Files
2026-04-10 22:50:51 +02:00

127 lines
3.2 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.AI;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002B52 RID: 11090
[Token(Token = "0x2002B52")]
public class MirrorCannon : BeamGun
{
// Token: 0x1700340F RID: 13327
// (get) Token: 0x06012A1D RID: 76317 RVA: 0x00444560 File Offset: 0x00442760
[Token(Token = "0x1700340F")]
public override bool PNJFDBBDPLK
{
[Token(Token = "0x6012A1D")]
[Address(RVA = "0xBB7D70", Offset = "0xBB6B70", VA = "0x180BB7D70", Slot = "52")]
get
{
if (!this.handle._tool.<BIPMAHKMNKF>k__BackingField)
{
}
return this.OIHKFDGLKOF;
}
}
// Token: 0x06012A1E RID: 76318 RVA: 0x00444590 File Offset: 0x00442790
[Token(Token = "0x6012A1E")]
[Address(RVA = "0xBB7CD0", Offset = "0xBB6AD0", VA = "0x180BB7CD0", Slot = "17")]
protected override void Start()
{
base.Start();
Color defaultProjectileColor = this.defaultProjectileColor;
base.FIPGMEBGIBH(defaultProjectileColor);
}
// Token: 0x06012A1F RID: 76319 RVA: 0x004445B4 File Offset: 0x004427B4
[Token(Token = "0x6012A1F")]
[Address(RVA = "0xBB7AB0", Offset = "0xBB68B0", VA = "0x180BB7AB0", Slot = "55")]
protected override void GAJIJLPDHNI(float POGAEJIEPIM)
{
base.GAJIJLPDHNI(POGAEJIEPIM);
Transform barrelTransform = this.barrelTransform;
int num = 0;
this.OIHKFDGLKOF = num != 0;
Transform transform = barrelTransform.transform;
Transform barrelTransform2 = this.barrelTransform;
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
bool flag;
if (flag)
{
Collider collider;
Enemy enemy = collider.PABDAFCMNCK(num);
int num2 = 0;
if (enemy != num2)
{
this.NotifyWeaponDealtPlayerOnPlayerDamage(num2);
int num3;
if (num3 > 0)
{
this.OIHKFDGLKOF = true;
}
}
}
if (base.HNDAKLNGFJJ)
{
this.IGIDNLPODPD();
}
}
// Token: 0x06012A20 RID: 76320 RVA: 0x00444640 File Offset: 0x00442840
[Token(Token = "0x6012A20")]
[Address(RVA = "0xBB78C0", Offset = "0xBB66C0", VA = "0x180BB78C0")]
private void FAHOOOJMGGH()
{
Transform barrelTransform = this.barrelTransform;
int num = 0;
this.OIHKFDGLKOF = num != 0;
Transform transform = barrelTransform.transform;
Transform barrelTransform2 = this.barrelTransform;
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
bool flag;
if (flag)
{
Collider collider;
Enemy enemy = collider.PABDAFCMNCK(num);
int num2 = 0;
if (enemy != num2)
{
this.NotifyWeaponDealtPlayerOnPlayerDamage(num2);
int num3;
if (num3 > 0)
{
this.OIHKFDGLKOF = true;
}
}
}
}
// Token: 0x06012A21 RID: 76321 RVA: 0x004446B8 File Offset: 0x004428B8
[Token(Token = "0x6012A21")]
[Address(RVA = "0xBB7D10", Offset = "0xBB6B10", VA = "0x180BB7D10")]
public MirrorCannon()
{
}
// Token: 0x0400C06E RID: 49262
[FieldOffset(Offset = "0x3F0")]
[Token(Token = "0x400C06E")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.SelfAndChildren, false, false, false)]
private SwivelToolHandle handle;
// Token: 0x0400C06F RID: 49263
[FieldOffset(Offset = "0x3F8")]
[Token(Token = "0x400C06F")]
private bool OIHKFDGLKOF;
}
}