Files
2026-04-10 22:50:51 +02:00

40 lines
1.1 KiB
C#

using System;
using AGUI.StackedUI;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020006A3 RID: 1699
[Token(Token = "0x20006A3")]
public class DebugScreen : WatchUIFlow
{
// Token: 0x0600314B RID: 12619 RVA: 0x000CA1B8 File Offset: 0x000C83B8
[Token(Token = "0x600314B")]
[Address(RVA = "0x10828A0", Offset = "0x10816A0", VA = "0x1810828A0", Slot = "11")]
public override void OnFlowEntered(StackedUIFlowBase BFHJBBGCMAN)
{
base.OnFlowEntered(BFHJBBGCMAN);
}
// Token: 0x0600314C RID: 12620 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x600314C")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
public void Button_RefreshAudio()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600314D RID: 12621 RVA: 0x000CA1CC File Offset: 0x000C83CC
[Token(Token = "0x600314D")]
[Address(RVA = "0x792380", Offset = "0x791180", VA = "0x180792380")]
public DebugScreen()
{
}
// Token: 0x040028B1 RID: 10417
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x40028B1")]
[SerializeField]
private Text buildDebugInfoText;
}