Files
2026-04-10 22:50:51 +02:00

96 lines
2.5 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000645 RID: 1605
[Token(Token = "0x2000645")]
public enum DAJFOCGPHGP
{
// Token: 0x04002672 RID: 9842
[Token(Token = "0x4002672")]
Default,
// Token: 0x04002673 RID: 9843
[Token(Token = "0x4002673")]
TransparentFX,
// Token: 0x04002674 RID: 9844
[Token(Token = "0x4002674")]
IgnoreRaycast,
// Token: 0x04002675 RID: 9845
[Token(Token = "0x4002675")]
Water = 4,
// Token: 0x04002676 RID: 9846
[Token(Token = "0x4002676")]
UI,
// Token: 0x04002677 RID: 9847
[Token(Token = "0x4002677")]
HiddenInFirstPerson = 8,
// Token: 0x04002678 RID: 9848
[Token(Token = "0x4002678")]
LocalPlayerPhysics,
// Token: 0x04002679 RID: 9849
[Token(Token = "0x4002679")]
DynamicPhysics,
// Token: 0x0400267A RID: 9850
[Token(Token = "0x400267A")]
StaticPhysics,
// Token: 0x0400267B RID: 9851
[Token(Token = "0x400267B")]
RemotePlayerPhysics,
// Token: 0x0400267C RID: 9852
[Token(Token = "0x400267C")]
DynamicPhysicsIgnoreStaticPhysics,
// Token: 0x0400267D RID: 9853
[Token(Token = "0x400267D")]
MovementBlocker,
// Token: 0x0400267E RID: 9854
[Token(Token = "0x400267E")]
DEPRECATED_OutfitTrigger,
// Token: 0x0400267F RID: 9855
[Token(Token = "0x400267F")]
CameraMesh,
// Token: 0x04002680 RID: 9856
[Token(Token = "0x4002680")]
DynamicPhysicsIgnoreDynamicPhysics,
// Token: 0x04002681 RID: 9857
[Token(Token = "0x4002681")]
DynamicPhysicsIgnorePlayerPhysics,
// Token: 0x04002682 RID: 9858
[Token(Token = "0x4002682")]
KillZone,
// Token: 0x04002683 RID: 9859
[Token(Token = "0x4002683")]
PlayerTrigger,
// Token: 0x04002684 RID: 9860
[Token(Token = "0x4002684")]
PersonalSpace,
// Token: 0x04002685 RID: 9861
[Token(Token = "0x4002685")]
OverlayNotifications,
// Token: 0x04002686 RID: 9862
[Token(Token = "0x4002686")]
DynamicPhysicsIgnoreDynamicAndPlayerPhysics,
// Token: 0x04002687 RID: 9863
[Token(Token = "0x4002687")]
DynamicPhysicsIgnoreEnemyAndPlayerPhysics,
// Token: 0x04002688 RID: 9864
[Token(Token = "0x4002688")]
TriggerCollider,
// Token: 0x04002689 RID: 9865
[Token(Token = "0x4002689")]
EnemyPhysics,
// Token: 0x0400268A RID: 9866
[Token(Token = "0x400268A")]
DynamicPhysicsIgnoreDynamicAndPlayerAndEnemyPhysics,
// Token: 0x0400268B RID: 9867
[Token(Token = "0x400268B")]
EnemyPhysicsIgnoreDynamicAndEnemyPhysics,
// Token: 0x0400268C RID: 9868
[Token(Token = "0x400268C")]
FirstPersonShadowCaster,
// Token: 0x0400268D RID: 9869
[Token(Token = "0x400268D")]
Decoration,
// Token: 0x0400268E RID: 9870
[Token(Token = "0x400268E")]
CachedView
}