: 0x0600000E RID: 14 RVA: 0x000020C8 File Offset: 0x000002C8
[Token(Token = "0x600000E")]
[Address(RVA = "0x38B0410", Offset = "0x38AF210", VA = "0x1838B0410")]
public float GetPreferredWidth(string str, TextGenerationSettings settings)
{
return 0f;
}
// Token: 0x0600000F RID: 15 RVA: 0x000020E0 File Offset: 0x000002E0
[Token(Token = "0x600000F")]
[Address(RVA = "0x38B0350", Offset = "0x38AF150", VA = "0x1838B0350")]
public float GetPreferredHeight(string str, TextGenerationSettings settings)
{
return 0f;
}
// Token: 0x06000010 RID: 16 RVA: 0x000020F8 File Offset: 0x000002F8
[Token(Token = "0x6000010")]
[Address(RVA = "0x38B0C40", Offset = "0x38AFA40", VA = "0x1838B0C40")]
public bool PopulateWithErrors(string str, TextGenerationSettings settings, GameObject context)
{
return default(bool);
}
// Token: 0x06000011 RID: 17 RVA: 0x00002110 File Offset: 0x00000310
[Token(Token = "0x6000011")]
[Address(RVA = "0x38B12B0", Offset = "0x38B00B0", VA = "0x1838B12B0")]
public bool Populate(string str, TextGenerationSettings settings)
{
return default(bool);
}
// Token: 0x06000012 RID: 18 RVA: 0x00002128 File Offset: 0x00000328
[Token(Token = "0x6000012")]
[Address(RVA = "0x38B08D0", Offset = "0x38AF6D0", VA = "0x1838B08D0")]
private TextGenerationError PopulateWithError(string str, TextGenerationSettings settings)
{
return TextGenerationError.None;
}
// Token: 0x06000013 RID: 19 RVA: 0x00002140 File Offset: 0x00000340
[Token(Token = "0x6000013")]
[Address(RVA = "0x38B05B0", Offset = "0x38AF3B0", VA = "0x1838B05B0")]
private TextGenerationError PopulateAlways(string str, TextGenerationSettings settings)
{
return TextGenerationError.None;
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000014 RID: 20 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x17000002")]
public IList<UIVertex> verts
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x38B1B40", Offset = "0x38B0940", VA = "0x1838B1B40")]
get
{
return null;
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000015 RID: 21 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x17000003")]
public IList<UICharInfo> characters
{
[Token(Token = "0x6000015")]
[Address(RVA = "0x38B1930", Offset = "0x38B0730", VA = "0x1838B1930")]
get
{
return null;
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000016 RID: 22 RVA: 0x00002156 File Offset: 0x00000356
[Token(Token = "0x17000004")]
public IList<UILineInfo> lines
{
[Token(Token = "0x6000016")]
[Address(RVA = "0x38B19E0", Offset = "0x38B07E0", VA = "0x1838B19E0")]
get
{
return null;
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000017 RID: 23 RVA: 0x0000215C File Offset: 0x0000035C
[Token(Token = "0x17000005")]
public Rect rectExtents
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x38B1AA0", Offset = "0x38B08A0", VA = "0x1838B1AA0")]
get
{
return default(Rect);
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x06000018 RID: 24 RVA: 0x00002174 File Offset: 0x00000374
[Token(Token = "0x17000006")]
public int vertexCount
{
[Token(Token = "0x6000018")]
[Address(RVA = "0x38B1B00", Offset = "0x38B0900", VA = "0x1838B1B00")]
get
{
return 0;
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000019 RID: 25 RVA: 0x0000218C File Offset: 0x0000038C
[Token(Token = "0x17000007")]
public int characterCount
{
[Token(Token = "0x6000019")]
[Address(RVA = "0x38B18F0", Offset = "0x38B06F0", VA = "0x1838B18F0")]
get
{
return 0;
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x0600001A RID: 26 RVA: 0x000021A4 File Offset: 0x000003A4
[Token(Token = "0x17000008")]
public int lineCount
{
[Token(Token = "0x600001A")]
[Address(RVA = "0x38B19A0", Offset = "0x38B07A0", VA = "0x1838B19A0")]
get
{
return 0;
}
}
// Token: 0x0600001B RID: 27 RVA: 0x000021BC File Offset: 0x000003BC
[Token(Token = "0x600001B")]
[Address(RVA = "0x38B0530", Offset = "0x38AF330", VA = "0x1838B0530")]
[NativeMethod]
private static IntPtr Internal_Create()
{
return 0;
}
// Token: 0x0600001C RID: 28 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600001C")]
[Address(RVA = "0x38B0560", Offset = "0x38AF360", VA = "0x1838B0560")]
[NativeMethod]
private static void Internal_Destroy(IntPtr ptr)
{
}
// Token: 0x0600001D RID: 29 RVA: 0x000021D4 File Offset: 0x000003D4
[Token(Token = "0x600001D")]
[Address(RVA = "0x38B1130", Offset = "0x38AFF30", VA = "0x1838B1130")]
