21 lines
411 B
C#
21 lines
411 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000018 RID: 24
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[Token(Token = "0x2000016")]
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public enum OpaqueTextureRenderMode
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{
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// Token: 0x04000050 RID: 80
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[Token(Token = "0x4000041")]
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Required,
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// Token: 0x04000051 RID: 81
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[Token(Token = "0x4000042")]
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Automatic,
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// Token: 0x04000052 RID: 82
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[Token(Token = "0x4000043")]
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Disabled
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}
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}
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