30 lines
649 B
C#
30 lines
649 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RRUI.Data
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{
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// Token: 0x02000D19 RID: 3353
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[Token(Token = "0x2000D19")]
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[Serializable]
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public class CurrencyLevel
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{
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// Token: 0x06004FF7 RID: 20471 RVA: 0x001224F4 File Offset: 0x001206F4
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[Token(Token = "0x6004FF7")]
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[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
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public CurrencyLevel()
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{
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}
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// Token: 0x04003960 RID: 14688
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4003960")]
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public int Amount;
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// Token: 0x04003961 RID: 14689
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4003961")]
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public Texture Texture;
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}
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}
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