Files
2026-04-10 22:50:51 +02:00

48 lines
1.2 KiB
C#

using System;
using System.Linq;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001A5 RID: 421
[Token(Token = "0x20001A5")]
public class ShippingContainer : MonoBehaviour
{
// Token: 0x1700021D RID: 541
// (get) Token: 0x06000D48 RID: 3400 RVA: 0x00039F7C File Offset: 0x0003817C
[Token(Token = "0x1700021D")]
public bool CKCMDJLKLDI
{
[Token(Token = "0x6000D48")]
[Address(RVA = "0x79A210", Offset = "0x799010", VA = "0x18079A210")]
get
{
MeshRenderer[] array = this.lodRenderers;
Func<MeshRenderer, bool> <>9__3_ = ShippingContainer.<>c.<>9__3_0;
if (<>9__3_ == 0)
{
ShippingContainer.<>c.<>9__3_0 = (MeshRenderer rend) => rend.enabled;
}
return Enumerable.Any<MeshRenderer>(array, <>9__3_);
}
}
// Token: 0x06000D49 RID: 3401 RVA: 0x00039FB8 File Offset: 0x000381B8
[Token(Token = "0x6000D49")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public ShippingContainer()
{
}
// Token: 0x04000A6F RID: 2671
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000A6F")]
[SerializeField]
public GameObject[] partRoots;
// Token: 0x04000A70 RID: 2672
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000A70")]
[SerializeField]
public MeshRenderer[] lodRenderers;
}