152 lines
4.0 KiB
C#
152 lines
4.0 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000084 RID: 132
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[Token(Token = "0x2000076")]
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public static class ShaderKeywordStrings
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{
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// Token: 0x040002BD RID: 701
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[Token(Token = "0x4000281")]
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public static readonly string MainLightShadows;
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// Token: 0x040002BE RID: 702
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[Token(Token = "0x4000282")]
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public static readonly string MainLightShadowCascades;
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// Token: 0x040002BF RID: 703
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[Token(Token = "0x4000283")]
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public static readonly string AdditionalLightsVertex;
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// Token: 0x040002C0 RID: 704
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[Token(Token = "0x4000284")]
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public static readonly string AdditionalLightsPixel;
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// Token: 0x040002C1 RID: 705
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[Token(Token = "0x4000285")]
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public static readonly string AdditionalLightShadows;
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// Token: 0x040002C2 RID: 706
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[Token(Token = "0x4000286")]
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public static readonly string SoftShadows;
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// Token: 0x040002C3 RID: 707
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[Token(Token = "0x4000287")]
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public static readonly string MixedLightingSubtractive;
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// Token: 0x040002C4 RID: 708
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[Token(Token = "0x4000288")]
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public static readonly string DepthNoMsaa;
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// Token: 0x040002C5 RID: 709
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[Token(Token = "0x4000289")]
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public static readonly string DepthMsaa2;
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// Token: 0x040002C6 RID: 710
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[Token(Token = "0x400028A")]
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public static readonly string DepthMsaa4;
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// Token: 0x040002C7 RID: 711
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[Token(Token = "0x400028B")]
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public static readonly string DepthMsaa8;
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// Token: 0x040002C8 RID: 712
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[Token(Token = "0x400028C")]
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public static readonly string LinearToSRGBConversion;
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// Token: 0x040002C9 RID: 713
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[Token(Token = "0x400028D")]
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[Obsolete]
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public static readonly string KillAlpha;
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// Token: 0x040002CA RID: 714
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[Token(Token = "0x400028E")]
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public static readonly string SmaaLow;
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// Token: 0x040002CB RID: 715
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[Token(Token = "0x400028F")]
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public static readonly string SmaaMedium;
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// Token: 0x040002CC RID: 716
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[Token(Token = "0x4000290")]
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public static readonly string SmaaHigh;
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// Token: 0x040002CD RID: 717
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[Token(Token = "0x4000291")]
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public static readonly string PaniniGeneric;
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// Token: 0x040002CE RID: 718
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[Token(Token = "0x4000292")]
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public static readonly string PaniniUnitDistance;
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// Token: 0x040002CF RID: 719
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[Token(Token = "0x4000293")]
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public static readonly string BloomLQ;
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// Token: 0x040002D0 RID: 720
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[Token(Token = "0x4000294")]
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public static readonly string BloomHQ;
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// Token: 0x040002D1 RID: 721
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[Token(Token = "0x4000295")]
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public static readonly string BloomLQDirt;
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// Token: 0x040002D2 RID: 722
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[Token(Token = "0x4000296")]
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public static readonly string BloomHQDirt;
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// Token: 0x040002D3 RID: 723
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[Token(Token = "0x4000297")]
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public static readonly string UseRGBM;
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// Token: 0x040002D4 RID: 724
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[Token(Token = "0x4000298")]
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public static readonly string Distortion;
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// Token: 0x040002D5 RID: 725
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[Token(Token = "0x4000299")]
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public static readonly string ChromaticAberration;
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// Token: 0x040002D6 RID: 726
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[Token(Token = "0x400029A")]
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public static readonly string HDRGrading;
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// Token: 0x040002D7 RID: 727
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[Token(Token = "0x400029B")]
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public static readonly string TonemapACES;
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// Token: 0x040002D8 RID: 728
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[Token(Token = "0x400029C")]
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public static readonly string TonemapNeutral;
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// Token: 0x040002D9 RID: 729
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[Token(Token = "0x400029D")]
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public static readonly string FilmGrain;
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// Token: 0x040002DA RID: 730
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[Token(Token = "0x400029E")]
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public static readonly string Fxaa;
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// Token: 0x040002DB RID: 731
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[Token(Token = "0x400029F")]
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public static readonly string Dithering;
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// Token: 0x040002DC RID: 732
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[Token(Token = "0x40002A0")]
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public static readonly string HighQualitySampling;
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// Token: 0x040002DD RID: 733
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[Token(Token = "0x40002A1")]
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public static readonly string RenderFeaturesetMobile;
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// Token: 0x040002DE RID: 734
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[Token(Token = "0x40002A2")]
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public static readonly string RenderFeaturesetFull;
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// Token: 0x040002DF RID: 735
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[Token(Token = "0x40002A3")]
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public static readonly string DepthTexture;
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}
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}
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