Files
2026-04-10 22:50:51 +02:00

24 lines
440 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Burst
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
public enum FloatPrecision
{
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
Standard,
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
High,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
Medium,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
Low
}
}