internal bool Populate_Internal(string str, Font font, Color color, int fontSize, float scaleFactor, float lineSpacing, FontStyle style, bool richText, bool resizeTextForBestFit, int resizeTextMinSize, int resizeTextMaxSize, int verticalOverFlow, int horizontalOverflow, bool updateBounds, TextAnchor anchor, float extentsX, float extentsY, float pivotX, float pivotY, bool generateOutOfBounds, bool alignByGeometry, out uint error)
{
return default(bool);
}
// Token: 0x0600001E RID: 30 RVA: 0x000021EC File Offset: 0x000003EC
[Token(Token = "0x600001E")]
[Address(RVA = "0x38B0F30", Offset = "0x38AFD30", VA = "0x1838B0F30")]
internal bool Populate_Internal(string str, Font font, Color color, int fontSize, float scaleFactor, float lineSpacing, FontStyle style, bool richText, bool resizeTextForBestFit, int resizeTextMinSize, int resizeTextMaxSize, VerticalWrapMode verticalOverFlow, HorizontalWrapMode horizontalOverflow, bool updateBounds, TextAnchor anchor, Vector2 extents, Vector2 pivot, bool generateOutOfBounds, bool alignByGeometry, out TextGenerationError error)
{
return default(bool);
}
// Token: 0x0600001F RID: 31 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x600001F")]
[Address(RVA = "0x38B04E0", Offset = "0x38AF2E0", VA = "0x1838B04E0")]
[NativeThrows]
private void GetVerticesInternal(object vertices)
{
}
// Token: 0x06000020 RID: 32 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000020")]
[Address(RVA = "0x38B02B0", Offset = "0x38AF0B0", VA = "0x1838B02B0")]
[NativeThrows]
private void GetCharactersInternal(object characters)
{
}
// Token: 0x06000021 RID: 33 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000021")]
[Address(RVA = "0x38B0300", Offset = "0x38AF100", VA = "0x1838B0300")]
[NativeThrows]
private void GetLinesInternal(object lines)
{
}
// Token: 0x06000022 RID: 34 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000022")]
[Address(RVA = "0x38B1A50", Offset = "0x38B0850", VA = "0x1838B1A50")]
private void get_rectExtents_Injected(out Rect ret)
{
}
// Token: 0x06000023 RID: 35 RVA: 0x00002204 File Offset: 0x00000404
[Token(Token = "0x6000023")]
[Address(RVA = "0x38B0E70", Offset = "0x38AFC70", VA = "0x1838B0E70")]
private bool Populate_Internal_Injected(string str, Font font, ref Color color, int fontSize, float scaleFactor, float lineSpacing, FontStyle style, bool richText, bool resizeTextForBestFit, int resizeTextMinSize, int resizeTextMaxSize, int verticalOverFlow, int horizontalOverflow, bool updateBounds, TextAnchor anchor, float extentsX, float extentsY, float pivotX, float pivotY, bool generateOutOfBounds, bool alignByGeometry, out uint error)
{
return default(bool);
}
// Token: 0x0400001D RID: 29
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400001D")]
internal IntPtr m_Ptr;
// Token: 0x0400001E RID: 30
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400001E")]
private string m_LastString;
// Token: 0x0400001F RID: 31
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400001F")]
private TextGenerationSettings m_LastSettings;
// Token: 0x04000020 RID: 32
[global::Cpp2IlInjected.FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000020")]
private bool m_HasGenerated;
// Token: 0x04000021 RID: 33
[global::Cpp2IlInjected.FieldOffset(Offset = "0x84")]
[Token(Token = "0x4000021")]
private TextGenerationError m_LastValid;
// Token: 0x04000022 RID: 34
[global::Cpp2IlInjected.FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000022")]
private readonly List<UIVertex> m_Verts;
// Token: 0x04000023 RID: 35
[global::Cpp2IlInjected.FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000023")]
private readonly List<UICharInfo> m_Characters;
// Token: 0x04000024 RID: 36
[global::Cpp2IlInjected.FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000024")]
private readonly List<UILineInfo> m_Lines;
// Token: 0x04000025 RID: 37
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4000025")]
private bool m_CachedVerts;
// Token: 0x04000026 RID: 38
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA1")]
[Token(Token = "0x4000026")]
private bool m_CachedCharacters;
// Token: 0x04000027 RID: 39
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA2")]
[Token(Token = "0x4000027")]
private bool m_CachedLines;
}
}
@@ -0,0 +1,90 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
[NativeClass("TextRenderingPrivate::TextMesh")]
[RequireComponent(typeof(Transform), typeof(MeshRenderer))]
[NativeHeader("Modules/TextRendering/Public/TextMesh.h")]
public sealed class TextMesh : Component
{
