This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000C RID: 12
internal class AddressAttribute : Attribute
{
// Token: 0x04000013 RID: 19
public string RVA;
// Token: 0x04000014 RID: 20
public string Offset;
// Token: 0x04000015 RID: 21
public string VA;
// Token: 0x04000016 RID: 22
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000011 RID: 17
internal class AnalysisFailedException : Exception
{
// Token: 0x0600008E RID: 142 RVA: 0x000024F2 File Offset: 0x000006F2
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000E RID: 14
internal class AttributeAttribute : Attribute
{
// Token: 0x04000018 RID: 24
public string Name;
// Token: 0x04000019 RID: 25
public string RVA;
// Token: 0x0400001A RID: 26
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000D RID: 13
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x04000017 RID: 23
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000F RID: 15
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x0400001B RID: 27
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000010 RID: 16
internal class TokenAttribute : Attribute
{
// Token: 0x0400001C RID: 28
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,75 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6964D65D-0CBB-4C42-A997-2E6589744D94}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>UnityEngine.UIModule</RootNamespace>
<AssemblyName>UnityEngine.UIModule</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnityEngine\AdditionalCanvasShaderChannels.cs" />
<Compile Include="UnityEngine\Canvas.cs" />
<Compile Include="UnityEngine\CanvasGroup.cs" />
<Compile Include="UnityEngine\CanvasRenderer.cs" />
<Compile Include="UnityEngine\ICanvasRaycastFilter.cs" />
<Compile Include="UnityEngine\RectTransformUtility.cs" />
<Compile Include="UnityEngine\RenderMode.cs" />
<Compile Include="UnityEngine\UISystemProfilerApi.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d25}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d7c}</Project>
<Name>UnityEngine.CoreModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.SharedInternalsModule\UnityEngine.SharedInternalsModule.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d8a}</Project>
<Name>UnityEngine.SharedInternalsModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.TextRenderingModule\UnityEngine.TextRenderingModule.csproj">
<Project>{6964d65d-0cbb-4c42-a997-2e6589744d90}</Project>
<Name>UnityEngine.TextRenderingModule</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
@@ -0,0 +1,30 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
[Flags]
public enum AdditionalCanvasShaderChannels
{
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
None = 0,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
TexCoord1 = 1,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
TexCoord2 = 2,
// Token: 0x0400000B RID: 11
[Token(Token = "0x400000B")]
TexCoord3 = 4,
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
Normal = 8,
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
Tangent = 16
}
}
+501
View File
@@ -0,0 +1,501 @@
using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
[NativeClass("UI::Canvas")]
[RequireComponent(typeof(RectTransform))]
[NativeHeader("Modules/UI/Canvas.h")]
[NativeHeader("Modules/UI/UIStructs.h")]
public sealed class Canvas : Behaviour
{
// Token: 0x14000001 RID: 1
// (add) Token: 0x06000051 RID: 81 RVA: 0x00002066 File Offset: 0x00000266
// (remove) Token: 0x06000052 RID: 82 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x14000001")]
public static event Canvas.WillRenderCanvases preWillRenderCanvases
{
[Token(Token = "0x6000051")]
[Address(RVA = "0x733B60", Offset = "0x732960", VA = "0x180733B60")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000052")]
[Address(RVA = "0x7342D0", Offset = "0x7330D0", VA = "0x1807342D0")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x14000002 RID: 2
// (add) Token: 0x06000053 RID: 83 RVA: 0x00002066 File Offset: 0x00000266
// (remove) Token: 0x06000054 RID: 84 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x14000002")]
public static event Canvas.WillRenderCanvases willRenderCanvases
{
[Token(Token = "0x6000053")]
[Address(RVA = "0x733C10", Offset = "0x732A10", VA = "0x180733C10")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000054")]
[Address(RVA = "0x734380", Offset = "0x733180", VA = "0x180734380")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x06000055 RID: 85 RVA: 0x0000233C File Offset: 0x0000053C
// (set) Token: 0x06000056 RID: 86 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000010")]
public RenderMode renderMode
{
[Token(Token = "0x6000055")]
