Files
2026-04-10 22:50:51 +02:00

77 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using Unity.Collections;
namespace ClusterLOD
{
// Token: 0x0200127A RID: 4730
[Token(Token = "0x200127A")]
public class SubdivideMeshData : IDisposable
{
// Token: 0x06006B5D RID: 27485 RVA: 0x0017D0C0 File Offset: 0x0017B2C0
[Token(Token = "0x6006B5D")]
[Address(RVA = "0x14717F0", Offset = "0x14705F0", VA = "0x1814717F0")]
public void InitMemory(int numIndices, Allocator allocator)
{
bool flag;
if (!flag)
{
}
bool flag2;
if (flag2)
{
}
bool flag3;
if (flag3)
{
}
int num = 0;
this.origIndices = num;
bool flag4;
if (!flag4)
{
int num2 = 0;
int num3 = 0;
SubdivideMeshData.vertexMap = num2;
SubdivideMeshData.indexRemap = num3;
}
}
// Token: 0x06006B5E RID: 27486 RVA: 0x0017D100 File Offset: 0x0017B300
[Token(Token = "0x6006B5E")]
[Address(RVA = "0x1471740", Offset = "0x1470540", VA = "0x181471740", Slot = "4")]
public void Dispose()
{
bool flag;
if (flag)
{
return;
}
}
// Token: 0x06006B5F RID: 27487 RVA: 0x0017D114 File Offset: 0x0017B314
[Token(Token = "0x6006B5F")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public SubdivideMeshData()
{
}
// Token: 0x040047C1 RID: 18369
[Token(Token = "0x40047C1")]
public static NativeMultiHashMap<int, int> vertexMap;
// Token: 0x040047C2 RID: 18370
[Token(Token = "0x40047C2")]
public static NativeArray<int> indexRemap;
// Token: 0x040047C3 RID: 18371
[Token(Token = "0x40047C3")]
private static int refCount;
// Token: 0x040047C4 RID: 18372
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40047C4")]
public NativeList<int> origIndices;
}
}