Files
2026-04-10 22:50:51 +02:00

39 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core
{
// Token: 0x02002CA2 RID: 11426
[Token(Token = "0x2002CA2")]
public class HeightOffsetPoint : MonoBehaviour
{
// Token: 0x06013681 RID: 79489 RVA: 0x00483208 File Offset: 0x00481408
[Token(Token = "0x6013681")]
[Address(RVA = "0xDF9AF0", Offset = "0xDF88F0", VA = "0x180DF9AF0")]
public void UpdateOffset(Vector3 KFPLEFELPCM)
{
Transform transform = base.transform;
float z = KFPLEFELPCM.z;
}
// Token: 0x06013682 RID: 79490 RVA: 0x0048322C File Offset: 0x0048142C
[Token(Token = "0x6013682")]
[Address(RVA = "0xEF2E50", Offset = "0xEF1C50", VA = "0x180EF2E50")]
public float GetRelativePlayerHeight(Transform JCJIFIIPJPJ)
{
Vector3 vector;
float z = vector.z;
Transform transform = base.transform;
throw new NullReferenceException();
}
// Token: 0x06013683 RID: 79491 RVA: 0x0048324C File Offset: 0x0048144C
[Token(Token = "0x6013683")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public HeightOffsetPoint()
{
}
}
}