[Address(RVA = "0x733FB0", Offset = "0x732DB0", VA = "0x180733FB0")]
get
{
return RenderMode.ScreenSpaceOverlay;
}
[Token(Token = "0x6000056")]
[Address(RVA = "0x734650", Offset = "0x733450", VA = "0x180734650")]
set
{
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x06000057 RID: 87 RVA: 0x00002354 File Offset: 0x00000554
[Token(Token = "0x17000011")]
public bool isRootCanvas
{
[Token(Token = "0x6000057")]
[Address(RVA = "0x733D40", Offset = "0x732B40", VA = "0x180733D40")]
get
{
return default(bool);
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000058 RID: 88 RVA: 0x0000236C File Offset: 0x0000056C
[Token(Token = "0x17000012")]
public Rect pixelRect
{
[Token(Token = "0x6000058")]
[Address(RVA = "0x733ED0", Offset = "0x732CD0", VA = "0x180733ED0")]
get
{
return default(Rect);
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000059 RID: 89 RVA: 0x00002384 File Offset: 0x00000584
// (set) Token: 0x0600005A RID: 90 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000013")]
public float scaleFactor
{
[Token(Token = "0x6000059")]
[Address(RVA = "0x734110", Offset = "0x732F10", VA = "0x180734110")]
get
{
return 0f;
}
[Token(Token = "0x600005A")]
[Address(RVA = "0x734690", Offset = "0x733490", VA = "0x180734690")]
set
{
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x0600005B RID: 91 RVA: 0x0000239C File Offset: 0x0000059C
// (set) Token: 0x0600005C RID: 92 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000014")]
public float referencePixelsPerUnit
{
[Token(Token = "0x600005B")]
[Address(RVA = "0x733F70", Offset = "0x732D70", VA = "0x180733F70")]
get
{
return 0f;
}
[Token(Token = "0x600005C")]
[Address(RVA = "0x734600", Offset = "0x733400", VA = "0x180734600")]
set
{
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x0600005D RID: 93 RVA: 0x000023B4 File Offset: 0x000005B4
// (set) Token: 0x0600005E RID: 94 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000015")]
public bool overridePixelPerfect
{
[Token(Token = "0x600005D")]
[Address(RVA = "0x733DC0", Offset = "0x732BC0", VA = "0x180733DC0")]
get
{
return default(bool);
}
[Token(Token = "0x600005E")]
[Address(RVA = "0x7344C0", Offset = "0x7332C0", VA = "0x1807344C0")]
set
{
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x0600005F RID: 95 RVA: 0x000023CC File Offset: 0x000005CC
// (set) Token: 0x06000060 RID: 96 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000016")]
public bool pixelPerfect
{
[Token(Token = "0x600005F")]
[Address(RVA = "0x733E40", Offset = "0x732C40", VA = "0x180733E40")]
get
{
return default(bool);
}
[Token(Token = "0x6000060")]
[Address(RVA = "0x734560", Offset = "0x733360", VA = "0x180734560")]
set
{
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000061 RID: 97 RVA: 0x000023E4 File Offset: 0x000005E4
// (set) Token: 0x06000062 RID: 98 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000017")]
public float planeDistance
{
[Token(Token = "0x6000061")]
[Address(RVA = "0x733F30", Offset = "0x732D30", VA = "0x180733F30")]
get
{
return 0f;
}
[Token(Token = "0x6000062")]
[Address(RVA = "0x7345B0", Offset = "0x7333B0", VA = "0x1807345B0")]
set
{
}
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x06000063 RID: 99 RVA: 0x000023FC File Offset: 0x000005FC
[Token(Token = "0x17000018")]
public int renderOrder
{
[Token(Token = "0x6000063")]
[Address(RVA = "0x733FF0", Offset = "0x732DF0", VA = "0x180733FF0")]
get
{
return 0;
}
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x06000064 RID: 100 RVA: 0x00002414 File Offset: 0x00000614
// (set) Token: 0x06000065 RID: 101 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000019")]
public bool overrideSorting
{
[Token(Token = "0x6000064")]
[Address(RVA = "0x733E00", Offset = "0x732C00", VA = "0x180733E00")]
get
{
return default(bool);
}
[Token(Token = "0x6000065")]
[Address(RVA = "0x734510", Offset = "0x733310", VA = "0x180734510")]
set
{
}
}
// Token: 0x1700001A RID: 26
// (get) Token: 0x06000066 RID: 102 RVA: 0x0000242C File Offset: 0x0000062C
// (set) Token: 0x06000067 RID: 103 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700001A")]
public int sortingOrder
{
[Token(Token = "0x6000066")]
[Address(RVA = "0x734210", Offset = "0x733010", VA = "0x180734210")]
get
{
return 0;
}
[Token(Token = "0x6000067")]
[Address(RVA = "0x7347B0", Offset = "0x7335B0", VA = "0x1807347B0")]
set
{
}
}
// Token: 0x1700001B RID: 27
// (get) Token: 0x06000068 RID: 104 RVA: 0x00002444 File Offset: 0x00000644
// (set) Token: 0x06000069 RID: 105 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700001B")]
public int targetDisplay
{
[Token(Token = "0x6000068")]
[Address(RVA = "0x734250", Offset = "0x733050", VA = "0x180734250")]
