Files
2026-04-10 22:50:51 +02:00

33 lines
815 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Avatars.Face
{
// Token: 0x020023E5 RID: 9189
[Token(Token = "0x20023E5")]
[CreateAssetMenu]
public sealed class NoseFaceFeature : FaceFeature
{
// Token: 0x1700268C RID: 9868
// (get) Token: 0x0600ECFE RID: 60670 RVA: 0x003684A0 File Offset: 0x003666A0
[Token(Token = "0x1700268C")]
public override FaceFeatureType FaceFeatureType
{
[Token(Token = "0x600ECFE")]
[Address(RVA = "0x460DB0", Offset = "0x45FBB0", VA = "0x180460DB0", Slot = "4")]
get
{
return FaceFeatureType.Nose;
}
}
// Token: 0x0600ECFF RID: 60671 RVA: 0x003684B0 File Offset: 0x003666B0
[Token(Token = "0x600ECFF")]
[Address(RVA = "0x11D9F40", Offset = "0x11D8D40", VA = "0x1811D9F40")]
public NoseFaceFeature()
{
}
}
}