Files
2026-04-10 22:50:51 +02:00

35 lines
758 B
C#

using System;
using Cpp2IlInjected;
namespace ExitGames.Client.Photon
{
// Token: 0x0200001C RID: 28
[Token(Token = "0x200001C")]
internal static class PhotonCodes
{
// Token: 0x040000C4 RID: 196
[Token(Token = "0x40000C4")]
internal static byte ClientKey;
// Token: 0x040000C5 RID: 197
[Token(Token = "0x40000C5")]
internal static byte ModeKey;
// Token: 0x040000C6 RID: 198
[Token(Token = "0x40000C6")]
internal static byte ServerKey;
// Token: 0x040000C7 RID: 199
[Token(Token = "0x40000C7")]
internal static byte InitEncryption;
// Token: 0x040000C8 RID: 200
[Token(Token = "0x40000C8")]
internal static byte Ping;
// Token: 0x040000C9 RID: 201
[Token(Token = "0x40000C9")]
public const byte Ok = 0;
}
}