get
{
return 0;
}
[Token(Token = "0x6000069")]
[Address(RVA = "0x7347F0", Offset = "0x7335F0", VA = "0x1807347F0")]
set
{
}
}
// Token: 0x1700001C RID: 28
// (get) Token: 0x0600006A RID: 106 RVA: 0x0000245C File Offset: 0x0000065C
// (set) Token: 0x0600006B RID: 107 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700001C")]
public int sortingLayerID
{
[Token(Token = "0x600006A")]
[Address(RVA = "0x734190", Offset = "0x732F90", VA = "0x180734190")]
get
{
return 0;
}
[Token(Token = "0x600006B")]
[Address(RVA = "0x734720", Offset = "0x733520", VA = "0x180734720")]
set
{
}
}
// Token: 0x1700001D RID: 29
// (get) Token: 0x0600006C RID: 108 RVA: 0x00002474 File Offset: 0x00000674
[Token(Token = "0x1700001D")]
public int cachedSortingLayerValue
{
[Token(Token = "0x600006C")]
[Address(RVA = "0x733D00", Offset = "0x732B00", VA = "0x180733D00")]
get
{
return 0;
}
}
// Token: 0x1700001E RID: 30
// (get) Token: 0x0600006D RID: 109 RVA: 0x0000248C File Offset: 0x0000068C
// (set) Token: 0x0600006E RID: 110 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700001E")]
public AdditionalCanvasShaderChannels additionalShaderChannels
{
[Token(Token = "0x600006D")]
[Address(RVA = "0x733CC0", Offset = "0x732AC0", VA = "0x180733CC0")]
get
{
return AdditionalCanvasShaderChannels.None;
}
[Token(Token = "0x600006E")]
[Address(RVA = "0x734430", Offset = "0x733230", VA = "0x180734430")]
set
{
}
}
// Token: 0x1700001F RID: 31
// (get) Token: 0x0600006F RID: 111 RVA: 0x000021E6 File Offset: 0x000003E6
// (set) Token: 0x06000070 RID: 112 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700001F")]
public string sortingLayerName
{
[Token(Token = "0x600006F")]
[Address(RVA = "0x7341D0", Offset = "0x732FD0", VA = "0x1807341D0")]
get
{
return null;
}
[Token(Token = "0x6000070")]
[Address(RVA = "0x734760", Offset = "0x733560", VA = "0x180734760")]
set
{
}
}
// Token: 0x17000020 RID: 32
// (get) Token: 0x06000071 RID: 113 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x17000020")]
public Canvas rootCanvas
{
[Token(Token = "0x6000071")]
[Address(RVA = "0x7340D0", Offset = "0x732ED0", VA = "0x1807340D0")]
get
{
return null;
}
}
// Token: 0x17000021 RID: 33
// (get) Token: 0x06000072 RID: 114 RVA: 0x000024A4 File Offset: 0x000006A4
[Token(Token = "0x17000021")]
public Vector2 renderingDisplaySize
{
[Token(Token = "0x6000072")]
[Address(RVA = "0x734080", Offset = "0x732E80", VA = "0x180734080")]
get
{
return default(Vector2);
}
}
// Token: 0x17000022 RID: 34
// (get) Token: 0x06000073 RID: 115 RVA: 0x000021E6 File Offset: 0x000003E6
// (set) Token: 0x06000074 RID: 116 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000022")]
[NativeProperty]
public Camera worldCamera
{
[Token(Token = "0x6000073")]
[Address(RVA = "0x734290", Offset = "0x733090", VA = "0x180734290")]
get
{
return null;
}
[Token(Token = "0x6000074")]
[Address(RVA = "0x734830", Offset = "0x733630", VA = "0x180734830")]
set
{
}
}
// Token: 0x17000023 RID: 35
// (get) Token: 0x06000075 RID: 117 RVA: 0x000024BC File Offset: 0x000006BC
// (set) Token: 0x06000076 RID: 118 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000023")]
[NativeProperty]
public float normalizedSortingGridSize
{
[Token(Token = "0x6000075")]
[Address(RVA = "0x733D80", Offset = "0x732B80", VA = "0x180733D80")]
get
{
return 0f;
}
[Token(Token = "0x6000076")]
[Address(RVA = "0x734470", Offset = "0x733270", VA = "0x180734470")]
set
{
}
}
// Token: 0x17000024 RID: 36
// (get) Token: 0x06000077 RID: 119 RVA: 0x000024D4 File Offset: 0x000006D4
// (set) Token: 0x06000078 RID: 120 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000024")]
[NativeProperty]
[Obsolete]
public int sortingGridNormalizedSize
{
[Token(Token = "0x6000077")]
[Address(RVA = "0x734150", Offset = "0x732F50", VA = "0x180734150")]
get
{
return 0;
}
[Token(Token = "0x6000078")]
[Address(RVA = "0x7346E0", Offset = "0x7334E0", VA = "0x1807346E0")]
set
{
}
}
// Token: 0x06000079 RID: 121 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x6000079")]
[Address(RVA = "0x733A60", Offset = "0x732860", VA = "0x180733A60")]
[FreeFunction]
[Obsolete]
public static Material GetDefaultCanvasTextMaterial()
{
return null;
}
// Token: 0x0600007A RID: 122 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x600007A")]
[Address(RVA = "0x733A30", Offset = "0x732830", VA = "0x180733A30")]
[FreeFunction]
public static Material GetDefaultCanvasMaterial()
{
return null;
}
// Token: 0x0600007B RID: 123 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x600007B")]
[Address(RVA = "0x733A90", Offset = "0x732890", VA = "0x180733A90")]
[FreeFunction]
public static Material GetETC1SupportedCanvasMaterial()
