Files
2026-04-10 22:50:51 +02:00

36 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace Pathfinding
{
// Token: 0x02000039 RID: 57
[Token(Token = "0x200001C")]
public static class GraphUtilities
{
// Token: 0x060002AE RID: 686 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000240")]
[Address(RVA = "0x2563B20", Offset = "0x2562920", VA = "0x182563B20")]
public static List<Vector3> GetContours(NavGraph graph)
{
return null;
}
// Token: 0x060002AF RID: 687 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x6000241")]
[Address(RVA = "0x2563CE0", Offset = "0x2562AE0", VA = "0x182563CE0")]
public static void GetContours(INavmesh navmesh, Action<List<Int3>, bool> results)
{
}
// Token: 0x060002B0 RID: 688 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x6000242")]
[Address(RVA = "0x2562B40", Offset = "0x2561940", VA = "0x182562B40")]
public static void GetContours(GridGraph grid, Action<Vector3[]> callback, float yMergeThreshold, [Optional] GridNodeBase[] nodes)
{
}
}
}