92 lines
2.4 KiB
C#
92 lines
2.4 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace Pathfinding.Voxels
|
|
{
|
|
// Token: 0x020000FE RID: 254
|
|
[Token(Token = "0x2000099")]
|
|
public class RasterizationMesh
|
|
{
|
|
// Token: 0x06000854 RID: 2132 RVA: 0x00002082 File Offset: 0x00000282
|
|
[Token(Token = "0x600070C")]
|
|
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
|
|
public RasterizationMesh()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000855 RID: 2133 RVA: 0x00002082 File Offset: 0x00000282
|
|
[Token(Token = "0x600070D")]
|
|
[Address(RVA = "0x24942A0", Offset = "0x24930A0", VA = "0x1824942A0")]
|
|
public RasterizationMesh(Vector3[] vertices, int[] triangles, Bounds bounds)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000856 RID: 2134 RVA: 0x00002082 File Offset: 0x00000282
|
|
[Token(Token = "0x600070E")]
|
|
[Address(RVA = "0x24941F0", Offset = "0x2492FF0", VA = "0x1824941F0")]
|
|
public RasterizationMesh(Vector3[] vertices, int[] triangles, Bounds bounds, Matrix4x4 matrix)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000857 RID: 2135 RVA: 0x00002082 File Offset: 0x00000282
|
|
[Token(Token = "0x600070F")]
|
|
[Address(RVA = "0x2494030", Offset = "0x2492E30", VA = "0x182494030")]
|
|
public void RecalculateBounds()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000858 RID: 2136 RVA: 0x00002082 File Offset: 0x00000282
|
|
[Token(Token = "0x6000710")]
|
|
[Address(RVA = "0x2493F80", Offset = "0x2492D80", VA = "0x182493F80")]
|
|
public void Pool()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040005BA RID: 1466
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x400041C")]
|
|
public MeshFilter original;
|
|
|
|
// Token: 0x040005BB RID: 1467
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x400041D")]
|
|
public int area;
|
|
|
|
// Token: 0x040005BC RID: 1468
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x400041E")]
|
|
public Vector3[] vertices;
|
|
|
|
// Token: 0x040005BD RID: 1469
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x400041F")]
|
|
public int[] triangles;
|
|
|
|
// Token: 0x040005BE RID: 1470
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x4000420")]
|
|
public int numVertices;
|
|
|
|
// Token: 0x040005BF RID: 1471
|
|
[FieldOffset(Offset = "0x34")]
|
|
[Token(Token = "0x4000421")]
|
|
public int numTriangles;
|
|
|
|
// Token: 0x040005C0 RID: 1472
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x4000422")]
|
|
public Bounds bounds;
|
|
|
|
// Token: 0x040005C1 RID: 1473
|
|
[FieldOffset(Offset = "0x50")]
|
|
[Token(Token = "0x4000423")]
|
|
public Matrix4x4 matrix;
|
|
|
|
// Token: 0x040005C2 RID: 1474
|
|
[FieldOffset(Offset = "0x90")]
|
|
[Token(Token = "0x4000424")]
|
|
public bool pool;
|
|
}
|
|
}
|