{
return null;
}
// Token: 0x0600007C RID: 124 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600007C")]
[Address(RVA = "0x7339B0", Offset = "0x7327B0", VA = "0x1807339B0")]
public static void ForceUpdateCanvases()
{
}
// Token: 0x0600007D RID: 125 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600007D")]
[Address(RVA = "0x733AC0", Offset = "0x7328C0", VA = "0x180733AC0")]
[RequiredByNativeCode]
private static void SendPreWillRenderCanvases()
{
}
// Token: 0x0600007E RID: 126 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600007E")]
[Address(RVA = "0x733B10", Offset = "0x732910", VA = "0x180733B10")]
[RequiredByNativeCode]
private static void SendWillRenderCanvases()
{
}
// Token: 0x0600007F RID: 127 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600007F")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public Canvas()
{
}
// Token: 0x06000080 RID: 128 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000080")]
[Address(RVA = "0x733E80", Offset = "0x732C80", VA = "0x180733E80")]
private void get_pixelRect_Injected(out Rect ret)
{
}
// Token: 0x06000081 RID: 129 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000081")]
[Address(RVA = "0x734030", Offset = "0x732E30", VA = "0x180734030")]
private void get_renderingDisplaySize_Injected(out Vector2 ret)
{
}
// Token: 0x02000009 RID: 9
// (Invoke) Token: 0x06000083 RID: 131
[Token(Token = "0x2000009")]
public delegate void WillRenderCanvases();
}
}
@@ -0,0 +1,108 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[NativeClass("UI::CanvasGroup")]
[NativeHeader("Modules/UI/CanvasGroup.h")]
public sealed class CanvasGroup : Behaviour, ICanvasRaycastFilter
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000003 RID: 3 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000001")]
[NativeProperty]
public float alpha
{
[Token(Token = "0x6000002")]
[Address(RVA = "0x731FF0", Offset = "0x730DF0", VA = "0x180731FF0")]
get
{
return 0f;
}
[Token(Token = "0x6000003")]
[Address(RVA = "0x7320B0", Offset = "0x730EB0", VA = "0x1807320B0")]
set
{
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000004 RID: 4 RVA: 0x00002068 File Offset: 0x00000268
// (set) Token: 0x06000005 RID: 5 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000002")]
[NativeProperty]
public bool interactable
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x732070", Offset = "0x730E70", VA = "0x180732070")]
get
{
return default(bool);
}
[Token(Token = "0x6000005")]
[Address(RVA = "0x7321A0", Offset = "0x730FA0", VA = "0x1807321A0")]
set
{
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000006 RID: 6 RVA: 0x00002080 File Offset: 0x00000280
// (set) Token: 0x06000007 RID: 7 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000003")]
[NativeProperty]
public bool blocksRaycasts
{
[Token(Token = "0x6000006")]
[Address(RVA = "0x731FB0", Offset = "0x730DB0", VA = "0x180731FB0")]
get
{
return default(bool);
}
[Token(Token = "0x6000007")]
[Address(RVA = "0x732100", Offset = "0x730F00", VA = "0x180732100")]
set
{
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000008 RID: 8 RVA: 0x00002098 File Offset: 0x00000298
// (set) Token: 0x06000009 RID: 9 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000004")]
[NativeProperty]
public bool ignoreParentGroups
{
[Token(Token = "0x6000008")]
[Address(RVA = "0x732030", Offset = "0x730E30", VA = "0x180732030")]
get
{
return default(bool);
}
[Token(Token = "0x6000009")]
[Address(RVA = "0x732150", Offset = "0x730F50", VA = "0x180732150")]
set
{
}
}
// Token: 0x0600000A RID: 10 RVA: 0x000020B0 File Offset: 0x000002B0
[Token(Token = "0x600000A")]
[Address(RVA = "0x731FB0", Offset = "0x730DB0", VA = "0x180731FB0", Slot = "4")]
public bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera)
{
return default(bool);
}
// Token: 0x0600000B RID: 11 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600000B")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public CanvasGroup()
{
}
}
}
@@ -0,0 +1,455 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[NativeClass("UI::CanvasRenderer")]
[NativeHeader("Modules/UI/CanvasRenderer.h")]
public sealed class CanvasRenderer : Component
{
// Token: 0x17000005 RID: 5
// (get) Token: 0x0600000C RID: 12 RVA: 0x000020C8 File Offset: 0x000002C8
// (set) Token: 0x0600000D RID: 13 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000005")]
public bool hasPopInstruction
{
[Token(Token = "0x600000C")]
[Address(RVA = "0x733670", Offset = "0x732470", VA = "0x180733670")]
get
{
return default(bool);
}
[Token(Token = "0x600000D")]
[Address(RVA = "0x7338E0", Offset = "0x7326E0", VA = "0x1807338E0")]
set
{