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000024 RID: 36 RVA: 0x00002156 File Offset: 0x00000356
// (set) Token: 0x06000025 RID: 37 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x17000009")]
public string text
{
[Token(Token = "0x6000024")]
[Address(RVA = "0x38B1C70", Offset = "0x38B0A70", VA = "0x1838B1C70")]
get
{
return null;
}
[Token(Token = "0x6000025")]
[Address(RVA = "0x38B1D80", Offset = "0x38B0B80", VA = "0x1838B1D80")]
set
{
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000026 RID: 38 RVA: 0x0000221C File Offset: 0x0000041C
// (set) Token: 0x06000027 RID: 39 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x1700000A")]
public int fontSize
{
[Token(Token = "0x6000026")]
[Address(RVA = "0x38B1BF0", Offset = "0x38B09F0", VA = "0x1838B1BF0")]
get
{
return 0;
}
[Token(Token = "0x6000027")]
[Address(RVA = "0x38B1CF0", Offset = "0x38B0AF0", VA = "0x1838B1CF0")]
set
{
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000028 RID: 40 RVA: 0x00002234 File Offset: 0x00000434
// (set) Token: 0x06000029 RID: 41 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x1700000B")]
public TextAlignment alignment
{
[Token(Token = "0x6000028")]
[Address(RVA = "0x38B1BB0", Offset = "0x38B09B0", VA = "0x1838B1BB0")]
get
{
return TextAlignment.Left;
}
[Token(Token = "0x6000029")]
[Address(RVA = "0x38B1CB0", Offset = "0x38B0AB0", VA = "0x1838B1CB0")]
set
{
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x0600002A RID: 42 RVA: 0x0000224C File Offset: 0x0000044C
// (set) Token: 0x0600002B RID: 43 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x1700000C")]
public float lineSpacing
{
[Token(Token = "0x600002A")]
[Address(RVA = "0x38B1C30", Offset = "0x38B0A30", VA = "0x1838B1C30")]
get
{
return 0f;
}
[Token(Token = "0x600002B")]
[Address(RVA = "0x38B1D30", Offset = "0x38B0B30", VA = "0x1838B1D30")]
set
{
}
}
}
}
@@ -0,0 +1,22 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
[UsedByNativeCode]
public struct UICharInfo
{
// Token: 0x04000043 RID: 67
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000043")]
public Vector2 cursorPos;
// Token: 0x04000044 RID: 68
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000044")]
public float charWidth;
}
}
@@ -0,0 +1,32 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000D RID: 13
[Token(Token = "0x200000D")]
[UsedByNativeCode]
public struct UILineInfo
{
// Token: 0x04000045 RID: 69
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000045")]
public int startCharIdx;
// Token: 0x04000046 RID: 70
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000046")]
public int height;
// Token: 0x04000047 RID: 71
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000047")]
public float topY;
// Token: 0x04000048 RID: 72
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000048")]
public float leading;
}
}
@@ -0,0 +1,64 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000E RID: 14
[Token(Token = "0x200000E")]
[UsedByNativeCode]
public struct UIVertex
{
// Token: 0x04000049 RID: 73
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000049")]
public Vector3 position;
// Token: 0x0400004A RID: 74
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400004A")]
public Vector3 normal;
// Token: 0x0400004B RID: 75
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400004B")]
public Vector4 tangent;
// Token: 0x0400004C RID: 76
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400004C")]
public Color32 color;
// Token: 0x0400004D RID: 77
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400004D")]
public Vector2 uv0;
// Token: 0x0400004E RID: 78
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400004E")]
public Vector2 uv1;
// Token: 0x0400004F RID: 79
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400004F")]
public Vector2 uv2;
// Token: 0x04000050 RID: 80
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000050")]
public Vector2 uv3;
// Token: 0x04000051 RID: 81
[Token(Token = "0x4000051")]
private static readonly Color32 s_DefaultColor;
// Token: 0x04000052 RID: 82
[Token(Token = "0x4000052")]
private static readonly Vector4 s_DefaultTangent;
// Token: 0x04000053 RID: 83
[Token(Token = "0x4000053")]
public static UIVertex simpleVert;
}
}
@@ -0,0 +1,17 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
public enum VerticalWrapMode
{
// Token: 0x0400003A RID: 58
[Token(Token = "0x400003A")]
Truncate,
// Token: 0x0400003B RID: 59
[Token(Token = "0x400003B")]
Overflow
}
}