Files
2026-04-10 22:50:51 +02:00

36 lines
811 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000085 RID: 133
[Token(Token = "0x2000077")]
internal enum URPProfileId
{
// Token: 0x040002E1 RID: 737
[Token(Token = "0x40002A5")]
StopNaNs,
// Token: 0x040002E2 RID: 738
[Token(Token = "0x40002A6")]
SMAA,
// Token: 0x040002E3 RID: 739
[Token(Token = "0x40002A7")]
GaussianDepthOfField,
// Token: 0x040002E4 RID: 740
[Token(Token = "0x40002A8")]
BokehDepthOfField,
// Token: 0x040002E5 RID: 741
[Token(Token = "0x40002A9")]
MotionBlur,
// Token: 0x040002E6 RID: 742
[Token(Token = "0x40002AA")]
PaniniProjection,
// Token: 0x040002E7 RID: 743
[Token(Token = "0x40002AB")]
UberPostProcess,
// Token: 0x040002E8 RID: 744
[Token(Token = "0x40002AC")]
Bloom
}
}