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x0600000E RID: 14 RVA: 0x000020E0 File Offset: 0x000002E0
// (set) Token: 0x0600000F RID: 15 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000006")]
public int materialCount
{
[Token(Token = "0x600000E")]
[Address(RVA = "0x7336F0", Offset = "0x7324F0", VA = "0x1807336F0")]
get
{
return 0;
}
[Token(Token = "0x600000F")]
[Address(RVA = "0x733930", Offset = "0x732730", VA = "0x180733930")]
set
{
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000010 RID: 16 RVA: 0x000020F8 File Offset: 0x000002F8
// (set) Token: 0x06000011 RID: 17 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000007")]
public int popMaterialCount
{
[Token(Token = "0x6000010")]
[Address(RVA = "0x733730", Offset = "0x732530", VA = "0x180733730")]
get
{
return 0;
}
[Token(Token = "0x6000011")]
[Address(RVA = "0x733970", Offset = "0x732770", VA = "0x180733970")]
set
{
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000012 RID: 18 RVA: 0x00002110 File Offset: 0x00000310
[Token(Token = "0x17000008")]
public int absoluteDepth
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x7334D0", Offset = "0x7322D0", VA = "0x1807334D0")]
get
{
return 0;
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000013 RID: 19 RVA: 0x00002128 File Offset: 0x00000328
[Token(Token = "0x17000009")]
public bool hasMoved
{
[Token(Token = "0x6000013")]
[Address(RVA = "0x733630", Offset = "0x732430", VA = "0x180733630")]
get
{
return default(bool);
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000014 RID: 20 RVA: 0x00002140 File Offset: 0x00000340
// (set) Token: 0x06000015 RID: 21 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000A")]
public bool cullTransparentMesh
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x7335B0", Offset = "0x7323B0", VA = "0x1807335B0")]
get
{
return default(bool);
}
[Token(Token = "0x6000015")]
[Address(RVA = "0x733840", Offset = "0x732640", VA = "0x180733840")]
set
{
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000016 RID: 22 RVA: 0x00002158 File Offset: 0x00000358
[Token(Token = "0x1700000B")]
[NativeProperty]
public bool hasRectClipping
{
[Token(Token = "0x6000016")]
[Address(RVA = "0x7336B0", Offset = "0x7324B0", VA = "0x1807336B0")]
get
{
return default(bool);
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000017 RID: 23 RVA: 0x00002170 File Offset: 0x00000370
[Token(Token = "0x1700000C")]
[NativeProperty]
public int relativeDepth
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x733770", Offset = "0x732570", VA = "0x180733770")]
get
{
return 0;
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000018 RID: 24 RVA: 0x00002188 File Offset: 0x00000388
// (set) Token: 0x06000019 RID: 25 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000D")]
[NativeProperty]
public bool cull
{
[Token(Token = "0x6000018")]
[Address(RVA = "0x7335F0", Offset = "0x7323F0", VA = "0x1807335F0")]
get
{
return default(bool);
}
[Token(Token = "0x6000019")]
[Address(RVA = "0x733890", Offset = "0x732690", VA = "0x180733890")]
set
{
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x0600001A RID: 26 RVA: 0x000021A0 File Offset: 0x000003A0
// (set) Token: 0x0600001B RID: 27 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000E")]
[Obsolete]
public bool isMask
{
[Token(Token = "0x600001A")]
[Address(RVA = "0x42C2C0", Offset = "0x42B0C0", VA = "0x18042C2C0")]
[CompilerGenerated]
get
{
return default(bool);
}
[Token(Token = "0x600001B")]
[Address(RVA = "0x43DE90", Offset = "0x43CC90", VA = "0x18043DE90")]
[CompilerGenerated]
set
{
}
}
// Token: 0x0600001C RID: 28 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600001C")]
[Address(RVA = "0x732950", Offset = "0x731750", VA = "0x180732950")]
public void SetColor(Color color)
{
}
// Token: 0x0600001D RID: 29 RVA: 0x000021B8 File Offset: 0x000003B8
[Token(Token = "0x600001D")]
[Address(RVA = "0x7326A0", Offset = "0x7314A0", VA = "0x1807326A0")]
public Color GetColor()
{
return default(Color);
}
// Token: 0x0600001E RID: 30 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600001E")]
[Address(RVA = "0x7325B0", Offset = "0x7313B0", VA = "0x1807325B0")]
public void EnableRectClipping(Rect rect)
{
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600001F RID: 31 RVA: 0x000021D0 File Offset: 0x000003D0
// (set) Token: 0x06000020 RID: 32 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000F")]
public Vector2 clippingSoftness
{
[Token(Token = "0x600001F")]
[Address(RVA = "0x733560", Offset = "0x732360", VA = "0x180733560")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000020")]
[Address(RVA = "0x733800", Offset = "0x732600", VA = "0x180733800")]
set
{
}
}
