87 lines
2.2 KiB
C#
87 lines
2.2 KiB
C#
using System;
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using Cpp2IlInjected;
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using RecRoom.Core;
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using UnityEngine;
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namespace RRUI.Theme
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{
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// Token: 0x02000838 RID: 2104
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[Token(Token = "0x2000838")]
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public class SwitchTheme : ToggleTheme
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{
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// Token: 0x06003A46 RID: 14918 RVA: 0x000F159C File Offset: 0x000EF79C
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[Token(Token = "0x6003A46")]
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[Address(RVA = "0x9FAF60", Offset = "0x9F9D60", VA = "0x1809FAF60", Slot = "5")]
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public override void Apply()
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{
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base.Apply();
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GameObject gameObject = this.indicator;
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int num = 0;
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if (gameObject != num)
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{
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GameObject gameObject2 = this.indicatorOffPosition;
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int num2 = 0;
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if (gameObject2 != num2)
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{
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GameObject gameObject3 = this.indicatorOnPosition;
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int num3 = 0;
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if (gameObject3 != num3)
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{
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Transform transform = this.indicatorOffPosition.transform;
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Vector3 vector;
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float z = vector.z;
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if (this.NMLJFLOCMFK != 0)
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{
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}
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this.NMLJFLOCMFK = (ulong)0L;
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Scheduler instance = SingletonMonoBehaviour.ONCPNMDGGKG;
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int num4 = 0;
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if (instance == num4)
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{
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Transform transform2 = gameObject.transform;
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throw new NullReferenceException();
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}
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Transform transform3 = this.indicator.transform;
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ANGMHDJNACK angmhdjnack;
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this.NMLJFLOCMFK = angmhdjnack;
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}
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}
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}
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}
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// Token: 0x06003A47 RID: 14919 RVA: 0x000F1650 File Offset: 0x000EF850
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[Token(Token = "0x6003A47")]
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[Address(RVA = "0x9FB1F0", Offset = "0x9F9FF0", VA = "0x1809FB1F0")]
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public SwitchTheme()
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{
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}
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// Token: 0x04003225 RID: 12837
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[Token(Token = "0x4003225")]
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private const float LDLJHMIJHNF = 0.33f;
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// Token: 0x04003226 RID: 12838
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[FieldOffset(Offset = "0x110")]
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[Token(Token = "0x4003226")]
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[SerializeField]
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private GameObject indicator;
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// Token: 0x04003227 RID: 12839
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[FieldOffset(Offset = "0x118")]
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[Token(Token = "0x4003227")]
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[SerializeField]
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private GameObject indicatorOffPosition;
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// Token: 0x04003228 RID: 12840
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[FieldOffset(Offset = "0x120")]
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[Token(Token = "0x4003228")]
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[SerializeField]
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private GameObject indicatorOnPosition;
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// Token: 0x04003229 RID: 12841
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[FieldOffset(Offset = "0x128")]
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[Token(Token = "0x4003229")]
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private PIPDAMDIAPC NMLJFLOCMFK;
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}
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}
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