31 lines
671 B
C#
31 lines
671 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace Valve.VR
|
|
{
|
|
// Token: 0x020002CA RID: 714
|
|
[Token(Token = "0x2000129")]
|
|
public struct IntersectionMaskRectangle_t
|
|
{
|
|
// Token: 0x04000980 RID: 2432
|
|
[FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x4000948")]
|
|
public float m_flTopLeftX;
|
|
|
|
// Token: 0x04000981 RID: 2433
|
|
[FieldOffset(Offset = "0x4")]
|
|
[Token(Token = "0x4000949")]
|
|
public float m_flTopLeftY;
|
|
|
|
// Token: 0x04000982 RID: 2434
|
|
[FieldOffset(Offset = "0x8")]
|
|
[Token(Token = "0x400094A")]
|
|
public float m_flWidth;
|
|
|
|
// Token: 0x04000983 RID: 2435
|
|
[FieldOffset(Offset = "0xC")]
|
|
[Token(Token = "0x400094B")]
|
|
public float m_flHeight;
|
|
}
|
|
}
|