// Token: 0x06000021 RID: 33 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000021")]
[Address(RVA = "0x732520", Offset = "0x731320", VA = "0x180732520")]
public void DisableRectClipping()
{
}
// Token: 0x06000022 RID: 34 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000022")]
[Address(RVA = "0x7329A0", Offset = "0x7317A0", VA = "0x1807329A0")]
public void SetMaterial(Material material, int index)
{
}
// Token: 0x06000023 RID: 35 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x6000023")]
[Address(RVA = "0x732780", Offset = "0x731580", VA = "0x180732780")]
public Material GetMaterial(int index)
{
return null;
}
// Token: 0x06000024 RID: 36 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000024")]
[Address(RVA = "0x732B70", Offset = "0x731970", VA = "0x180732B70")]
public void SetPopMaterial(Material material, int index)
{
}
// Token: 0x06000025 RID: 37 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x6000025")]
[Address(RVA = "0x7327C0", Offset = "0x7315C0", VA = "0x1807327C0")]
public Material GetPopMaterial(int index)
{
return null;
}
// Token: 0x06000026 RID: 38 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000026")]
[Address(RVA = "0x732BD0", Offset = "0x7319D0", VA = "0x180732BD0")]
public void SetTexture(Texture texture)
{
}
// Token: 0x06000027 RID: 39 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000027")]
[Address(RVA = "0x732800", Offset = "0x731600", VA = "0x180732800")]
public void SetAlphaTexture(Texture texture)
{
}
// Token: 0x06000028 RID: 40 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000028")]
[Address(RVA = "0x732B20", Offset = "0x731920", VA = "0x180732B20")]
public void SetMesh(Mesh mesh)
{
}
// Token: 0x06000029 RID: 41 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000029")]
[Address(RVA = "0x732360", Offset = "0x731160", VA = "0x180732360")]
public void Clear()
{
}
// Token: 0x0600002A RID: 42 RVA: 0x000021EC File Offset: 0x000003EC
[Token(Token = "0x600002A")]
[Address(RVA = "0x732600", Offset = "0x731400", VA = "0x180732600")]
public float GetAlpha()
{
return 0f;
}
// Token: 0x0600002B RID: 43 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600002B")]
[Address(RVA = "0x732850", Offset = "0x731650", VA = "0x180732850")]
public void SetAlpha(float alpha)
{
}
// Token: 0x0600002C RID: 44 RVA: 0x00002204 File Offset: 0x00000404
[Token(Token = "0x600002C")]
[Address(RVA = "0x732700", Offset = "0x731500", VA = "0x180732700")]
public float GetInheritedAlpha()
{
return 0f;
}
// Token: 0x0600002D RID: 45 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600002D")]
[Address(RVA = "0x732A00", Offset = "0x731800", VA = "0x180732A00")]
public void SetMaterial(Material material, Texture texture)
{
}
// Token: 0x0600002E RID: 46 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x600002E")]
[Address(RVA = "0x732740", Offset = "0x731540", VA = "0x180732740")]
public Material GetMaterial()
{
return null;
}
// Token: 0x0600002F RID: 47 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600002F")]
[Address(RVA = "0x7333A0", Offset = "0x7321A0", VA = "0x1807333A0")]
public static void SplitUIVertexStreams(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000030 RID: 48 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000030")]
[Address(RVA = "0x7332D0", Offset = "0x7320D0", VA = "0x1807332D0")]
public static void SplitUIVertexStreams(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector2> uv2S, List<Vector2> uv3S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000031 RID: 49 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000031")]
[Address(RVA = "0x732410", Offset = "0x731210", VA = "0x180732410")]
public static void CreateUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000032 RID: 50 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000032")]
[Address(RVA = "0x7323A0", Offset = "0x7311A0", VA = "0x1807323A0")]
public static void CreateUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector2> uv2S, List<Vector2> uv3S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000033 RID: 51 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000033")]
[Address(RVA = "0x732260", Offset = "0x731060", VA = "0x180732260")]
public static void AddUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector3> normals, List<Vector4> tangents)
{
}
// Token: 0x06000034 RID: 52 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000034")]
[Address(RVA = "0x7321F0", Offset = "0x730FF0", VA = "0x1807321F0")]
public static void AddUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector2> uv2S, List<Vector2> uv3S, List<Vector3> normals, List<Vector4> tangents)
{
}
