Files
2026-04-10 22:50:51 +02:00

42 lines
965 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000043 RID: 67
[Token(Token = "0x2000034")]
internal enum DebugAction
{
// Token: 0x040000F2 RID: 242
[Token(Token = "0x40000C9")]
EnableDebugMenu,
// Token: 0x040000F3 RID: 243
[Token(Token = "0x40000CA")]
PreviousDebugPanel,
// Token: 0x040000F4 RID: 244
[Token(Token = "0x40000CB")]
NextDebugPanel,
// Token: 0x040000F5 RID: 245
[Token(Token = "0x40000CC")]
Action,
// Token: 0x040000F6 RID: 246
[Token(Token = "0x40000CD")]
MakePersistent,
// Token: 0x040000F7 RID: 247
[Token(Token = "0x40000CE")]
MoveVertical,
// Token: 0x040000F8 RID: 248
[Token(Token = "0x40000CF")]
MoveHorizontal,
// Token: 0x040000F9 RID: 249
[Token(Token = "0x40000D0")]
Multiplier,
// Token: 0x040000FA RID: 250
[Token(Token = "0x40000D1")]
ResetAll,
// Token: 0x040000FB RID: 251
[Token(Token = "0x40000D2")]
DebugActionCount
}
}