Files
2026-04-10 22:50:51 +02:00

34 lines
859 B
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000117 RID: 279
[Token(Token = "0x2000117")]
[Serializable]
public struct FriendlyFireSettings
{
// Token: 0x04000687 RID: 1671
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000687")]
public bool PlayerOnPlayerFriendlyFireSupported;
// Token: 0x04000688 RID: 1672
[FieldOffset(Offset = "0x1")]
[Token(Token = "0x4000688")]
public bool PlayerOnEnemyFriendlyFireSupported;
// Token: 0x04000689 RID: 1673
[FieldOffset(Offset = "0x2")]
[Token(Token = "0x4000689")]
public bool EnemyOnPlayerFriendlyFireSupported;
// Token: 0x0400068A RID: 1674
[FieldOffset(Offset = "0x3")]
[Token(Token = "0x400068A")]
public bool EnemyOnEnemyFriendlyFireSupported;
// Token: 0x0400068B RID: 1675
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400068B")]
public bool GrenadesCanDamageTeammates;
}