58 lines
1.4 KiB
C#
58 lines
1.4 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020004CF RID: 1231
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[Token(Token = "0x20004CF")]
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[Serializable]
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public class PlayerBackpackToolConfig : ScriptableObject
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{
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// Token: 0x06002489 RID: 9353 RVA: 0x00093BB4 File Offset: 0x00091DB4
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[Token(Token = "0x6002489")]
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[Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")]
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public PlayerBackpackToolConfig()
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{
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}
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// Token: 0x04001BEA RID: 7146
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001BEA")]
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public PlayerBackpackToolConfig.Config[] Configs;
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// Token: 0x020004D0 RID: 1232
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[Token(Token = "0x20004D0")]
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[Serializable]
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public class Config
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{
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// Token: 0x0600248A RID: 9354 RVA: 0x00093BC8 File Offset: 0x00091DC8
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[Token(Token = "0x600248A")]
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[Address(RVA = "0x81C820", Offset = "0x81B620", VA = "0x18081C820")]
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public Config()
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{
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float z = Vector3.zero.z;
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this.SpawnRotation.z = z;
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base..ctor();
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}
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// Token: 0x04001BEB RID: 7147
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4001BEB")]
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public JKPLBBBJLJK ToolType = (JKPLBBBJLJK)((ulong)4294967295L);
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// Token: 0x04001BEC RID: 7148
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001BEC")]
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public string FriendlyName = "";
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// Token: 0x04001BED RID: 7149
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4001BED")]
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public Tool Prefab;
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// Token: 0x04001BEE RID: 7150
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4001BEE")]
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public Vector3 SpawnRotation;
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}
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}
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