94 lines
2.8 KiB
C#
94 lines
2.8 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom
|
|
{
|
|
// Token: 0x02002079 RID: 8313
|
|
[Token(Token = "0x2002079")]
|
|
[Serializable]
|
|
public struct BodyAnimationMask
|
|
{
|
|
// Token: 0x0600D484 RID: 54404 RVA: 0x0031243C File Offset: 0x0031063C
|
|
[Token(Token = "0x600D484")]
|
|
[Address(RVA = "0xF12DA0", Offset = "0xF11BA0", VA = "0x180F12DA0")]
|
|
public static BodyAnimationMask ADPELJHGHKK(BodyAnimationMask MEMEKPKJBDC, BodyAnimationMask ACMPNADEJAI, float LIMOILDIGKF)
|
|
{
|
|
float rightHandMask = ACMPNADEJAI.RightHandMask;
|
|
float rightHandMask2 = ACMPNADEJAI.RightHandMask;
|
|
float rightHandMask3 = ACMPNADEJAI.RightHandMask;
|
|
float num = Mathf.Lerp(rightHandMask3, rightHandMask3, LIMOILDIGKF);
|
|
float num2;
|
|
num = num2;
|
|
MEMEKPKJBDC.RightHandMask = num;
|
|
return MEMEKPKJBDC;
|
|
}
|
|
|
|
// Token: 0x0600D485 RID: 54405 RVA: 0x00312478 File Offset: 0x00310678
|
|
[Token(Token = "0x600D485")]
|
|
[Address(RVA = "0xF12C70", Offset = "0xF11A70", VA = "0x180F12C70")]
|
|
public static BodyAnimationMask ADPELJHGHKK(BodyAnimationMask MEMEKPKJBDC, BodyAnimationMask ACMPNADEJAI, float FDCIMMJKMLD, float LGAFOCKAABF, float ENBHDOHPOAB)
|
|
{
|
|
float rightHandMask = ACMPNADEJAI.RightHandMask;
|
|
float rightHandMask2 = ACMPNADEJAI.RightHandMask;
|
|
float rightHandMask3 = ACMPNADEJAI.RightHandMask;
|
|
float num2;
|
|
float num = num2;
|
|
MEMEKPKJBDC.RightHandMask = num;
|
|
return MEMEKPKJBDC;
|
|
}
|
|
|
|
// Token: 0x0600D486 RID: 54406 RVA: 0x003124A8 File Offset: 0x003106A8
|
|
[Token(Token = "0x600D486")]
|
|
[Address(RVA = "0xF12ED0", Offset = "0xF11CD0", VA = "0x180F12ED0")]
|
|
public bool OFIMBNDBMAO(BodyAnimationMask HPKICPNGMDJ)
|
|
{
|
|
float rightHandMask = HPKICPNGMDJ.RightHandMask;
|
|
bool flag;
|
|
if (!flag)
|
|
{
|
|
return;
|
|
}
|
|
float rightHandMask2 = HPKICPNGMDJ.RightHandMask;
|
|
float leftHandMask = this.LeftHandMask;
|
|
bool flag2;
|
|
if (flag2)
|
|
{
|
|
float rightHandMask3 = HPKICPNGMDJ.RightHandMask;
|
|
return FJFHDHBBFKE.BAHBPFFNNJO(leftHandMask, rightHandMask3, 0.01f);
|
|
}
|
|
}
|
|
|
|
// Token: 0x04008806 RID: 34822
|
|
[FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x4008806")]
|
|
public float HeadMask;
|
|
|
|
// Token: 0x04008807 RID: 34823
|
|
[FieldOffset(Offset = "0x4")]
|
|
[Token(Token = "0x4008807")]
|
|
public float LeftHandMask;
|
|
|
|
// Token: 0x04008808 RID: 34824
|
|
[FieldOffset(Offset = "0x8")]
|
|
[Token(Token = "0x4008808")]
|
|
public float RightHandMask;
|
|
|
|
// Token: 0x04008809 RID: 34825
|
|
[Token(Token = "0x4008809")]
|
|
public static readonly BodyAnimationMask One;
|
|
|
|
// Token: 0x0400880A RID: 34826
|
|
[Token(Token = "0x400880A")]
|
|
public static readonly BodyAnimationMask Zero;
|
|
|
|
// Token: 0x0400880B RID: 34827
|
|
[Token(Token = "0x400880B")]
|
|
public static readonly BodyAnimationMask HeadOnly;
|
|
|
|
// Token: 0x0400880C RID: 34828
|
|
[Token(Token = "0x400880C")]
|
|
public static readonly BodyAnimationMask HandsOnly;
|
|
}
|
|
}
|