Files
2026-04-10 22:50:51 +02:00

51 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using Unity.Collections.LowLevel.Unsafe;
namespace Unity.Burst
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
public readonly struct FunctionPointer<T>
{
// Token: 0x06000018 RID: 24 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000018")]
[Address(RVA = "0x461A30", Offset = "0x460830", VA = "0x180461A30")]
public FunctionPointer(IntPtr ptr)
{
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000019 RID: 25 RVA: 0x000020E2 File Offset: 0x000002E2
[Token(Token = "0x17000003")]
public T Invoke
{
[Token(Token = "0x6000019")]
[Address(RVA = "0x23C26B0", Offset = "0x23C14B0", VA = "0x1823C26B0")]
get
{
return null;
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x0600001A RID: 26 RVA: 0x000020E8 File Offset: 0x000002E8
[Token(Token = "0x17000004")]
public bool IsCreated
{
[Token(Token = "0x600001A")]
[Address(RVA = "0x23C2770", Offset = "0x23C1570", VA = "0x1823C2770")]
get
{
return default(bool);
}
}
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000011")]
[NativeDisableUnsafePtrRestriction]
private readonly IntPtr _ptr;
}
}