// Token: 0x06000035 RID: 53 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000035")]
[Address(RVA = "0x733210", Offset = "0x732010", VA = "0x180733210")]
[Obsolete]
public void SetVertices(List<UIVertex> vertices)
{
}
// Token: 0x06000036 RID: 54 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000036")]
[Address(RVA = "0x732C20", Offset = "0x731A20", VA = "0x180732C20")]
[Obsolete]
public void SetVertices(UIVertex[] vertices, int size)
{
}
// Token: 0x06000037 RID: 55 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000037")]
[Address(RVA = "0x733280", Offset = "0x732080", VA = "0x180733280")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
private static void SplitIndicesStreamsInternal(object verts, object indices)
{
}
// Token: 0x06000038 RID: 56 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000038")]
[Address(RVA = "0x7321F0", Offset = "0x730FF0", VA = "0x1807321F0")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
private static void SplitUIVertexStreamsInternal(object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents)
{
}
// Token: 0x06000039 RID: 57 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000039")]
[Address(RVA = "0x7323A0", Offset = "0x7311A0", VA = "0x1807323A0")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
private static void CreateUIVertexStreamInternal(object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents, object indices)
{
}
// Token: 0x0600003A RID: 58 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003A")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public CanvasRenderer()
{
}
// Token: 0x0600003B RID: 59 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003B")]
[Address(RVA = "0x732900", Offset = "0x731700", VA = "0x180732900")]
private void SetColor_Injected(ref Color color)
{
}
// Token: 0x0600003C RID: 60 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003C")]
[Address(RVA = "0x732650", Offset = "0x731450", VA = "0x180732650")]
private void GetColor_Injected(out Color ret)
{
}
// Token: 0x0600003D RID: 61 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003D")]
[Address(RVA = "0x732560", Offset = "0x731360", VA = "0x180732560")]
private void EnableRectClipping_Injected(ref Rect rect)
{
}
// Token: 0x0600003E RID: 62 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003E")]
[Address(RVA = "0x733510", Offset = "0x732310", VA = "0x180733510")]
private void get_clippingSoftness_Injected(out Vector2 ret)
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003F")]
[Address(RVA = "0x7337B0", Offset = "0x7325B0", VA = "0x1807337B0")]
private void set_clippingSoftness_Injected(ref Vector2 value)
{
}
}
}
@@ -0,0 +1,15 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public interface ICanvasRaycastFilter
{
// Token: 0x06000001 RID: 1
[Token(Token = "0x6000001")]
[Address(Slot = "0")]
bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera);
}
}
@@ -0,0 +1,144 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
[NativeHeader("Runtime/Transform/RectTransform.h")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/UI/RectTransformUtil.h")]
[NativeHeader("Modules/UI/Canvas.h")]
[NativeHeader("Runtime/Camera/Camera.h")]
public sealed class RectTransformUtility
{
// Token: 0x06000040 RID: 64 RVA: 0x0000221C File Offset: 0x0000041C
[Token(Token = "0x6000040")]
[Address(RVA = "0x734EB0", Offset = "0x733CB0", VA = "0x180734EB0")]
public static Vector2 PixelAdjustPoint(Vector2 point, Transform elementTransform, Canvas canvas)
{
return default(Vector2);
}
// Token: 0x06000041 RID: 65 RVA: 0x00002234 File Offset: 0x00000434
[Token(Token = "0x6000041")]
[Address(RVA = "0x734FB0", Offset = "0x733DB0", VA = "0x180734FB0")]
public static Rect PixelAdjustRect(RectTransform rectTransform, Canvas canvas)
{
return default(Rect);
}
// Token: 0x06000042 RID: 66 RVA: 0x0000224C File Offset: 0x0000044C
[Token(Token = "0x6000042")]
[Address(RVA = "0x7350D0", Offset = "0x733ED0", VA = "0x1807350D0")]
private static bool PointInRectangle(Vector2 screenPoint, RectTransform rect, Camera cam, Vector4 offset)
{
return default(bool);
}
// Token: 0x06000043 RID: 67 RVA: 0x00002264 File Offset: 0x00000464
[Token(Token = "0x6000043")]
[Address(RVA = "0x735260", Offset = "0x734060", VA = "0x180735260")]
public static bool RectangleContainsScreenPoint(RectTransform rect, Vector2 screenPoint)
{
return default(bool);
}
// Token: 0x06000044 RID: 68 RVA: 0x0000227C File Offset: 0x0000047C
[Token(Token = "0x6000044")]
[Address(RVA = "0x7353F0", Offset = "0x7341F0", VA = "0x1807353F0")]
public static bool RectangleContainsScreenPoint(RectTransform rect, Vector2 screenPoint, Camera cam)
{
