Files
2026-04-10 22:50:51 +02:00

130 lines
3.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020002E1 RID: 737
[Token(Token = "0x20002E1")]
public class PS4VRPlaySpace : MonoBehaviour
{
// Token: 0x060016A0 RID: 5792 RVA: 0x0005EAA0 File Offset: 0x0005CCA0
[Token(Token = "0x60016A0")]
[Address(RVA = "0xCFB300", Offset = "0xCFA100", VA = "0x180CFB300")]
private void Start()
{
Renderer[] array = this.frustumRenderers;
int num = 0;
int length = array.Length;
if (num < length)
{
Material material = array[num].GetMaterial();
Color color = this.hideColor;
material.color = color;
num++;
}
}
// Token: 0x060016A1 RID: 5793 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x60016A1")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060016A2 RID: 5794 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x60016A2")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
private void LIHAPPMBNLN()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060016A3 RID: 5795 RVA: 0x0005EAE8 File Offset: 0x0005CCE8
[Token(Token = "0x60016A3")]
[Address(RVA = "0xCFB160", Offset = "0xCF9F60", VA = "0x180CFB160")]
private void NACLALJFFHB()
{
Renderer[] array = this.frustumRenderers;
int num = 0;
int length = array.Length;
if (num < length)
{
Renderer renderer = array[num];
if ((this.NFKOMFOBLAG ? 1 : 0) == num)
{
Material material = renderer.GetMaterial();
Material material2 = renderer.GetMaterial();
Color color = this.hideColor;
float deltaTime = Time.deltaTime;
}
Material material3 = renderer.GetMaterial();
Material material4 = renderer.GetMaterial();
Color color2 = this.showColor;
float deltaTime2 = Time.deltaTime;
num++;
}
}
// Token: 0x060016A4 RID: 5796 RVA: 0x0005EB68 File Offset: 0x0005CD68
[Token(Token = "0x60016A4")]
[Address(RVA = "0xCFB390", Offset = "0xCFA190", VA = "0x180CFB390")]
public PS4VRPlaySpace()
{
}
// Token: 0x040011B3 RID: 4531
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40011B3")]
public Transform frustumTransform;
// Token: 0x040011B4 RID: 4532
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40011B4")]
public Renderer[] frustumRenderers;
// Token: 0x040011B5 RID: 4533
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40011B5")]
public float safeDistance = 0.1f;
// Token: 0x040011B6 RID: 4534
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40011B6")]
public float fadeSpeed = 3f;
// Token: 0x040011B7 RID: 4535
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40011B7")]
public Color showColor;
// Token: 0x040011B8 RID: 4536
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40011B8")]
public Color hideColor;
// Token: 0x040011B9 RID: 4537
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40011B9")]
private bool NFKOMFOBLAG;
// Token: 0x040011BA RID: 4538
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40011BA")]
private Vector3 EOFBFCONCED;
// Token: 0x040011BB RID: 4539
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40011BB")]
private Vector3 KBGEJBBOMEH;
// Token: 0x040011BC RID: 4540
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x40011BC")]
private Quaternion DAJGHBKPKFK;
// Token: 0x040011BD RID: 4541
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x40011BD")]
private Quaternion PHEGAHLJAFC;
}