Files
Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Behaviour_Vector3Event.cs
2026-04-10 22:50:51 +02:00

21 lines
541 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Events;
namespace Valve.VR
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x200000D")]
[Serializable]
public class SteamVR_Behaviour_Vector3Event : UnityEvent<SteamVR_Behaviour_Vector3, SteamVR_Input_Sources, Vector3, Vector3>
{
// Token: 0x06000046 RID: 70 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000023")]
[Address(RVA = "0x2267180", Offset = "0x2265F80", VA = "0x182267180")]
public SteamVR_Behaviour_Vector3Event()
{
}
}
}