return default(bool);
}
// Token: 0x06000045 RID: 69 RVA: 0x00002294 File Offset: 0x00000494
[Token(Token = "0x6000045")]
[Address(RVA = "0x735170", Offset = "0x733F70", VA = "0x180735170")]
public static bool RectangleContainsScreenPoint(RectTransform rect, Vector2 screenPoint, Camera cam, Vector4 offset)
{
return default(bool);
}
// Token: 0x06000046 RID: 70 RVA: 0x000022AC File Offset: 0x000004AC
[Token(Token = "0x6000046")]
[Address(RVA = "0x735890", Offset = "0x734690", VA = "0x180735890")]
public static bool ScreenPointToWorldPointInRectangle(RectTransform rect, Vector2 screenPoint, Camera cam, out Vector3 worldPoint)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x000022C4 File Offset: 0x000004C4
[Token(Token = "0x6000047")]
[Address(RVA = "0x735550", Offset = "0x734350", VA = "0x180735550")]
public static bool ScreenPointToLocalPointInRectangle(RectTransform rect, Vector2 screenPoint, Camera cam, out Vector2 localPoint)
{
return default(bool);
}
// Token: 0x06000048 RID: 72 RVA: 0x000022DC File Offset: 0x000004DC
[Token(Token = "0x6000048")]
[Address(RVA = "0x7356D0", Offset = "0x7344D0", VA = "0x1807356D0")]
public static Ray ScreenPointToRay(Camera cam, Vector2 screenPos)
{
return default(Ray);
}
// Token: 0x06000049 RID: 73 RVA: 0x000022F4 File Offset: 0x000004F4
[Token(Token = "0x6000049")]
[Address(RVA = "0x735C40", Offset = "0x734A40", VA = "0x180735C40")]
public static Vector2 WorldToScreenPoint(Camera cam, Vector3 worldPoint)
{
return default(Vector2);
}
// Token: 0x0600004A RID: 74 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004A")]
[Address(RVA = "0x734B30", Offset = "0x733930", VA = "0x180734B30")]
public static void FlipLayoutOnAxis(RectTransform rect, int axis, bool keepPositioning, bool recursive)
{
}
// Token: 0x0600004B RID: 75 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004B")]
[Address(RVA = "0x734880", Offset = "0x733680", VA = "0x180734880")]
public static void FlipLayoutAxes(RectTransform rect, bool keepPositioning, bool recursive)
{
}
// Token: 0x0600004C RID: 76 RVA: 0x0000230C File Offset: 0x0000050C
[Token(Token = "0x600004C")]
[Address(RVA = "0x734E00", Offset = "0x733C00", VA = "0x180734E00")]
private static Vector2 GetTransposed(Vector2 input)
{
return default(Vector2);
}
// Token: 0x0600004E RID: 78 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004E")]
[Address(RVA = "0x734E40", Offset = "0x733C40", VA = "0x180734E40")]
private static void PixelAdjustPoint_Injected(ref Vector2 point, Transform elementTransform, Canvas canvas, out Vector2 ret)
{
}
// Token: 0x0600004F RID: 79 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004F")]
[Address(RVA = "0x734F50", Offset = "0x733D50", VA = "0x180734F50")]
private static void PixelAdjustRect_Injected(RectTransform rectTransform, Canvas canvas, out Rect ret)
{
}
// Token: 0x06000050 RID: 80 RVA: 0x00002324 File Offset: 0x00000524
[Token(Token = "0x6000050")]
[Address(RVA = "0x735060", Offset = "0x733E60", VA = "0x180735060")]
private static bool PointInRectangle_Injected(ref Vector2 screenPoint, RectTransform rect, Camera cam, ref Vector4 offset)
{
return default(bool);
}
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
private static readonly Vector3[] s_Corners;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
public enum RenderMode
{
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
ScreenSpaceOverlay,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
ScreenSpaceCamera,
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
WorldSpace
}
}
@@ -0,0 +1,46 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
[StaticAccessor("UI::SystemProfilerApi", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/UI/Canvas.h")]
public static class UISystemProfilerApi
{
// Token: 0x06000086 RID: 134 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000086")]
[Address(RVA = "0x735E10", Offset = "0x734C10", VA = "0x180735E10")]
public static void BeginSample(UISystemProfilerApi.SampleType type)
{
}
// Token: 0x06000087 RID: 135 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000087")]
[Address(RVA = "0x735E50", Offset = "0x734C50", VA = "0x180735E50")]
public static void EndSample(UISystemProfilerApi.SampleType type)
{
}
// Token: 0x06000088 RID: 136 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000088")]
[Address(RVA = "0x735DC0", Offset = "0x734BC0", VA = "0x180735DC0")]
public static void AddMarker(string name, Object obj)
{
}
// Token: 0x0200000B RID: 11
[Token(Token = "0x200000B")]
public enum SampleType
{
// Token: 0x04000011 RID: 17
[Token(Token = "0x4000011")]
Layout,
// Token: 0x04000012 RID: 18
[Token(Token = "0x4000012")]
Render
}
}
}