Files
2026-04-10 22:50:51 +02:00

129 lines
3.9 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.Pools;
using UnityEngine;
namespace RecRoom.Activities
{
// Token: 0x02002B80 RID: 11136
[Token(Token = "0x2002B80")]
public class PooledDamageParticles : PooledParticle
{
// Token: 0x06012BBA RID: 76730 RVA: 0x0044D784 File Offset: 0x0044B984
[Token(Token = "0x6012BBA")]
[Address(RVA = "0xB30990", Offset = "0xB2F790", VA = "0x180B30990")]
public static PooledDamageParticles TryPlayDamageParticlePrefab(PooledDamageParticles CFAPNBBHEKB, float JJHKPNCCEFB, Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK)
{
int num = 0;
if (CFAPNBBHEKB != num)
{
PooledDamageParticles pooledDamageParticles = GlobalPool.ONCPNMDGGKG.Acquire<PooledDamageParticles>(CFAPNBBHEKB);
}
int num2 = 0;
int num3 = 0;
if (num2 != num3)
{
float z = DDHPAFKBMON.z;
}
throw new NullReferenceException();
}
// Token: 0x06012BBB RID: 76731 RVA: 0x0044D7C8 File Offset: 0x0044B9C8
[Token(Token = "0x6012BBB")]
[Address(RVA = "0xB30700", Offset = "0xB2F500", VA = "0x180B30700")]
public void SetDamageValue(float JJHKPNCCEFB)
{
float num = Mathf.InverseLerp(this.minDamageValue, JJHKPNCCEFB, JJHKPNCCEFB);
ParticleSystem particleSystem = this.impactParticleSystem;
int num2 = 0;
if (particleSystem != num2)
{
ParticleSystem.MainModule main = this.impactParticleSystem.main;
AnimationCurve curveMax = Mathf.Lerp(num, JJHKPNCCEFB, JJHKPNCCEFB).m_CurveMax;
float num3 = this.impactStartLifetimeMaxDamage;
float num4 = Mathf.Lerp(this.impactStartLifetimeMinDamage, num3, JJHKPNCCEFB);
AnimationCurve curveMax2 = num4.m_CurveMax;
}
ParticleSystem particleSystem2 = this.sprayParticleSystem;
int num5 = 0;
if (particleSystem2 != num5)
{
ParticleSystem.MainModule main2 = this.sprayParticleSystem.main;
int num6 = Mathf.RoundToInt(Mathf.Lerp(num, JJHKPNCCEFB, JJHKPNCCEFB));
}
}
// Token: 0x06012BBC RID: 76732 RVA: 0x0044D87C File Offset: 0x0044BA7C
[Token(Token = "0x6012BBC")]
[Address(RVA = "0xB30AF0", Offset = "0xB2F8F0", VA = "0x180B30AF0")]
public PooledDamageParticles()
{
}
// Token: 0x0400C1B4 RID: 49588
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400C1B4")]
[SerializeField]
private float minDamageValue = 1f;
// Token: 0x0400C1B5 RID: 49589
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x400C1B5")]
[SerializeField]
private float maxDamageValue = 30f;
// Token: 0x0400C1B6 RID: 49590
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400C1B6")]
[SerializeField]
[Header("Impact Particle System")]
private ParticleSystem impactParticleSystem;
// Token: 0x0400C1B7 RID: 49591
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x400C1B7")]
[SerializeField]
[Header("Impact Particle Start Size")]
private float impactStartSizeMinDamage;
// Token: 0x0400C1B8 RID: 49592
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x400C1B8")]
[SerializeField]
private float impactStartSizeMaxDamage;
// Token: 0x0400C1B9 RID: 49593
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400C1B9")]
[SerializeField]
[Header("Impact Particle Start Lifetime")]
private float impactStartLifetimeMinDamage;
// Token: 0x0400C1BA RID: 49594
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x400C1BA")]
[SerializeField]
private float impactStartLifetimeMaxDamage;
// Token: 0x0400C1BB RID: 49595
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400C1BB")]
[SerializeField]
[Header("Spray Particle System")]
private ParticleSystem sprayParticleSystem;
// Token: 0x0400C1BC RID: 49596
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400C1BC")]
[SerializeField]
[Header("Spray Particle Burst Count")]
private int sprayBurstCountMinDamage;
// Token: 0x0400C1BD RID: 49597
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x400C1BD")]
[SerializeField]
private int sprayBurstCountMaxDamage;
}
}