Files
2026-04-10 22:50:51 +02:00

44 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.FastLines
{
// Token: 0x02002ECA RID: 11978
[Token(Token = "0x2002ECA")]
public class FastLineConfig : ScriptableObject
{
// Token: 0x0601456B RID: 83307 RVA: 0x004B8DA4 File Offset: 0x004B6FA4
[Token(Token = "0x601456B")]
[Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")]
public FastLineConfig()
{
}
// Token: 0x0400D3FF RID: 54271
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D3FF")]
public ComputeShader computeShaderAsset;
// Token: 0x0400D400 RID: 54272
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400D400")]
public Material defaultMaterial;
// Token: 0x0400D401 RID: 54273
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D401")]
public FastLineSettings defaultSettings;
// Token: 0x0400D402 RID: 54274
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D402")]
public FastLineSettings aiPointConnectionSettings;
// Token: 0x0400D403 RID: 54275
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400D403")]
public FastLineSettings defaultWireSettings;
}
}