Files
2026-04-10 22:50:51 +02:00

45 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x02000032 RID: 50
[Token(Token = "0x200002B")]
public class TriggerEventBroadcaster : MonoBehaviour
{
// Token: 0x0600011D RID: 285 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600011A")]
[Address(RVA = "0x29B6E40", Offset = "0x29B5C40", VA = "0x1829B6E40")]
private void OnTriggerEnter(Collider collider)
{
}
// Token: 0x0600011E RID: 286 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600011B")]
[Address(RVA = "0x29B6F80", Offset = "0x29B5D80", VA = "0x1829B6F80")]
private void OnTriggerStay(Collider collider)
{
}
// Token: 0x0600011F RID: 287 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600011C")]
[Address(RVA = "0x29B6EE0", Offset = "0x29B5CE0", VA = "0x1829B6EE0")]
private void OnTriggerExit(Collider collider)
{
}
// Token: 0x06000120 RID: 288 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600011D")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public TriggerEventBroadcaster()
{
}
// Token: 0x04000134 RID: 308
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000F6")]
public GameObject target;
}
}