28 lines
684 B
C#
28 lines
684 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace Steamworks
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{
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// Token: 0x020017A2 RID: 6050
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[Token(Token = "0x20017A2")]
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[CallbackIdentity(714)]
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[StructLayout(0, Pack = 8, Size = 8)]
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public struct GamepadTextInputDismissed_t
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{
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// Token: 0x04005C7E RID: 23678
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[Token(Token = "0x4005C7E")]
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public const int k_iCallback = 714;
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// Token: 0x04005C7F RID: 23679
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4005C7F")]
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public bool m_bSubmitted;
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// Token: 0x04005C80 RID: 23680
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
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[Token(Token = "0x4005C80")]
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public uint m_unSubmittedText;
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}
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}
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